Modifying the Parameters for an I/O Operation

过滤驱动IO参数修改机制
本文介绍了过滤驱动如何通过修改IO操作参数实现如重定向等功能,详细解释了preoperation及postoperation回调函数如何处理这些修改,并说明了如何通知过滤管理器参数已被更改。

A minifilter driver can modify the parameters for an I/O operation. For example, a minifilter driver's preoperation callback routine can redirect an I/O operation to a different volume by changing the target instance for the operation. The new target instance must be an instance of the same minifilter driver at the same altitude on another volume.

过滤驱动可以修改IO操作的参数,例如,preoperation回调函数可以修改目标实例将IO操作重定向至一个不同的卷,新的实例必须是同一个过滤驱动附载在另一个卷的实例,并且处于相同的维度。

The parameters for an I/O operation are found in the callback data (FLT_CALLBACK_DATA) structure and I/O parameter block (FLT_IO_PARAMETER_BLOCK) structure for the operation. The minifilter driver's preoperation callback routine and postoperation callback routine receive a pointer to the callback data structure for the operation in the Data input parameter. The Iopb member of the callback data structure is a pointer to an I/O parameter block structure that contains the parameters for the operation.

在回调数据结构FLT_CALLBACK_DATA及IO参数块FLT_IO_PARAMETER_BLOCK中保存着操作的参数,preoperation及postoperation回调函数的参数Data保存着操作擦数,参数Data的成员Iopb指向了IO操作参数块。

If a minifilter driver's preoperation callback routine modifies the parameters for an I/O operation, all minifilter drivers below that minifilter driver in the minifilter driver instance stack will receive the modified parameters in their preoperation and postoperation callback routines.

如果preoperation回调函数修改了IO参数,处于其之下的过滤驱动将在其的preoperation及postoperation回调函数中接收修改后的参数。

The modified parameters are not received by the current minifilter driver's postoperation callback routine or by any minifilter drivers above that minifilter driver in the minifilter driver instance stack. In all situations, a minifilter driver's preoperation and postoperation callback routines receive the same input parameter values for a given I/O operation.

请注意,当前过滤驱动及上层的过滤驱动的postoperation回调函数不会接收修改后的参数。在任何情况下,过滤驱动的preoperation及postoperation回调函数接收相同的IO操作参数。

After modifying the parameters for an I/O operation, the preoperation or postoperation callback routine must indicate that it has done so by calling FltSetCallbackDataDirty, unless it has changed the contents of the callback data structure's IoStatus field. Otherwise, the filter manager will ignore any changes to parameter values. FltSetCallbackDataDirty sets the FLTFL_CALLBACK_DATA_DIRTY flag in the callback data structure for the I/O operation. Minifilter drivers can test this flag by calling FltIsCallbackDataDirty or clear it by calling FltClearCallbackDataDirty

修改IO操作参数后,preoperation及postoperation回调函数必须调用FltSetCallbackDataDirty已表明自己修改了参数,除非是回调数据结构的IoStatus成员,否则,过滤管理器会忽略对参数的修改,FltSetCallbackDataDirty设置FLTFL_CALLBACK_DATA_DIRTY标志。过滤驱动可以调用FltIsCallbackDataDirty 测试这个标志或者FltClearCallbackDataDirty清除这个标志。

If a minifilter driver's preoperation callback routine modifies the parameters for an I/O operation, all minifilter drivers below that minifilter driver in the minifilter driver instance stack will receive the modified parameters in the Data and FltObjects input parameters to their preoperation and postoperation callback routines. (Minifilter drivers cannot directly modify the contents of the FLT_RELATED_OBJECTS structure that is pointed to by the FltObjects parameter. However, if a minifilter driver modifies the target instance or target file object for an I/O operation, the filter manager modifies the value of the corresponding Instance or FileObject member of the FLT_RELATED_OBJECTS structure that is passed to lower minifilter drivers.)

如果minifilter驱动的preoperation回调函数修改了IO参数,下层的过滤驱动将在preoperation及postoperation回调函数参数Data及FltObject接收修改后的参数。过滤驱动不能直接修改参数FltObjects 指向的FLT_RELATED_OBJECTS 数据结构,但是,如果过滤驱动修改了目标实例或者目标文件对象,过滤管理器在修改传递到下层过滤驱动FLT_RELATED_OBJECTS结构体中对应的Instance或者FileObject成员。

Although any parameter changes that a minifilter driver's preoperation callback routine makes are not received by the minifilter driver's own postoperation callback routine, a preoperation callback routine is able to pass information about changed parameters to the minifilter driver's own postoperation callback routine. If the preoperation callback routine passes the I/O operation down the stack by returning FLT_PREOP_SUCCESS_WITH_CALLBACK or FLT_PREOP_SYNCHRONIZE, it can store information about changed parameter values into a minifilter driver–defined structure that is pointed to by the CompletionContext output parameter. The filter manager passes this structure pointer in the CompletionContext input parameter to the postoperation callback routine. 

虽然过滤驱动自己postoperation回调函数不会接收修改后的参数,peroperation回调函数可以将修改的参数信息传递给postoperation回调函数,如果peroperation回调函数返回 FLT_PREOP_SUCCESS_WITH_CALLBACK or FLT_PREOP_SYNCHRONIZE,驱动可以在输出参数CompletionContext 保存驱动自定义的结构中保存参数修改过信息。

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functions in the provided C++ program example? 3. Explain the difference between the cin and cout objects in Stream 1/0. 4. When using formatted 1/0, which header file must be included to use manipulators like setw and setprecision? 5. List three manipulators used for data output in C++ and briefly describe what each one does. 6. In Formatted I/0 using printf), what are the conversion specifications for a decimal integer and a real number in exponential form? 7. What is the difference in how the & (address-of) operator is used when inputting a value for an integer variable versus a string variable using the scanf() function? 8. Which Character I/O function is used to output a single character to the screen, and which is used to output a string? 9. Describe the syntax and function of the ternary operator in C++. 10. What is the difference between the logical AND (&&) and logical OR (I|) operators when combining multiple conditions? 11. When is the default label executed in a C++ switch statement? 12. What is the primary purpose of the break statement within a switch block? 1. What is the main purpose of using loops in programming? 2. Explain the key difference between the for, while, and do while loops. 3. What happens if you forget to include the increment/decrement statement in a while loop? 4. How can you interrupt an infinite loop during program execution? 5. What is the role of the setw() and setfill) manipulators in C++? 6. In a nested loop, how does the inner loop behave relative to the outer loop? 7. What is type casting, and why is it used in loop calculations? 8. How does the do while loop differ from the while loop in terms of condition checking? 9. What output formatting options can be used to align numerical results in columns? 10*. How would you modify a loop to skip certain iterations based on a condition? 1. List the six main biwise operators in C++ and explain the function of each. 2. Why cannot bitwise operations be applied to variables of floating-point type? 3. Explain the purpose of the << (left shift) and >> (right shift) operators. What is the typical effect on the decimal value of a number when it is shifted left by 1? Shifted right by 1? 4. Describe the process of using a mask to check the value of a specific bit within an
integer. 5. How can you use the bitwise AND operator (&) to check if a number is even or odd?
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operator (arrayB = arrayA;)? What is the correct way to perform this operation? 10. Why does comparing two arrays using the equality operator (arrayA == arrayB) not check if their elements are equal? How should array comparison be done correctly? 11. What does the name of an array represent in terms of memory? 1. What is a pointer in C++ and what are its two main attributes? 2. Explain the difference between the & and * operators when working with pointers. 3. Why is pointer initialization critical and what dangers do uninitialized pointers pose? 4. What is the fundamental relationship between arrays and pointers in C++? 5. How does pointer arithmetic work and why does ptr + 1 advance by the size of the pointed type rather than 1 byte? 6. What is the difference between an array name and a pointer variable? Why can't you increment an array name? 7. What are the differences between const int*, int* const, and const int* const? 8. How can you safely iterate through an array using pointers, and what are the boundary risks? 9. What is a null pointer and why should you check for nullptr before dereferencing? 10. How do you access array elements using pointer syntax, and how does the compiler translate arr[i] internally? 1. What is a multidimensional array? How is a two-dimensional array structured in memory? 2. Explain the concept of an "array of arrays". How does this relate to the declaration int arr/ROWS//COLS;? 3. The name of a two-dimensional array without indices is a pointer constant. What does this pointer point to? What do the expressions *(A + i) and *(*(A + i) +j) mean for a two-dimensional array A? 4. Describe the different ways to access the element A/1/[2/ of a two-dimensional array
using pointers. 5. What is the rule for omitting the size of dimensions when initializing and when passing a multidimensional array to a function? Why is it allowed to omit only the first dimension? 6. Explain the principle of "row-major order" for storing two-dimensional arrays in memory.
How does this affect element access? 7. Why are nested loops the standard tool for processing multidimensional arrays?
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11-18
1. List the six main biwise operators in C++ and explain the function of each. 2. Why cannot bitwise operations be applied to variables of floating-point type? 3. Explain the purpose of the << (left shift) and >> (right shift) operators. What is the typical effect on the decimal value of a number when it is shifted left by 1? Shifted right by 1? 4. Describe the process of using a mask to check the value of a specific bit within an
integer. 5. How can you use the bitwise AND operator (&) to check if a number is even or odd?
Explain the logic. 6. What is the difference between the logical AND (&&) and the bitwise AND (&)? Provide an example scenario for each. 7. Explain the purpose of the ~ (bitwise NOT) operator. What is the result of applying it to a mask, and how can this be useful? 1. What is the primary goal of program debugging? What types of errors can it help identify? 2. Describe the difference between Step Over (F10) and Step Into (F11) debugging commands. When would you choose one over the other? 3. What is the purpose of a breakpoint in planned debugging? How do you set and remove a breakpoint in Visual Studio? 4. Explain the utility of the "Watch" window compared to the "Autos" or "Locals" windows during a debugging session. 5. What is the key difference between the Debug and Release configurations when building a project? Why is it necessary to create a Release version after successful debugging? 6. List at least three types of files commonly found in a project's Debug folder and briefly state their purpose (e.g., *.pdb). 7. During debugging, you notice a variable has an incorrect value. How can you change its value during runtime to test a hypothesis without modifying the source code? 8. What command is used to exit the debug mode and stop the current debugging session? 1. What is an array in C++? List its three main characteristics. 2. How are array elements numbered in C++? What is the valid index range for an array declared as int data[25];? 3. Explain the difference between array declaration and initialization. Provide an example of each. 4. What is an initializer list? What happens if the initializer list is shorter than the array size? 5. How can you let the compiler automatically determine the size of an array during initialization? 6. What values do elements of a local array contain if it is declared but not explicitly initialized? How does this differ from a global array? 7. What is an array out-of-bounds error? Why is it dangerous, and what are its potential consequences? 8. How do you calculate the number of elements in an array using the sizeof operator?
Provide the formula. What is a significant limitation of this method? 9. Why is it impossible to copy the contents of one array into another using the assignment
operator (arrayB = arrayA;)? What is the correct way to perform this operation? 10. Why does comparing two arrays using the equality operator (arrayA == arrayB) not check if their elements are equal? How should array comparison be done correctly? 11. What does the name of an array represent in terms of memory? 1. What is a pointer in C++ and what are its two main attributes? 2. Explain the difference between the & and * operators when working with pointers. 3. Why is pointer initialization critical and what dangers do uninitialized pointers pose? 4. What is the fundamental relationship between arrays and pointers in C++? 5. How does pointer arithmetic work and why does ptr + 1 advance by the size of the pointed type rather than 1 byte? 6. What is the difference between an array name and a pointer variable? Why can't you increment an array name? 7. What are the differences between const int*, int* const, and const int* const? 8. How can you safely iterate through an array using pointers, and what are the boundary risks? 9. What is a null pointer and why should you check for nullptr before dereferencing? 10. How do you access array elements using pointer syntax, and how does the compiler translate arr[i] internally? 1. What is a multidimensional array? How is a two-dimensional array structured in memory? 2. Explain the concept of an "array of arrays". How does this relate to the declaration int arr/ROWS//COLS;? 3. The name of a two-dimensional array without indices is a pointer constant. What does this pointer point to? What do the expressions *(A + i) and *(*(A + i) +j) mean for a two-dimensional array A? 4. Describe the different ways to access the element A/1/[2/ of a two-dimensional array
using pointers. 5. What is the rule for omitting the size of dimensions when initializing and when passing a multidimensional array to a function? Why is it allowed to omit only the first dimension? 6. Explain the principle of "row-major order" for storing two-dimensional arrays in memory.
How does this affect element access? 7. Why are nested loops the standard tool for processing multidimensional arrays?
Describe the typical pattern for iterating through a matrix. 1. How is a character string stored in memory in C++? What is the role of the null terminator (10), and why is it critical for C-style strings? 2. Why must the size of a char array declared to hold a string be at least one greater than the number of characters you intend to store? 3. The array name without an index is a pointer constant. What does the name of a char array point to? 4. What are the two main ways to initialize a C-style string? What is a common mistake when using the initializer list method, and what is its consequence? 5. Why is it necessary to add _CRT_SECURE_NO_WARNINGS to the preprocessor definitions in Visual Studio when working with many standard C library functions?
What is the alternative approach? 6. What is the key difference between stropy and strncpy? Why might strncpy be considered safer? 7. How does the stremp function determine if one string is "less than" another? Why can't you use the == operator to compare two C-style strings for content equality? 8. Describe the purpose and parameters of the strok function. How do you get all tokens from a string? 9. What do the functions strchr and strrchr do? How do they differ? 10. Explain what the strstr function returns and what it is commonly used for. 11. What is the purpose of the functions in the < cctype> header? Give three examples of such functions and their use. 12. What is the difference between tolower(c) and_tolower(c)? When should you use each? 1. What is a function in C++? Name the three core benefits of using functions in a program. 2. What is the difference between a function declaration (prototype) and a function definition? Provide examples. 3. What is a function signature? Which elements are part of the signature, and which are not? 4. What methods of passing parameters to a function do you know? Explain the difference between pass-by-value, pass-by-pointer, and pass-by-reference. 5. Why can't you pass an array to a function by value? What is the correct way to pass an array to a function? 6. What is variable scope? How is it related to functions? 7. How does a function return a value? What happens if a function with a non-void return type does not return a value on all control paths? 8. Can you use multiple return statements in a single function? Provide an example. 9. What is function overloading? What is it based on? 10. How is interaction between functions organized in a program? Provide an example program with several functions. 11. What are default parameters? How are they specified, and in what cases are they useful? 12. How can you prevent a function from modifying the data passed to it? What modifiers are used for this? 13. What is recursion? Provide an example of a recursive function. 14. What common errors occur when working with functions? How can they be avoided? 15. How do you use pointers to functions? Provide an example of declaring and calling a function through a pointer.用中文解答
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