<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[xxMix的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/xxMix</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; xxMix]]></copyright><item><title><![CDATA[Android自带模拟器设置Proxy]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/53995364</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/53995364</guid><author>xxMix</author><pubDate>Tue, 03 Jan 2017 16:11:17 +0800</pubDate><description><![CDATA[如何设置android自带模拟器的代理]]></description><category></category></item><item><title><![CDATA[thumbdata3--1967290299]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/39738267</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/39738267</guid><author>xxMix</author><pubDate>Thu, 02 Oct 2014 20:20:43 +0800</pubDate><description><![CDATA[.thumbdata3--1967290299和·thumbnails是安卓系统中相机和图片的缓存文件，该文件一般会占用内存很大，小的几百M，大的话则会有1.5G~7.5G左右，而且此文件还会无限制的扩大，删除后还是死灰复燃。的确是比较困扰用户的一个问题。




目录

1简介

2功能

3解决方案
▪ 
1文件替换法 ▪ 
2屏蔽扫描法 ▪ 
3相机，图库替换法]]></description><category></category></item><item><title><![CDATA[分享下：BAT求职经历  B A not T]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/39672315</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/39672315</guid><author>xxMix</author><pubDate>Mon, 29 Sep 2014 18:29:37 +0800</pubDate><description><![CDATA[教育背景：      本科、计算机科学与技术
                         研究生、计算机应用技术
                          非211,985
求职方向：JAVA研发工程师、移动开发工程师（安卓）

面试公司：Baidu Alibaba Tencent

面试经历：
 




公司


笔试-面试过程


结果]]></description><category></category></item><item><title><![CDATA[经过调试发现Neuroph 有问题，有问题，自己用代码训练NullPointerException，beforeEpoch]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/38323433</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/38323433</guid><author>xxMix</author><pubDate>Thu, 31 Jul 2014 21:07:46 +0800</pubDate><description><![CDATA[有问题，自己用代码训练NullPointerException，
经过调试发现Neuroph有问题，自己用代码训练NullPointerException，beforeEpoch
BackPropagation dp = new BackPropagation();           
                     dp.setNeuralNetwork(neuralNetwo]]></description><category></category></item><item><title><![CDATA[Run Wireshark as a user rather than root – Ubuntu]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/25335895</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/25335895</guid><author>xxMix</author><pubDate>Thu, 08 May 2014 20:26:22 +0800</pubDate><description><![CDATA[Messages from wireshark:


Running as user “root” and group “root”. This could be dangerous.
Lua: Error during loading: [string "/usr/share/wireshark/init.lua"]:45: dofile has been disabled

To ]]></description><category></category></item><item><title><![CDATA[VirtualBox Ubuntu扩容磁盘vmdk vdi格式转化等(SDN OVS OpenSwitch mininet等环境配置，以及虚拟机迁移)]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/24884823</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/24884823</guid><author>xxMix</author><pubDate>Fri, 02 May 2014 19:29:28 +0800</pubDate><description><![CDATA[vboxmanage  clonehd"C:\A-GuoFengData\Rajesh\Good_Ubuntu13.10_x64_SDN_All_OpenVSwitch\Mininet_FloodLight_CBench_iPerf_All-disk1.vmdk""C:\A-GuoFengData\Rajesh\Good_Ubuntu13.10_x64_SDN_All_OpenVSwitch\Mi]]></description><category></category></item><item><title><![CDATA[Floodlight的forwarding模块流程简单分析]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/23787935</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/23787935</guid><author>xxMix</author><pubDate>Tue, 15 Apr 2014 21:19:12 +0800</pubDate><description><![CDATA[http://lamoop.com/post/2013-11-28/40060265578

主模块在初始化并启动各个二级模块后，通过Netty网络应用框架监听6633端口，当有packet-in进来的时候，会调用各个二级模块的receive函数（java中似乎喜欢称之为方法，那下面就都用”方法”来表述吧），此处暂不详表。


对于Forward模块很轻松可以定位到Forwarding.]]></description><category></category></item><item><title><![CDATA[在ubuntu 12.04中使用openvswitch+kvm 构建虚拟环境(真正的主机系统，可以运行多种测试应用)]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/23787093</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/23787093</guid><author>xxMix</author><pubDate>Tue, 15 Apr 2014 21:10:20 +0800</pubDate><description><![CDATA[AncerHaides   改写自
http://lamoop.com/post/2013-07-07/40051691926]]></description><category></category></item><item><title><![CDATA[Floodlight路由机制解析(Floodlight教程)]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/23783731</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/23783731</guid><author>xxMix</author><pubDate>Tue, 15 Apr 2014 20:19:15 +0800</pubDate><description><![CDATA[路由部分是floodlight最核心的机制，这两天仔细读了一下floodlight这部分的代码，总算有了大体上的了解，与各位分享。

本文中的floodlight（FL）与控制器/网络控制器（NC, nework controller ） 等术语等同，交换机（SW）默认为openflow-enabled switch，不再赘述。

首先谈一下SDN控制器的路由原理：当交换机收到一个不能被当]]></description><category></category></item><item><title><![CDATA[Floodlight加载和运行模块的原理]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/23783325</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/23783325</guid><author>xxMix</author><pubDate>Tue, 15 Apr 2014 20:16:33 +0800</pubDate><description><![CDATA[这两天简单看了一下Floodlight的模块机制，大概了解了其插件的机制和流 程，编写了一个非常简单的模块，为大家分享一下

Floodlight加载和运行模块的原理

Floodlight的入口是net.floodlightcontroller.core.Main， 在这个类的main函数中，使用FloodlightModuleLoader加载所有的模块，然后再
 调用net.floo]]></description><category></category></item><item><title><![CDATA[Floodlight的流量控制]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/23782043</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/23782043</guid><author>xxMix</author><pubDate>Tue, 15 Apr 2014 19:46:00 +0800</pubDate><description><![CDATA[转载 http://blog.marvelplanet.tk/?p=491 MVision，




floodlight在bigswitch退出opendaylight后算是活过来了，新的版本在负载均衡中加入了一些机制，可以参见net.floodlight.loadbalancer




不过我关心的是FL对流量的控制，特别是判断packet_in速率的机制，这个在前几个月]]></description><category></category></item><item><title><![CDATA[ONE 中 key=value   key=value1,value2  key=[value1:value2]组合理解]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/17583301</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/17583301</guid><author>xxMix</author><pubDate>Thu, 26 Dec 2013 14:49:31 +0800</pubDate><description><![CDATA[ONE配置]]></description><category></category></item><item><title><![CDATA[ONE仿真]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/17582277</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/17582277</guid><author>xxMix</author><pubDate>Thu, 26 Dec 2013 14:17:42 +0800</pubDate><description><![CDATA[ONE仿真配置]]></description><category></category></item><item><title><![CDATA[屏幕--局域网屏幕扩展Synergy如何在局域网，多个屏幕扩展，支持复制粘贴]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/17565935</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/17565935</guid><author>xxMix</author><pubDate>Wed, 25 Dec 2013 22:25:03 +0800</pubDate><description><![CDATA[如何在局域网，多个屏幕扩展，本文告诉你方法]]></description><category></category></item><item><title><![CDATA[超级原创xxMix android:onClick上帝啊，不知道有没有人用过，我用了，在网上好多鸟回答乱七八糟，自己找到了]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/7026887</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/7026887</guid><author>xxMix</author><pubDate>Wed, 30 Nov 2011 13:38:47 +0800</pubDate><description><![CDATA[超级原创xxMix android:onClick上帝啊，不知道有没有人用过，我用了，在网上好多鸟回答乱七八糟，自己找到了
android:onClick = “xx”
 
 
 
public void (View v) 记得函数参数匹配  根据多态性以及函数指针原理这里的函数会注册给android:onClick的监听器 
 这样每个button都可以使用onClck定义自己测处理]]></description><category></category></item><item><title><![CDATA[帖子的附录]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/6226806</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/6226806</guid><author>xxMix</author><pubDate>Sun, 06 Mar 2011 12:52:00 +0800</pubDate><description><![CDATA[<br />http://topic.youkuaiyun.com/u/20110306/12/d7f15ec3-cdee-4ddc-bce9-74f09011ed98.html<br /> <br /> <br />附录1：<br />#Fields: event,computer,operator,source,sourceid,executionid,starttime,endtime,datacode,databytes,message
OnPreValidate,WPF-SERVER1,NT AUTHORI]]></description><category></category></item><item><title><![CDATA[【C语言小练习】输入十个数，从其中删除指定数字（可能多个）后，输出剩余的数（顺序与输入的相同）]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/6102491</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/6102491</guid><author>xxMix</author><pubDate>Tue, 28 Dec 2010 13:22:00 +0800</pubDate><description><![CDATA[输入多个数（数目不指定），从其中删除指定数字（可能多个）后，  输出剩余的数（顺序与输入的相同）例如源数据为1 2 3 4要删除的数是 3 5 1最后的结果为2 4又例如，源数据为1 5要删除的数是9 6 8 5 2 3最后的结果是  1#include 
#include 
#include 

int main( void )
{
	unsigned int length = 0;
	unsigned int delLength = 0;
	int t = 0;
	int *p = 0]]></description><category></category></item><item><title><![CDATA[发现M-Audio410驱动，与VS2008造成冲突，造成VS2008在查看代码时假死。]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/6088484</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/6088484</guid><author>xxMix</author><pubDate>Tue, 21 Dec 2010 10:06:00 +0800</pubDate><description><![CDATA[最近在做东西时，发现打开代码页时经常假死。后来分析了一下这段时间内，计算机环境的变化，最大的变化也就是我把M410装上。然后，关闭M410，重启，再打开VS2008，问题解决。]]></description><category></category></item><item><title><![CDATA[【C语言小练习】按照下列正方形矩阵的规律，输出下列正方形矩阵。边长为正整数，可以在源代码里更改。]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/6062083</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/6062083</guid><author>xxMix</author><pubDate>Wed, 08 Dec 2010 03:00:00 +0800</pubDate><description><![CDATA[【C语言小练习】按照下列正方形矩阵的规律，输出下列正方形矩阵。边长为正整数，可以在源代码里更改。  1    3    4   10   11   21   22   36   37   55
  2    5    9   12   20   23   35   38   54   56
  6    8   13   19   24   34   39   53   57   72
  7   14   18   25   33   40   52   58   71   73
 15   17]]></description><category></category></item><item><title><![CDATA[【C语言小练习】找出给定的底边长度为5的三角形的矩阵，找规律，输出底边长度为10的三角形矩阵。]]></title><link>https://blog.youkuaiyun.com/xxMix/article/details/6059615</link><guid>https://blog.youkuaiyun.com/xxMix/article/details/6059615</guid><author>xxMix</author><pubDate>Tue, 07 Dec 2010 00:33:00 +0800</pubDate><description><![CDATA[【C语言小练习】找出给定的底边长度为5的三角形的矩阵，找规律，输出底边长度为10的三角形矩阵。  1    3    6   10   15  2    5    9   14  4    8   13  7   12 11#include 
#include 
#include 
int main( void ){
	unsigned int len=10,y=0,x=0;
	for(y=1; y输出：------------------------------------------]]></description><category></category></item></channel></rss>