Error:Execution failed for task ':app:javaPreCompileDebug'. AS加入lomBok依赖后

AS加入lomBok依赖后

Error:Execution failed for task ':app:javaPreCompileDebug'.

> Annotation processors must be explicitly declared now.  The following dependencies on the compile classpath are found to contain annotation processor.  Please add them to the annotationProcessor configuration.
    - lombok-1.16.8.jar (org.projectlombok:lombok:1.16.8)
  Alternatively, set android.defaultConfig.javaCompileOptions.annotationProcessorOptions.includeCompileClasspath = true to continue with previous behavior.  Note that this option is deprecated and will be removed in the future.

  See https://developer.android.com/r/tools/annotation-processor-error-message.html for more details.

解决办法: 在app  build.gradle 

defaultConfig {
        applicationId "com.example.wbxu.myapplication"
        minSdkVersion 15
        targetSdkVersion 26
        versionCode 1
        versionName "1.0"
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        //添加部分
        javaCompileOptions {
            annotationProcessorOptions {
                includeCompileClasspath true
            }
        }
    }

UATHelper: 打包 (Android (ASTC)): > Task :permission_library:bundleLibCompileToJarDebug UATHelper: 打包 (Android (ASTC)): ע: Z:\permission_library\src\main\java\com\google\vr\sdk\samples\permission\PermissionFragment.javaʹ�û򸲸����ѹ�ʱ�� API�� UATHelper: 打包 (Android (ASTC)): ע: �й���ϸ��Ϣ, ��ʹ�� -Xlint:deprecation ���±��롣 UATHelper: 打包 (Android (ASTC)): > Task :app:compileDebugJavaWithJavac FAILED UATHelper: 打包 (Android (ASTC)): The following annotation processors are not incremental: lifecycle-compiler-2.0.0.jar (androidx.lifecycle:lifecycle-compiler:2.0.0). UATHelper: 打包 (Android (ASTC)): Make sure all annotation processors are incremental to improve your build speed. UATHelper: 打包 (Android (ASTC)): Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:691: ����: ������ GameActivity�ж����˷��� AndroidThunkJava_IsOculusMobileApplication() UATHelper: 打包 (Android (ASTC)): > Task :permission_library:bundleLibRuntimeToJarDebug UATHelper: 打包 (Android (ASTC)): > Task :downloader_library:bundleLibRuntimeToJarDebug UATHelper: 打包 (Android (ASTC)): public boolean AndroidThunkJava_IsOculusMobileApplication() UATHelper: 打包 (Android (ASTC)): ^ UATHelper: 打包 (Android (ASTC)): ע: ijЩ�����ļ�ʹ�û򸲸����ѹ�ʱ�� API�� UATHelper: 打包 (Android (ASTC)): ע: �й���ϸ��Ϣ, ��ʹ�� -Xlint:deprecation ���±��롣 UATHelper: 打包 (Android (ASTC)): 1 ������ UATHelper: 打包 (Android (ASTC)): > Task :app:mergeExtDexDebug UATHelper: 打包 (Android (ASTC)): FAILURE: Build failed with an exception. UATHelper: 打包 (Android (ASTC)): * What went wrong: UATHelper: 打包 (Android (ASTC)): Execution failed for task ':app:compileDebugJavaWithJavac'. UATHelper: 打包 (Android (ASTC)): > Compilation failed; see the compiler error output for details. UATHelper: 打包 (Android (ASTC)): * Try: UATHelper: 打包 (Android (ASTC)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UATHelper: 打包 (Android (ASTC)): * Get more help at https://help.gradle.org UATHelper: 打包 (Android (ASTC)): BUILD FAILED in 50s UATHelper: 打包 (Android (ASTC)): 43 actionable tasks: 43 executed UATHelper: 打包 (Android (ASTC)): ERROR: cmd.exe failed with args /c "E:\BaiduNetdiskDownload\VR_TanTa\VR_TanTa\Intermediate\Android\gradle\rungradle.bat" :app:bundleDebug UATHelper: 打包 (Android (ASTC)): (see C:\Users\GY\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+EPIC+Epic+Games+UE_5.1\Log.txt for full exception trace) UATHelper: 打包 (Android (ASTC)): AutomationTool executed for 0h 1m 32s UATHelper: 打包 (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: 打包 (Android (ASTC)): BUILD FAI
最新发布
06-29
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