关于Steam的CopyFrom操作

本文探讨了在不预先设定Size的情况下进行流操作时所遇到的内存重复分配与数据复制问题,并提出了通过预先设置Size来提高流复制速度的方法。
       在对流的操作的时候 如果不设置Size,那么在CopyFrom的时候,MemoryStream首先从源Stream读取一个Buf(假设它的长度是32K,这是假设,用来说明问题的,具体Buf的长度参看源码),然后把这个Buf写入MemoryStream(既调用MemoryStream.Write方法),在写入的过程中,MemoryStream分配一个Buf长度的内存(32K),然后把数据写进去,接着又从源Stream读取第二个Buf的数据,然后再用MemoryStream.Write的时候,MemoryStream会首先分配一个64K的内存块,然后把前面第一个Buf(即前32k数据)Move到这个新块内,然后再在这个块的后半部分写入新送入的Buf的数据…如此循环下去,数据越多,重复分配重复复制数据的操作就会越来越花费时间,于是拷贝数据的时间成几何方式增长下去了如果首先设置了Size的大小,那么内存只需要经过一次申请空间的操作,接下来就是直接把从源Stream读取的Buf数据Move到这一块内存块的不同位置而已了.这样可加快流的Copy的速度.
哎哟,还是报错,咱能不能仔细点、查全一点,别挤牙膏似的一点点改,这次执行docker build -t dota2_server --no-cache .的报错信息如下: [+] Building 11.5s (7/7) FINISHED docker:desktop-linux => [internal] load build definition from Dockerfile 0.0s => => transferring dockerfile: 352B 0.0s => [internal] load metadata for docker.io/cm2network/steamcmd:latest 0.0s => [internal] load .dockerignore 0.0s => => transferring context: 2B 0.0s => [internal] load build context 0.0s => => transferring context: 43B 0.0s => CACHED [1/3] FROM docker.io/cm2network/steamcmd:latest 0.0s => [2/3] COPY ssfn45874816588302087 /home/steam/ 0.1s => ERROR [3/3] RUN /home/steam/steamcmd/steamcmd.sh +login maiwst +app 11.3s ------ > [3/3] RUN /home/steam/steamcmd/steamcmd.sh +login maiwst +app_update 205790 validate +quit: 8.853 Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' 8.853 Logging directory: '/home/steam/Steam/logs' 8.853 [ 0%] Checking for available updates... 8.853 [----] Verifying installation... 8.853 [ 0%] Downloading update... 8.853 [ 0%] Checking for available updates... 8.853 [----] Download complete. 8.853 [----] Extracting package... 8.853 [----] Extracting package... 8.853 [----] Extracting package... 8.853 [----] Extracting package... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Installing update... 8.853 [----] Cleaning up... 8.853 [----] Update complete, launching Steamcmd... 8.853 UpdateUI: skip show logo 8.861 steamcmd.sh[7]: Restarting steamcmd by request... 10.54 Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' 10.54 Logging directory: '/home/steam/Steam/logs' 10.54 [ 0%] Checking for available updates... 10.54 [----] Verifying installation... 10.54 UpdateUI: skip show logo 10.54 Steam Console Client (c) Valve Corporation - version 1751406682 10.54 -- type 'quit' to exit -- 10.54 Loading Steam API...IPC function call IClientUtils::GetConnectedUniverse took too long: 51 msec 10.77 OK 10.77 Cached credentials not found. 10.83 10.83 password: 10.83 Proceeding with login using username/password. 10.83 Logging in user 'maiwst' [U:1:0] to Steam Public...ERROR (Invalid Passwor d) 10.83 Unloading Steam API...OK 11.04 ------ Dockerfile:7 -------------------- 5 | 6 | # 关键修改:使用完整路径调用steamcmd.sh 7 | >>> RUN /home/steam/steamcmd/steamcmd.sh +login maiwst +app_update 20579 0 validate +quit
07-07
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