hbmy周赛1--D

D - Toy Cars
Time Limit:1000MS     Memory Limit:262144KB     64bit IO Format:%I64d & %I64u

Description

Little Susie, thanks to her older brother, likes to play with cars. Today she decided to set up a tournament between them. The process of a tournament is described in the next paragraph.

There are n toy cars. Each pair collides. The result of a collision can be one of the following: no car turned over, one car turned over, both cars turned over. A car is good if it turned over in no collision. The results of the collisions are determined by an n × n matrix А: there is a number on the intersection of the і-th row and j-th column that describes the result of the collision of the і-th and the j-th car:

  •  - 1: if this pair of cars never collided.  - 1 occurs only on the main diagonal of the matrix.
  • 0: if no car turned over during the collision.
  • 1: if only the i-th car turned over during the collision.
  • 2: if only the j-th car turned over during the collision.
  • 3: if both cars turned over during the collision.

Susie wants to find all the good cars. She quickly determined which cars are good. Can you cope with the task?

Input

The first line contains integer n (1 ≤ n ≤ 100) — the number of cars.

Each of the next n lines contains n space-separated integers that determine matrix A.

It is guaranteed that on the main diagonal there are  - 1, and  - 1 doesn't appear anywhere else in the matrix.

It is guaranteed that the input is correct, that is, if Aij = 1, then Aji = 2, if Aij = 3, then Aji = 3, and if Aij = 0, then Aji = 0.

Output

Print the number of good cars and in the next line print their space-separated indices in the increasing order.

Sample Input

Input
3
-1 0 0
0 -1 1
0 2 -1
Output
2
1 3 
Input
4
-1 3 3 3
3 -1 3 3
3 3 -1 3
3 3 3 -1
Output
0
 
    
#include <iostream>
using namespace std;

int main()
{
	int a[110][110], b[110], c[110], d[110];
	for (int i=0; i<110; i++)
	{
		b[i] = 0;
		c[i] = 0;
		d[i] = 0;
	}
	int n;
	cin >> n;
	for (int i=0; i<n; i++)
	{
		for (int j=0; j<n; j++)
		{
			cin >> a[i][j];
		}
	}
	for (int i=0; i<n; i++)
	{
		for (int j=0; j<n; j++)
		{
			if (a[i][j] == 1)
				b[i] = 1;
			if (a[i][j] == 2)
				c[j] = 1;
			if (a[i][j] == 3)
			{
				b[i] = 1;
				c[j] = 1;
			}
		}
	}
	int result=0;
	int num = 0;
	for (int i=0; i<n; i++)
	{
		if (b[i]==c[i] && b[i]==0)
		{
			d[num++] = i;
			result++;
		}
	}
	cout << result << endl;
	if (num>0)
	{
		cout << d[0]+1;
		for (int i=1; i<num; i++)
			cout << " "<< d[i]+1;
		cout << endl;
	}
	return 0;
}


标题基于SpringBoot+Vue的社区便民服务平台研究AI更换标题第1章引言介绍社区便民服务平台的研究背景、意义,以及基于SpringBoot+Vue技术的研究现状和创新点。1.1研究背景与意义分析社区便民服务的重要性,以及SpringBoot+Vue技术在平台建设中的优势。1.2国内外研究现状概述国内外在社区便民服务平台方面的发展现状。1.3研究方法与创新点阐述本文采用的研究方法和在SpringBoot+Vue技术应用上的创新之处。第2章相关理论介绍SpringBoot和Vue的相关理论基础,以及它们在社区便民服务平台中的应用。2.1SpringBoot技术概述解释SpringBoot的基本概念、特点及其在便民服务平台中的应用价值。2.2Vue技术概述阐述Vue的核心思想、技术特性及其在前端界面开发中的优势。2.3SpringBoot与Vue的整合应用探讨SpringBoot与Vue如何有效整合,以提升社区便民服务平台的性能。第3章平台需求分析与设计分析社区便民服务平台的需求,并基于SpringBoot+Vue技术进行平台设计。3.1需求分析明确平台需满足的功能需求和性能需求。3.2架构设计设计平台的整体架构,包括前后端分离、模块化设计等思想。3.3数据库设计根据平台需求设计合理的数据库结构,包括数据表、字段等。第4章平台实现与关键技术详细阐述基于SpringBoot+Vue的社区便民服务平台的实现过程及关键技术。4.1后端服务实现使用SpringBoot实现后端服务,包括用户管理、服务管理等核心功能。4.2前端界面实现采用Vue技术实现前端界面,提供友好的用户交互体验。4.3前后端交互技术探讨前后端数据交互的方式,如RESTful API、WebSocket等。第5章平台测试与优化对实现的社区便民服务平台进行全面测试,并针对问题进行优化。5.1测试环境与工具介绍测试
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