有离线地图,真的挺方便的。具体可以看看我的应用。
http://as.baidu.com/a/item?docid=4120392&pre=web_am_se
最近有网友不知道如何将离线的百度地图,打包在应用中发布。所以整理了这篇博客与大家分享。
1.使用离线地图。经过测试,首次必须在线验证百度的APIKey。
2.离线地图文件,放到res/raw目录下。参见下图。
3.编写代码拷贝函数。
- package com.kkstudio.db;
- import java.io.File;
- import java.io.FileNotFoundException;
- import java.io.FileOutputStream;
- import java.io.IOException;
- import java.io.InputStream;
- import com.kkstudio.parkcar.R;
- import android.content.Context;
- import android.database.sqlite.SQLiteDatabase;
- import android.os.Environment;
- import android.util.Log;
- public class DBReleasFromAPK {
- /** Called when the activity is first created. */
- private static String APK_PATHNAME = "parkcar";
- // SD卡下的目录
- private final String DATABASE_PATH = Environment.getExternalStorageDirectory().getPath() + "/" + APK_PATHNAME;
- private final String MAP_FILENAME = "beijing_131.dat";
- private final String MAP_FILEPATH = Environment.getExternalStorageDirectory().getPath() + "/BaiduMapSdk/vmp/h/";
- // 数据库名
- private final String DATABASE_FILENAME = "data.db";
- private final String IMAGE_FILENAME = "defaultimg.jpg";
- private final String DEFAULT_IMAGE_FILENAME = "default.jpg";
- private final String DEFAULT_IMAGE_06FILENAME = "06.jpg";
- // 这个context是必需的,没有context,怎么都不能实现数据库的拷贝操作;
- private Context context;
- // 构造函数必需传入Context,数据库的操作都带有这个参数的传入
- public DBReleasFromAPK(Context ctx) {
- this.context = ctx;
- // APK_PATHNAME = this.context.getString(R.string.app_name);
- }
- public SQLiteDatabase OpenDataBase() {
- try {
- String imageFilename = DATABASE_PATH + "/" + IMAGE_FILENAME;
- String defaultimageFilename = DATABASE_PATH + "/" + DEFAULT_IMAGE_FILENAME;
- String default06imageFilename = DATABASE_PATH + "/" + DEFAULT_IMAGE_06FILENAME;
- String mapFilename = MAP_FILEPATH + MAP_FILENAME;
- String databaseFilename = DATABASE_PATH + "/" + DATABASE_FILENAME;
- File dir = new File(DATABASE_PATH);
- // 判断SD卡下是否存在存放数据库的目录,如果不存在,新建目录
- if (!dir.exists()) {
- dir.mkdir();
- Log.i("ReleaseDataBaseActivity", "dir made:" + DATABASE_PATH);
- } else {
- Log.i("ReleaseDataBaseActivity", "dir exist:" + DATABASE_PATH);
- }
- try {
- // 如果数据库已经在SD卡的目录下存在,那么不需要重新创建,否则创建文件,并拷贝/res/raw下面的数据库文件
- if (!(new File(databaseFilename)).exists()) {
- Log.i("ReleaseDataBaseActivity", "file not exist:"
- + databaseFilename);
- // /res/raw数据库作为输出流
- InputStream is = this.context.getResources()
- .openRawResource(R.raw.data);
- // 测试用
- int size = is.available();
- Log.i("ReleaseDataBaseActivity", "DATABASE_SIZE:" + 1);
- Log.i("ReleaseDataBaseActivity", "count:" + 0);
- // 用于存放数据库信息的数据流
- FileOutputStream fos = new FileOutputStream(
- databaseFilename);
- byte[] buffer = new byte[8192];
- int count = 0;
- Log.i("ReleaseDataBaseActivity", "count:" + count);
- // 把数据写入SD卡目录下
- while ((count = is.read(buffer)) > 0) {
- fos.write(buffer, 0, count);
- }
- fos.flush();
- fos.close();
- is.close();
- }
- // patch image file
- if (!(new File(defaultimageFilename)).exists()) {
- // /res/raw数据库作为输出流
- InputStream is = this.context.getResources()
- .openRawResource(R.raw.defaultimg);
- // 测试用
- int size = is.available();
- // 用于存放数据库信息的数据流
- FileOutputStream fos = new FileOutputStream(
- defaultimageFilename);
- byte[] buffer = new byte[8192];
- int count = 0;
- // 把数据写入SD卡目录下
- while ((count = is.read(buffer)) > 0) {
- fos.write(buffer, 0, count);
- }
- fos.flush();
- fos.close();
- is.close();
- }
- // patch 06.jpg
- if (!(new File(default06imageFilename)).exists()) {
- // /res/raw数据库作为输出流
- InputStream is = this.context.getResources()
- .openRawResource(R.raw.defaultimg);
- // 测试用
- int size = is.available();
- // 用于存放数据库信息的数据流
- FileOutputStream fos = new FileOutputStream(
- default06imageFilename);
- byte[] buffer = new byte[8192];
- int count = 0;
- // 把数据写入SD卡目录下
- while ((count = is.read(buffer)) > 0) {
- fos.write(buffer, 0, count);
- }
- fos.flush();
- fos.close();
- is.close();
- }
- // patch download beijing map
- if (!(new File(mapFilename)).exists()) {
- // /res/raw数据库作为输出流
- InputStream is = this.context.getResources()
- .openRawResource(R.raw.beijing_131);
- // 测试用
- int size = is.available();
- // 用于存放数据库信息的数据流
- FileOutputStream fos = new FileOutputStream(
- mapFilename);
- byte[] buffer = new byte[8192];
- int count = 0;
- // 把数据写入SD卡目录下
- while ((count = is.read(buffer)) > 0) {
- fos.write(buffer, 0, count);
- }
- fos.flush();
- fos.close();
- is.close();
- }
- } catch (FileNotFoundException e) {
- Log.e("Database", "File not found");
- e.printStackTrace();
- } catch (IOException e) {
- Log.e("Database", "IO exception");
- e.printStackTrace();
- }
- // 实例化sd卡上得数据库,database作为返回值,是后面所有插入,删除,查询操作的借口。
- SQLiteDatabase database = SQLiteDatabase.openOrCreateDatabase(
- databaseFilename, null);
- return database;
- } catch (Exception e) {
- }
- return null;
- }
- }
4.启动类的onCreate中,调用即可。
- DBReleasFromAPK dbapk = new DBReleasFromAPK(this);
- SQLiteDatabase dbsqlite = dbapk.OpenDataBase();
5.剩下的就是别忘记了。修改AndroidManifest.xml,添加存储功能。
6.祝你好运。
本文介绍了一种将离线地图文件打包进Android应用程序的方法。通过将地图文件放置于项目的res/raw目录下,并编写代码实现从资源文件复制到SD卡的过程。此外,还需要配置AndroidManifest.xml以支持外部存储。
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