<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[xuxiangwin的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/xuxiangwin</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; xuxiangwin]]></copyright><item><title><![CDATA[mini2440 使用 J-Link V8 直接烧写 Nor flash]]></title><link>https://blog.youkuaiyun.com/xuxiangwin/article/details/6150291</link><guid>https://blog.youkuaiyun.com/xuxiangwin/article/details/6150291</guid><author>xuxiangwin</author><pubDate>Tue, 18 Jan 2011 17:21:00 +0800</pubDate><description><![CDATA[mini2440 j-link nor flash]]></description><category></category></item><item><title><![CDATA[Loki 智能指针 SmartPtr 的使用]]></title><link>https://blog.youkuaiyun.com/xuxiangwin/article/details/6135171</link><guid>https://blog.youkuaiyun.com/xuxiangwin/article/details/6135171</guid><author>xuxiangwin</author><pubDate>Thu, 13 Jan 2011 15:52:00 +0800</pubDate><description><![CDATA[Loki SmartPtr C++ 智能指针]]></description><category></category></item><item><title><![CDATA[flex itemRenderer CheckBox 的使用]]></title><link>https://blog.youkuaiyun.com/xuxiangwin/article/details/4511682</link><guid>https://blog.youkuaiyun.com/xuxiangwin/article/details/4511682</guid><author>xuxiangwin</author><pubDate>Wed, 02 Sep 2009 15:45:00 +0800</pubDate><description><![CDATA[<mx:TitleWindow xmlns:mx="http://www.adobe.com/2006/mxml" layout="horizontal" width="400" height="320" fontSize="14"	title="添加站点" showCloseButton="true" close="CloseWnd()">					<!--[CDATA[]]></description><category></category></item><item><title><![CDATA[CMarkup 11 STL 版本使用]]></title><link>https://blog.youkuaiyun.com/xuxiangwin/article/details/4462839</link><guid>https://blog.youkuaiyun.com/xuxiangwin/article/details/4462839</guid><author>xuxiangwin</author><pubDate>Wed, 19 Aug 2009 14:10:00 +0800</pubDate><description><![CDATA[最近用ACE+Flex做个项目，使用CMarkup生成xml通讯，一个字符集的问题耽搁我好几个小时，吐血.....一、创建VS 2005空项目，多字节字符集（切忌，UNICODE弄得我吐血）。二、创建主文件，ex:main.cpp。三、预处理器定义：MARKUP_STL, MARKUP_STDC 。 没来得及看MarkUp源码，权且这样，UNICODE的问题下次再研究]]></description><category></category></item><item><title><![CDATA[Flex Socket 与 C++ 通讯 --- 安全沙箱问题解决]]></title><link>https://blog.youkuaiyun.com/xuxiangwin/article/details/4324218</link><guid>https://blog.youkuaiyun.com/xuxiangwin/article/details/4324218</guid><author>xuxiangwin</author><pubDate>Mon, 06 Jul 2009 09:24:00 +0800</pubDate><description><![CDATA[ 最近一个项目的客户端要改成Flex，使用Socket与C++通讯时遇到了安全沙箱问题，这是我的解决方法；  1):策略文件与主套接字在同一端口，只需调用 Socket.connect() 或 XMLSocket.connect() 方法；  2):策略文件与主套接字在不同端口，需使用特殊的“xmlsocket”语法调用 Security.loadPolicyFile() 方法，如]]></description><category></category></item><item><title><![CDATA[优先使用fstream::operator!()而不是fstream::is_open()(6894)  ]]></title><link>https://blog.youkuaiyun.com/xuxiangwin/article/details/4076601</link><guid>https://blog.youkuaiyun.com/xuxiangwin/article/details/4076601</guid><author>xuxiangwin</author><pubDate>Wed, 15 Apr 2009 17:37:00 +0800</pubDate><description><![CDATA[判断fstream是否可以继续操作应当使用bool operator!() const而不是is_open，因为is_open只表示是否已经打开，而不论其是否正确。#pragma warning( disable: 4786 )#include #include #include using namespace std;int main( void ){    ostream_iterat]]></description><category></category></item></channel></rss>