#include<iostream> #include<random> using namespace std;
/* default_random_engine need to be static */ vector<int> errorRandomFun() { default_random_engine e; //generator random num in 0-14 uniform_int_distribution<unsigned> u(0,15); vector<int> vec; for(int i=0;i<5;i++) { int num = u(e); vec.push_back(num); cout << num << " "; } cout << endl;
return vec; }
vector<int> randomFun() { static default_random_engine e; //generator random num in 0-14 uniform_int_distribution<unsigned> u(0,15); vector<int> vec; for(int i=0;i<5;i++) { int num = u(e); vec.push_back(num); cout << num << " "; } cout << endl;