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青松0527
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unity halfShader 对物体沿着 y 轴 进行切刨
【代码】unity halfShader 对物体沿着 y 轴 进行切刨。原创 2023-04-11 11:47:35 · 320 阅读 · 0 评论 -
halfShader 模型切割
【代码】halfShader 模型切割。原创 2023-04-11 11:46:47 · 197 阅读 · 0 评论 -
unity C# 读取INI文件
【代码】unity C# 读取INI文件。原创 2023-04-11 11:44:01 · 268 阅读 · 0 评论 -
unity SurfaceShader 添加透明效果
Shader "Custom/NewSurfaceShader" { Properties { _Color ("Color", Color) = (1,1,1,1) _MainTex ("Albedo (RGB)", 2D) = "white" {} _Glossiness ("Smoothness", Range(0,1)) = 0.5 _Metallic ("Metallic", Range(0,1)) = 0.0 ...原创 2020-10-30 10:22:54 · 815 阅读 · 0 评论 -
unity 摄像机 移动
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Move : MonoBehaviour { // Use this for initialization public float speed = 1.0f; public float rotateSpeed = 1.0f; bool mouseDown = false; vo...原创 2020-10-17 18:02:32 · 579 阅读 · 0 评论 -
unity xcharts
using System.Collections; using System.Collections.Generic; using UnityEngine; using XCharts; using System.Data; using UnityEngine.UI; using System.Windows.Forms; public class Thrush : MonoBehaviour { // Use this for initialization DataTable dt...原创 2020-10-12 23:52:36 · 2110 阅读 · 0 评论 -
Unity Udp 非阻塞式 结构体 和 byte[] 转换
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Net.Sockets; using System.Net; using System.Threading; using System.Globalization; using System.Text; using UnityEngine.UI; using System.Runtime.InteropServices;原创 2020-10-11 19:33:43 · 530 阅读 · 0 评论 -
Unity3D 拖动物体旋转
using UnityEngine; using System.Collections; using System.Collections.Generic; using System; public class RotateSelf : MonoBehaviour { Vector3 StartPosition; Vector3 previousPosition; Ve...原创 2018-11-13 16:11:46 · 593 阅读 · 0 评论