Adding a Model

本节将介绍如何在ASP.NET MVC应用中添加管理数据库中电影的类。使用.NET Framework的数据访问技术Entity Framework来定义和操作这些模型类。通过简单的类创建模型对象,并利用CodeFirst方式从类生成数据库,实现快速且清洁的开发流程。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

Adding a Model

In this section you'll add some classes for managing movies in a database. These classes will be the "model" part of the ASP.NET MVC application.

You’ll use a .NET Framework data-access technology known as the Entity Framework to define and work with these model classes. The Entity Framework (often referred to as EF) supports a development paradigm called Code First. Code First allows you to create model objects by writing simple classes. (These are also known as POCO classes, from "plain-old CLR objects.") You can then have the database created on the fly from your classes, which enables a very clean and rapid development workflow.

Adding Model Classes

In Solution Explorer, right click the Models folder, select Add, and then select Class.

Name the class "Movie".

CreateMovieClass

Add the following five properties to the Movie class:

public class Movie 
{
    public int ID { get; set; }
    public string Title { get; set; }
    public DateTime ReleaseDate { get; set; }
    public string Genre { get; set; }
    public decimal Price { get; set; }
}

We'll use the Movie class to represent movies in a database. Each instance of a Movie object will correspond to a row within a database table, and each property of the Movie class will map to a column in the table.

In the same file, add the following MovieDBContext class:

 public class MovieDBContext : DbContext 
{
    public DbSet<Movie> Movies { get; set; } 
}

The MovieDBContext class represents the Entity Framework movie database context, which handles fetching, storing, and updating Movie class instances in a database. The MovieDBContext derives from the DbContext base class provided by the Entity Framework. For more information about DbContext and DbSet, see Productivity Improvements for the Entity Framework.

In order to be able to reference DbContext and DbSet, you need to add the following using statement at the top of the file:

using System.Data.Entity;

The complete Movie.cs file is shown below.

using System;
using System.Data.Entity;

namespace MvcMovie.Models  
{
    public class Movie
    {        public int ID { get; set; }
        public string Title { get; set; }        public DateTime ReleaseDate { get; set; }        public string Genre { get; set; }
        public decimal Price { get; set; }    }

    public class MovieDBContext : DbContext 
    {
        public DbSet<Movie> Movies { get; set; } 
    }
}

Creating a Connection String and Working with SQL Server Compact

The MovieDBContext class you created  handles the task of connecting to the database and mapping Movie objects to database records. One question you might ask, though, is how to specify which database it will connect to. You'll do that by adding connection information in the Web.config file of the application.

Open the application root Web.config file. (Not the Web.config file in the Views folder.) The image below show both Web.config files; open the Web.config file circled in red.

 

Add the following connection string to the <connectionStrings> element in the Web.config file.

    <add name="MovieDBContext" 
         connectionString="Data Source=|DataDirectory|Movies.sdf" 
         providerName="System.Data.SqlServerCe.4.0"/>

The following example shows a portion of the Web.config file with the new connection string added:

<configuration>
  <connectionStrings>
    <add name="MovieDBContext" 
         connectionString="Data Source=|DataDirectory|Movies.sdf" 
         providerName="System.Data.SqlServerCe.4.0"/>
    <add name="ApplicationServices"
         connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|aspnetdb.mdf;User Instance=true"
         providerName="System.Data.SqlClient" />
  </connectionStrings>

This small amount of code and XML is everything you need to write in order to represent and store the movie data in a database.

Next, you'll build a new MoviesController class that you can use to display the movie data and allow users to create new movie listings.

内容概要:该论文聚焦于T2WI核磁共振图像超分辨率问题,提出了一种利用T1WI模态作为辅助信息的跨模态解决方案。其主要贡献包括:提出基于高频信息约束的网络框架,通过主干特征提取分支和高频结构先验建模分支结合Transformer模块和注意力机制有效重建高频细节;设计渐进式特征匹配融合框架,采用多阶段相似特征匹配算法提高匹配鲁棒性;引入模型量化技术降低推理资源需求。实验结果表明,该方法不仅提高了超分辨率性能,还保持了图像质量。 适合人群:从事医学图像处理、计算机视觉领域的研究人员和工程师,尤其是对核磁共振图像超分辨率感兴趣的学者和技术开发者。 使用场景及目标:①适用于需要提升T2WI核磁共振图像分辨率的应用场景;②目标是通过跨模态信息融合提高图像质量,解决传统单模态方法难以克服的高频细节丢失问题;③为临床诊断提供更高质量的影像资料,帮助医生更准确地识别病灶。 其他说明:论文不仅提供了详细的网络架构设计与实现代码,还深入探讨了跨模态噪声的本质、高频信息约束的实现方式以及渐进式特征匹配的具体过程。此外,作者还对模型进行了量化处理,使得该方法可以在资源受限环境下高效运行。阅读时应重点关注论文中提到的技术创新点及其背后的原理,理解如何通过跨模态信息融合提升图像重建效果。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值