<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[woshilcg的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/woshilcg</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; woshilcg]]></copyright><item><title><![CDATA[浅谈TDD、BDD与ATDD软件开发]]></title><link>https://blog.youkuaiyun.com/woshilcg/article/details/56280415</link><guid>https://blog.youkuaiyun.com/woshilcg/article/details/56280415</guid><author>woshilcg</author><pubDate>Tue, 21 Feb 2017 13:20:07 +0800</pubDate><description><![CDATA[原文链接地址

http://blog.youkuaiyun.com/zhenyu5211314/article/details/22033295

这些知识之前就了解了一点，还没来得急总结，现在总结一下。

1. 首先了解一下这三个开发模式都是什么意思：

TDD：测试驱动开发（Test-Driven Development）

测试驱动开发是敏捷开发中的一项核心实践和技术，也是一种设计]]></description><category></category></item><item><title><![CDATA[Java开发中的23种设计模式详解(转)]]></title><link>https://blog.youkuaiyun.com/woshilcg/article/details/56274519</link><guid>https://blog.youkuaiyun.com/woshilcg/article/details/56274519</guid><author>woshilcg</author><pubDate>Tue, 21 Feb 2017 09:16:37 +0800</pubDate><description><![CDATA[设计模式（Design Patterns）

                                  ——可复用面向对象软件的基础

设计模式（Design pattern）是一套被反复使用、多数人知晓的、经过分类编目的、代码设计经验的总结。使用设计模式是为了可重用代码、让代码更容易被他人理解、保证代码可靠性。 毫无疑问，设计模式于己于他人于系统都是多赢的，设计模式使代码编制真]]></description><category></category></item><item><title><![CDATA[20个IntelliJ IDEA重构功能]]></title><link>https://blog.youkuaiyun.com/woshilcg/article/details/56012368</link><guid>https://blog.youkuaiyun.com/woshilcg/article/details/56012368</guid><author>woshilcg</author><pubDate>Mon, 20 Feb 2017 14:08:14 +0800</pubDate><description><![CDATA[Out-of-the-box support for languages and frameworks

The first and perhaps the most impressive aspect of refactorings in IntelliJ IDEA is its all-encompassing support for languages and frameworks. I]]></description><category></category></item></channel></rss>