C# 操作USB

using System;

using System.Collections.Generic;

using System.Text;

using System.Runtime.InteropServices;

namespace WindowsApplication1
{

    class Class1
    {

        [DllImport("kernel32.dll")]

        private static extern IntPtr CreateFile(

            String lpFileName,

            UInt32 dwDesiredAccess,

            UInt32 dwShareMode,

            IntPtr lpSecurityAttributes,

            UInt32 dwCreationDisposition,

            UInt32 dwFlagsAndAttributes,

            IntPtr hTemplateFile

            );

        [DllImport("Kernel32.dll")]

        private static extern bool ReadFile(

            IntPtr hFile,

            byte[] lpBuffer,

            uint nNumberOfBytesToRead,

            ref uint lpNumberOfBytesRead,

            IntPtr lpOverlapped

            );

        [DllImport("Kernel32.dll")]

        private static extern bool WriteFile(

            IntPtr hFile,

            byte[] lpBuffer,

            uint nNumberOfBytesToWrite,

            ref uint lpNumberOfBytesWritten,

            IntPtr lpOverlapped

            );

        [DllImport("kernel32.dll")]

        private static extern bool CloseHandle(

            IntPtr hObject

            );

        //--------------------------------------------------------------------------------

        IntPtr hFile;

        private const UInt32 GENERIC_READ = 0x80000000;

        private const UInt32 GENERIC_WRITE = 0x40000000;

        private const UInt32 OPEN_EXISTING = 3;

        private const Int32 INVALID_HANDLE_VALUE = -1;

        private const int USB_WRITENUM = 8;

        private const int USB_READNUM = 8;

        private byte[] m_rd_data = new byte[USB_READNUM];

        public byte[] rd_data
        {

            get { return m_rd_data; }

            set { m_rd_data = value; }

        }

        private byte[] m_wr_data = new byte[USB_WRITENUM];

        public byte[] wr_data
        {

            get { return m_wr_data; }

            set { m_wr_data = value; }

        }

        public bool OnInitUSB()
        {

            hFile = IntPtr.Zero;

            string deviceName = string.Empty;

            deviceName = "USB";



            hFile = CreateFile(

                deviceName,

                GENERIC_READ | GENERIC_WRITE,

                0,

                IntPtr.Zero,

                OPEN_EXISTING,

                0,

                IntPtr.Zero

                );

            return hFile.ToInt32() == INVALID_HANDLE_VALUE ? false : true;

        }

        public bool USBDataRead()
        {

            uint read = 0;

            return ReadFile(hFile, m_rd_data, (uint)USB_READNUM, ref read, IntPtr.Zero);

        }

        public bool USBDataWrite()
        {

            uint written = 0;

            return WriteFile(hFile, m_wr_data, (uint)USB_WRITENUM, ref written, IntPtr.Zero);

        }

        public void CloseConnection()
        {

            if (hFile.ToInt32() != INVALID_HANDLE_VALUE)
            {

                CloseHandle(hFile);

                hFile = IntPtr.Zero;

            }

        }

    }

}

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