using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using static UnityEngine.UI.AspectRatioFitter;
//挂载到RawImage上即可
[RequireComponent(typeof(AspectRatioFitter))]
[RequireComponent(typeof(RawImage))]
public class Webcam_Test : MonoBehaviour
{
private WebCamTexture cameraTexture;
//加上AspectRatioFitter组件调整画面尺寸
RawImage background;
AspectRatioFitter fit;
void Start()
{
InitData();
StartCoroutine("InitCameraCor");
}
// Update is called once per frame
void Update()
{
//调整rawimage
AdjustmentRawimage();
}
void InitData()
{
background = this.transform.GetComponent<RawImage>();
fit = this.transform.GetComponent&