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learnopengl——Anti Aliasing
https://learnopengl.com/Advanced-OpenGL/Anti-Aliasingsomewhere in your adventurous rendering journey u probably came across some jagged saw-like (saw 锯) patterns along the edges of your models.the reason these jagged edges appear is due to how the raster原创 2020-12-15 15:46:41 · 232 阅读 · 0 评论 -
learnopengl——Shaders
https://learnopengl.com/Getting-started/Shadersuniformuniforms are another way to pass data from our application on the CPU to the shaders on the GPU.uniforms are however slightly different compared to vertex attributes.first of all, uniforms are globa原创 2020-12-07 15:22:43 · 196 阅读 · 0 评论 -
learnopengl——Gamma Correction
https://learnopengl.com/Advanced-Lighting/Gamma-Correctiongamma correctionas soon as we computed all the final pixel colors of the scene we will have to display them on a monitor. in the old days of...原创 2019-08-29 11:01:02 · 355 阅读 · 0 评论 -
learn opengl中pbr代码实现分析
例子:6.pbr__2.1.2.ibl_irradiance运行的结果:Shader pbrShader("2.1.2.pbr.vs", "2.1.2.pbr.fs");#version 330 corelayout (location = 0) in vec3 aPos;layout (location = 1) in vec2 aTexCoords;layout (locatio...原创 2019-08-28 20:08:42 · 1243 阅读 · 2 评论 -
learnopengl——Framebuffers
原文网址:https://learnopengl.com/Advanced-OpenGL/Framebuffers原创 2018-11-03 20:20:15 · 323 阅读 · 0 评论 -
learnopengl——三角形
原文网址:https://learnopengl.com/Getting-started/Hello-Triangle原创 2018-11-04 12:30:55 · 285 阅读 · 0 评论 -
learnopengl——纹理
原文网址:https://learnopengl.com/Getting-started/Textures原创 2018-11-04 12:29:29 · 472 阅读 · 0 评论 -
learnopengl——Bloom
https://learnopengl.com/Advanced-Lighting/Bloom原创 2019-08-28 16:11:56 · 239 阅读 · 0 评论 -
learnopengl——HDR——完结
https://learnopengl.com/Advanced-Lighting/HDR原创 2019-08-28 16:11:26 · 283 阅读 · 0 评论 -
learnopengl——Parallax Mapping
https://learnopengl.com/Advanced-Lighting/Parallax-Mapping原创 2019-08-28 16:10:56 · 255 阅读 · 0 评论 -
learnopengl——Normal Mapping
https://learnopengl.com/Advanced-Lighting/Normal-Mapping原创 2019-08-28 16:10:25 · 206 阅读 · 0 评论 -
learnopengl——Instancing
https://learnopengl.com/Advanced-OpenGL/Instancing原创 2019-08-28 16:09:50 · 213 阅读 · 0 评论 -
learnopengl——Advanced GLSL
https://learnopengl.com/Advanced-OpenGL/Advanced-GLSL原创 2019-08-28 16:08:53 · 248 阅读 · 0 评论 -
learn opengl PBR章节代码环境搭建
https://github.com/JoeyDeVries/LearnOpenGL原创 2019-08-28 16:05:29 · 289 阅读 · 0 评论 -
learnopengl——Specular IBL——貌似读懂了
in the previous tutorial we have set up PBR in combination with image based lighting原创 2019-08-27 20:43:05 · 1022 阅读 · 0 评论 -
learnopengl——Diffuse irradiance
https://learnopengl.com/PBR/IBL/Diffuse-irradiancehttps://learnopengl-cn.github.io/07%20PBR/03%20IBL/01%20Diffuse%20irradiance/IBL or image based lighting is a collection of techniques to light obje...原创 2019-08-27 19:17:38 · 816 阅读 · 0 评论 -
learnopengl——Lighting——确实懂了
https://learnopengl.com/PBR/Lightinghttps://learnopengl-cn.github.io/07%20PBR/02%20Lighting/in the previous tutorial we laid the foundation for getting a realistic physically based renderer off the ...原创 2019-08-27 17:56:39 · 807 阅读 · 0 评论 -
learnopengl——PBR Theory
https://learnopengl.com/PBR/Theorypbr, or more commonly known as physically based rendering is a collection of render techniques that are more or less based on the same underlying theory which more c...原创 2019-08-27 11:34:04 · 925 阅读 · 0 评论 -
learnopengl——Hello Triangle
https://learnopengl.com/Getting-started/Hello-Trianglea vertex buffer object is our first occurrence of an opengl object as we have discussed in the opengl tutorial. just like any object in opengl th...原创 2019-08-19 11:22:45 · 258 阅读 · 0 评论