问题及代码
#include <iostream>
#include<iomanip>
using namespace std;
class Shape
{
public:
virtual void area() {}
};
class Rectangle:public Shape
{
float a,b;
public:
Rectangle(double i,double j):a(i),b(j) {}
friend Shape printArea(Shape&p);
void area()
{
cout<<a*b<<endl;
}
};
class Circle:public Shape
{
float r;
public:
Circle(float i):r(i) {}
friend Shape printArea(Shape&p);
void area()
{
cout<<3.1415926*r*r<<endl;
}
};
class Triangle:public Shape
{
float w,h;
public:
Triangle(double i,double j):w(i),h(j) {}
friend Shape printArea(Shape&p);
void area()
{
cout<<w*h/2<<endl;
}
};
Shape printArea(Shape &p)
{
p.area();
}
int main()
{
float r,a,b,w,h;
cout<<fixed<<setprecision(2);
cin>>r;
Circle circle(r);
cout<<"area of circle = ";
printArea(circle);
cin>>a>>b;
Rectangle rectangle(a,b);
cout<<"area of rectangle = ";
printArea(rectangle);
cin>>w>>h;
Triangle triangle(w,h);
cout<<"area of triangle = ";
printArea(triangle);
return 0;
}
可使用指针做形参为什么就错了呢??
还好最后我灵机一动用了引用一试,嘿,对了。。。
本文详细介绍了如何使用C++类模板和友元函数来实现不同几何形状(矩形、圆、三角形)的面积计算,并通过输入参数动态选择计算对象类型。重点展示了指针作为参数时的错误案例以及使用引用解决的方法。
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