<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[xxdbupt的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/xxdbupt</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; xxdbupt]]></copyright><item><title><![CDATA[Android Environment 和 Statfs]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/38272923</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/38272923</guid><author>xxdbupt</author><pubDate>Tue, 29 Jul 2014 16:37:29 +0800</pubDate><description><![CDATA[Android Environment 和 Statfs]]></description><category></category></item><item><title><![CDATA[Android 读取 assets目录下的文件]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/20530765</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/20530765</guid><author>xxdbupt</author><pubDate>Wed, 05 Mar 2014 10:36:06 +0800</pubDate><description><![CDATA[Android 读取 assets目录下的文件]]></description><category></category></item><item><title><![CDATA[Android Fragment FragmentActivity]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/20457711</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/20457711</guid><author>xxdbupt</author><pubDate>Tue, 04 Mar 2014 13:49:53 +0800</pubDate><description><![CDATA[Android Fragment FragmentActivity]]></description><category></category></item><item><title><![CDATA[Android Animation]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/20457577</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/20457577</guid><author>xxdbupt</author><pubDate>Tue, 04 Mar 2014 13:48:30 +0800</pubDate><description><![CDATA[Android Animation]]></description><category></category></item><item><title><![CDATA[android:padding和android:margin的区别]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/20450915</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/20450915</guid><author>xxdbupt</author><pubDate>Tue, 04 Mar 2014 11:21:59 +0800</pubDate><description><![CDATA[Android的Margin和Padding跟Html的是一样的。如下图所示：黄色部分为Padding，灰色部分为Margin。




通俗的理解:

Padding 为内边框，指该控件内部内容，如文本/图片距离该控件的边距

Margin 为外边框，指该控件距离边父控件的边距

对应的属性为

android:layout_marginBottom="25dip"]]></description><category></category></item><item><title><![CDATA[Linux下patch的使用]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6639158</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6639158</guid><author>xxdbupt</author><pubDate>Wed, 27 Jul 2011 21:32:50 +0800</pubDate><description><![CDATA[patch文件是由diff指令（linux diff, svn diff, git diff, git format-patch）生成的。首先介绍一下diff指令及其常用参数：diff的功能就是用来比较两个文件的不同，然后记录下来，也就是所谓的diff补丁。语法格式：diff 【]]></description><category></category></item><item><title><![CDATA[DEBUG macro define]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6619005</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6619005</guid><author>xxdbupt</author><pubDate>Wed, 20 Jul 2011 10:09:05 +0800</pubDate><description><![CDATA[#define DEBUG_PRINT(args...) printf("%s:%d ", __FUNCTION__, __LINE__); \                             printf(args)]]></description><category></category></item><item><title><![CDATA[C++中的vector使用范例]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6591882</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6591882</guid><author>xxdbupt</author><pubDate>Fri, 08 Jul 2011 09:41:03 +0800</pubDate><description><![CDATA[C++中的vector使用范例 一、概述 vector是C++标准模板库中的部分内容，它是一个多功能的，能够操作多种数据结构和算法的模板类和函数库。vector是一个容器，它能够存放各种类型的对象，简单地说，vector是一个能够存放任意类型的动态数组，可以动态改变大小。 例如：]]></description><category></category></item><item><title><![CDATA[linux 上时间相关的函数  time ,_ftime , gettimeofday, clock_gettime]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6583550</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6583550</guid><author>xxdbupt</author><pubDate>Mon, 04 Jul 2011 14:55:08 +0800</pubDate><description><![CDATA[原文链接：http://blog.youkuaiyun.com/sunlylorn/article/details/6313278time()提供了秒级的精确度    1、头文件   2、函数原型  time_t time(time_t * timer)   函数返回从T]]></description><category></category></item><item><title><![CDATA[使用 getopt() 进行命令行处理]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6582271</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6582271</guid><author>xxdbupt</author><pubDate>Sun, 03 Jul 2011 20:44:33 +0800</pubDate><description><![CDATA[原文链接：http://www.ibm.com/developerworks/cn/aix/library/au-unix-getopt.html]]></description><category></category></item><item><title><![CDATA[[转载]C++中list的用法]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6359336</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6359336</guid><author>xxdbupt</author><pubDate>Sun, 24 Apr 2011 20:39:00 +0800</pubDate><description><![CDATA[[转载]C++中list的用法【转】原文地址：C++中list的用法【转】作者：is_me<br />#include
<iostream><br />#include
<list><br />#include
<numeric><br />#include
<algorithm><br />using namespace std;<br /> <br />//创建一个list容器的实例LISTINT<br />typedef
list<int> LISTINT;<br />//创建一个list容]]></description><category></category></item><item><title><![CDATA[C++经典书籍汇总]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/6358625</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/6358625</guid><author>xxdbupt</author><pubDate>Sun, 24 Apr 2011 11:58:00 +0800</pubDate><description><![CDATA[ 
转：					C++经典书籍汇总 TCPL和D&E1：Bjarne Stroustrup, The C++ Programming Language (Special 3rd Edition)《C++ 程序设计语言（特别版）》，裘宗燕译，机械工业出版社，计算机科学丛书，￥85 另David Vandevoorde, C++ Solutions Companion to The C++ Programming Language《C++程序设计语言题解》，裘宗燕译，机械工业出版社，计算机科学丛书，￥232]]></description><category></category></item><item><title><![CDATA[AMR文件格式研究]]></title><link>https://blog.youkuaiyun.com/xxdbupt/article/details/1954437</link><guid>https://blog.youkuaiyun.com/xxdbupt/article/details/1954437</guid><author>xxdbupt</author><pubDate>Wed, 19 Dec 2007 21:50:00 +0800</pubDate><description><![CDATA[AMR文件格式研究全称Adaptive Multi-Rate，自适应多速率编码，主要用于移动设备的音频，压缩比比较大，但相对其他的压缩格式质量比较差，由于多用于人声，通话，效果还是很不错的。一、分类1. AMR: 又称为AMR-NB，相对于下面的WB而言，语音带宽范围：300－3400Hz， 8KHz抽样2. AMR-WB:AMR WideBand，      语音带宽]]></description><category></category></item></channel></rss>