<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[徘徊中的X]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/xylinger</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; xylinger]]></copyright><item><title><![CDATA[C#计算一段程序的运行时间]]></title><link>https://blog.youkuaiyun.com/xylinger/article/details/48161651</link><guid>https://blog.youkuaiyun.com/xylinger/article/details/48161651</guid><author>xylinger</author><pubDate>Tue, 01 Sep 2015 18:39:28 +0800</pubDate><description><![CDATA[使用WPF和EF开发程序的时候，发觉执行速度难以接受。那就计算下各个操作的运行时间吧。]]></description><category></category></item><item><title><![CDATA[完美世界国际版的多开]]></title><link>https://blog.youkuaiyun.com/xylinger/article/details/1543682</link><guid>https://blog.youkuaiyun.com/xylinger/article/details/1543682</guid><author>xylinger</author><pubDate>Wed, 28 Mar 2007 10:31:00 +0800</pubDate><description><![CDATA[ 一直在玩这个游戏了,所以顺便搞个多开补丁来.游戏是用launcher/launcher.exe来调用element/elementclient.exe的,所以只要修改elementclient.exe使之可以双开就可以了.elementclient.exe有两个验证的地方,一个是验证是否是从launcher.exe执行,还有一个就是验证是否已存在游戏进程了.这游戏没做什么保护,估计是]]></description><category></category></item><item><title><![CDATA[开始写BLOG]]></title><link>https://blog.youkuaiyun.com/xylinger/article/details/1543661</link><guid>https://blog.youkuaiyun.com/xylinger/article/details/1543661</guid><author>xylinger</author><pubDate>Wed, 28 Mar 2007 10:21:00 +0800</pubDate><description><![CDATA[第一次用BLOG,我的确很落后啦 ]]></description><category></category></item></channel></rss>