--头文件:
#pragma once
#ifndef TREE_H_
#define TREE_H_
#include<iostream>
using namespace std;
class Tree
{
public:
Tree(int size,int *pRoot);
~Tree();
int *SearchNode(int nodeIndex);
bool AddNode(int nodeIndex, int direction, int *pNode);
bool DeleteNode(int nodeIndex, int* pNode);
void TreeTraverse();
private:
int *m_pTree;
int m_iSize;
};
#endif // !TREE_H_
--CPP文件
#include "Tree.h"
Tree::Tree(int size,int *pRoot)
{
m_iSize = size;
m_pTree = new int[m_iSize];
for (int i = 0; i < m_iSize; i++)
{
m_pTree[i] = 0;
}
m_pTree[0] = *pRoot;
}
Tree::~Tree()
{
delete[] m_pTree;
m_pTree = NULL;
}
int * Tree::SearchNode(int nodeIndex)
{
if (nodeIndex < 0 || nodeIndex >= m_iSize)
{
return NULL;
}
if (m_pTree[nodeIndex] == 0)
{
return NULL;
}
return &m_pTree[nodeIndex];
}
bool Tree::AddNode(int nodeIndex, int direction, int * pNode)
{
//判断是否越界
if (nodeIndex < 0 || nodeIndex >= m_iSize)
{
return false;
}
if (m_pTree[nodeIndex] == 0)
{
return false;
}
//判断往左插入或往右插入
if (direction == 0)
{
if (nodeIndex * 2 + 1 >= m_iSize)
{
return false;
}
if (m_pTree[nodeIndex * 2 + 1] != 0)
{
return false;
}
m_pTree[nodeIndex * 2 + 1] = *pNode;
}
if (direction == 1)
{
if (nodeIndex * 2 + 2 >= m_iSize)
{
return false;
}
if (m_pTree[nodeIndex * 2 + 2] != 0)
{
return false;
}
m_pTree[nodeIndex * 2 + 2] = *pNode;
}
return true;
}
bool Tree::DeleteNode(int nodeIndex, int * pNode)
{
if (nodeIndex < 0 || nodeIndex >= m_iSize)
{
return false;
}
if (m_pTree[nodeIndex] == 0)
{
return false;
}
*pNode = m_pTree[nodeIndex];
m_pTree[nodeIndex] = 0;
return true;
}
void Tree::TreeTraverse()
{
for (int i = 0; i < m_iSize; i++)
{
cout << m_pTree[i] << endl;
}
}