网络6 -- udp_socket 实现 echo服务器

目录

1.server 服务端

1.1.完整代码展示:

1.2.代码解析:

1.2.1 给服务端创建套接字

1.2.2 绑定套接字

1.2.3 服务端接受数据并返回

2.客户端:

2.1 完整代码展示:

2.2 代码解析

 2.2.1 客户端使用手则:

2.2.2 创建客户端套接字

2.2.3 关于客户端是否绑定问题

2.2.4 客户端传输信息给服务端

3.主函数

3.1完整代码

3.2代码解析

3.2.1  回调函数

3.2.2 功能拓展

4.log(日志代码)

5.makefile代码:


1.server 服务端

1.1.完整代码展示:

#pragma once

#include <iostream>
#include <string>
#include <strings.h>
#include <cstring>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <functional>
#include "Log.hpp"

// using func_t = std::function<std::string(const std::string&)>;
typedef std::function<std::string(const std::string&)> func_t;

Log lg;

enum{
    SOCKET_ERR=1,
    BIND_ERR
};

uint16_t defaultport = 8080;
std::string defaultip = "0.0.0.0";
const int size = 1024;

class UdpServer{
public:
    UdpServer(const uint16_t &port = defaultport, const std::string &ip = defaultip):sockfd_(0), port_(port), ip_(ip),isrunning_(false)
    {}
    void Init()
    {
        // 1. 创建udp socket
        sockfd_ = socket(AF_INET, SOCK_DGRAM, 0); // PF_INET
        if(sockfd_ < 0)
        {
            lg(Fatal, "socket create error, sockfd: %d", sockfd_);
            exit(SOCKET_ERR);
        }
        lg(Info, "socket create success, sockfd: %d", sockfd_);
        // 2. bind socket
        struct sockaddr_in local;
        bzero(&local, sizeof(local));
        local.sin_family = AF_INET;
        local.sin_port = htons(port_); //需要保证我的端口号是网络字节序列,因为该端口号是要给对方发送的
        local.sin_addr.s_addr = inet_addr(ip_.c_str()); //1. string -> uint32_t 2. uint32_t必须是网络序列的 // ??
        // local.sin_addr.s_addr = htonl(INADDR_ANY);

        if(bind(sockfd_, (const struct sockaddr *)&local, sizeof(local)) < 0)
        {
            lg(Fatal, "bind error, errno: %d, err string: %s", errno, strerror(errno));
            exit(BIND_ERR);
        }
        lg(Info, "bind success, errno: %d, err string: %s", errno, strerror(errno));
    }
    void Run(func_t func) // 对代码进行分层
    {
        isrunning_ = true;
        char inbuffer[size];
        while(isrunning_)
        {
            struct sockaddr_in client;
            socklen_t len = sizeof(client);
            ssize_t n = recvfrom(sockfd_, inbuffer, sizeof(inbuffer) - 1, 0, (struct sockaddr*)&client, &len);
            if(n < 0)
            {
                lg(Warning, "recvfrom error, errno: %d, err string: %s", errno, strerror(errno));
                continue;
            }
            inbuffer[n] = 0;
            std::string info = inbuffer;
            std::string echo_string = func(info);
            sendto(sockfd_, echo_string.c_str(), echo_string.size(), 0, (const sockaddr*)&client, len);
        }
    }
    ~UdpServer()
    {
        if(sockfd_>0) close(sockfd_);
    }
private:
    int sockfd_;     // 网路文件描述符
    std::string ip_; // 任意地址bind 0
    uint16_t port_;  // 表明服务器进程的端口号
    bool isrunning_;
};

1.2.代码解析:

1.2.1 给服务端创建套接字

// 1. 创建udp socket
        sockfd_ = socket(AF_INET, SOCK_DGRAM, 0); // PF_INET
        if(sockfd_ < 0)
        {
            lg(Fatal, "socket create error, sockfd: %d", sockfd_);
            exit(SOCKET_ERR);
        }
        lg(Info, "socket create success, sockfd: %d", sockfd_);
        // 2. bind socket
        struct sockaddr_in local;
        bzero(&local, sizeof(local));
        local.sin_family = AF_INET;
        local.sin_port = htons(port_); //需要保证我的端口号是网络字节序列,因为该端口号是要给对方发送的
        local.sin_addr.s_addr = inet_addr(ip_.c_str()); //1. string -> uint32_t 2. uint32_t必须是网络序列的 // ??
        // local.sin_addr.s_addr = htonl(INADDR_ANY);

        

创建套接字时,我们要将字符型的port和ip转化为网络序列 

参考如下:

整数ip和字符串ip之间的相互转化()_uint ip转string-优快云博客

inet_addr()原理-优快云博客

1.2.2 绑定套接字

if(bind(sockfd_, (const struct sockaddr *)&local, sizeof(local)) < 0)
        {
            lg(Fatal, "bind error, errno: %d, err string: %s", errno, strerror(errno));
            exit(BIND_ERR);
        }
        lg(Info, "bind success, errno: %d, err string: %s", errno, strerror(errno));
    }

绑定套接字应注意:ip和port可能绑定失败:

参考如下:

关于bind绑定时出现 Permission denied_bind: permission denied-优快云博客

云服务器不允许绑定(bind)公网ip_bind主机-优快云博客

1.2.3 服务端接受数据并返回

 void Run(func_t func) // 对代码进行分层
    {
        isrunning_ = true;
        char inbuffer[size];
        while(isrunning_)
        {
            struct sockaddr_in client;
            socklen_t len = sizeof(client);
            ssize_t n = recvfrom(sockfd_, inbuffer, sizeof(inbuffer) - 1, 0, (struct sockaddr*)&client, &len);
            if(n < 0)
            {
                lg(Warning, "recvfrom error, errno: %d, err string: %s", errno, strerror(errno));
                continue;
            }
            inbuffer[n] = 0;
            std::string info = inbuffer;
            std::string echo_string = func(info);
            sendto(sockfd_, echo_string.c_str(), echo_string.size(), 0, (const sockaddr*)&client, len);
        }
    }
    ~UdpServer()
    {
        if(sockfd_>0) close(sockfd_);
    }

         使用 func() 函数回调,从main()函数中获取数据

2.客户端:

2.1 完整代码展示:

#include <iostream>
#include <cstdlib>
#include <unistd.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

using namespace std;

void Usage(std::string proc)
{
    std::cout << "\n\rUsage: " << proc << " serverip serverport\n"
              << std::endl;
}

// ./udpclient serverip serverport
int main(int argc, char *argv[])
{
    if (argc != 3)
    {
        Usage(argv[0]);
        exit(0);
    }
    std::string serverip = argv[1];
    uint16_t serverport = std::stoi(argv[2]);

    struct sockaddr_in server;
    bzero(&server, sizeof(server));
    server.sin_family = AF_INET;
    server.sin_port = htons(serverport); //?
    server.sin_addr.s_addr = inet_addr(serverip.c_str());
    socklen_t len = sizeof(server);

    int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
    if (sockfd < 0)
    {
        cout << "socker error" << endl;
        return 1;
    }

    // client 要bind吗?要!只不过不需要用户显示的bind!一般有OS自由随机选择!
    // 一个端口号只能被一个进程bind,对server是如此,对于client,也是如此!
    // 其实client的port是多少,其实不重要,只要能保证主机上的唯一性就可以!
    // 系统什么时候给我bind呢?首次发送数据的时候

    string message;
    char buffer[1024];
    while (true)
    {
        cout << "Please Enter@ ";
        getline(cin, message);

        // std::cout << message << std::endl;
        // 1. 数据 2. 给谁发
        sendto(sockfd, message.c_str(), message.size(), 0, (struct sockaddr *)&server, len);
        
        struct sockaddr_in temp;
        socklen_t len = sizeof(temp);

        ssize_t s = recvfrom(sockfd, buffer, 1023, 0, (struct sockaddr*)&temp, &len);
        if(s > 0)
        {
            buffer[s] = 0;
            cout << buffer << endl;
        }
    }

    close(sockfd);
    return 0;
}

2.2 代码解析

 2.2.1 客户端使用手则:

void Usage(std::string proc)
{
    std::cout << "\n\rUsage: " << proc << " serverip serverport\n"
              << std::endl;
}

// ./udpclient serverip serverport
int main(int argc, char *argv[])
{
    if (argc != 3)
    {
        Usage(argv[0]);
        exit(0);
    }
    std::string serverip = argv[1];
    uint16_t serverport = std::stoi(argv[2]);

2.2.2 创建客户端套接字

 struct sockaddr_in server;
    bzero(&server, sizeof(server));
    server.sin_family = AF_INET;
    server.sin_port = htons(serverport); //?
    server.sin_addr.s_addr = inet_addr(serverip.c_str());
    socklen_t len = sizeof(server);

    int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
    if (sockfd < 0)
    {
        cout << "socker error" << endl;
        return 1;
    }

2.2.3 关于客户端是否绑定问题

        (1)client 要bind吗?要!只不过不需要用户显示的bind!一般有OS自由随机选择!
        (2)一个端口号只能被一个进程bind,对server是如此,对于client,也是如此!

        (3)其实client的port是多少,其实不重要,只要能保证主机上的唯一性就可以!
        (4)系统什么时候给我bind呢?首次发送数据的时候

参考如下:

           客户端需要bind吗?(端口号绑定的理解)_客戶端bind-优快云博客

2.2.4 客户端传输信息给服务端

 string message;
    char buffer[1024];
    while (true)
    {
        cout << "Please Enter@ ";
        getline(cin, message);

        // std::cout << message << std::endl;
        // 1. 数据 2. 给谁发
        sendto(sockfd, message.c_str(), message.size(), 0, (struct sockaddr *)&server, len);
        
        struct sockaddr_in temp;
        socklen_t len = sizeof(temp);

        ssize_t s = recvfrom(sockfd, buffer, 1023, 0, (struct sockaddr*)&temp, &len);
        if(s > 0)
        {
            buffer[s] = 0;
            cout << buffer << endl;
        }
    }

    close(sockfd);
    return 0;
}

3.主函数

3.1完整代码

#include "UdpServer.hpp"
#include <memory>
#include <cstdio>

// "120.78.126.148" 点分十进制字符串风格的IP地址

void Usage(std::string proc)
{
    std::cout << "\n\rUsage: " << proc << " port[1024+]\n" << std::endl;
}

std::string Handler(const std::string &str)
{
    std::string res = "Server get a message: ";
    res += str;
    std::cout << res << std::endl;

    // pid_t id = fork();
    // if(id == 0)
    // {
    //     // ls -a -l -> "ls" "-a" "-l"
    //     // exec*();
    // }
    return res;
}

std::string ExcuteCommand(const std::string &cmd)
{
    // SafeCheck(cmd);

    FILE *fp = popen(cmd.c_str(), "r");
    if(nullptr == fp)
    {
        perror("popen");
        return "error";
    }
    std::string result;
    char buffer[4096];
    while(true)
    {
        char *ok = fgets(buffer, sizeof(buffer), fp);
        if(ok == nullptr) break;
        result += buffer;
    }
    pclose(fp);

    return result;
}

// ./udpserver port
int main(int argc, char *argv[])
{
    if(argc != 2)
    {
        Usage(argv[0]);
        exit(0);
    }

    uint16_t port = std::stoi(argv[1]);

    std::unique_ptr<UdpServer> svr(new UdpServer(port));

    svr->Init(/**/);
    svr->Run(Handler);

    return 0;
}

3.2代码解析

3.2.1  回调函数

std::string Handler(const std::string &str)
{
    std::string res = "Server get a message: ";
    res += str;
    std::cout << res << std::endl;

    // pid_t id = fork();
    // if(id == 0)
    // {
    //     // ls -a -l -> "ls" "-a" "-l"
    //     // exec*();
    // }
    return res;
}

服务端接受数据返回时的回调函数fun():Handler

3.2.2 功能拓展

std::string ExcuteCommand(const std::string &cmd)
{
    // SafeCheck(cmd);

    FILE *fp = popen(cmd.c_str(), "r");
    if(nullptr == fp)
    {
        perror("popen");
        return "error";
    }
    std::string result;
    char buffer[4096];
    while(true)
    {
        char *ok = fgets(buffer, sizeof(buffer), fp);
        if(ok == nullptr) break;
        result += buffer;
    }
    pclose(fp);

    return result;
}

远程执行命令!!!

参考如下:

popen()-优快云博客


4.log(日志代码)

#pragma once

#include <iostream>
#include <time.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdlib.h>

#define SIZE 1024

#define Info 0
#define Debug 1
#define Warning 2
#define Error 3
#define Fatal 4

#define Screen 1
#define Onefile 2
#define Classfile 3

#define LogFile "log.txt"

class Log
{
public:
    Log()
    {
        printMethod = Screen;
        path = "./log/";
    }
    void Enable(int method)
    {
        printMethod = method;
    }
    std::string levelToString(int level)
    {
        switch (level)
        {
        case Info:
            return "Info";
        case Debug:
            return "Debug";
        case Warning:
            return "Warning";
        case Error:
            return "Error";
        case Fatal:
            return "Fatal";
        default:
            return "None";
        }
    }

    // void logmessage(int level, const char *format, ...)
    // {
    //     time_t t = time(nullptr);
    //     struct tm *ctime = localtime(&t);
    //     char leftbuffer[SIZE];
    //     snprintf(leftbuffer, sizeof(leftbuffer), "[%s][%d-%d-%d %d:%d:%d]", levelToString(level).c_str(),
    //              ctime->tm_year + 1900, ctime->tm_mon + 1, ctime->tm_mday,
    //              ctime->tm_hour, ctime->tm_min, ctime->tm_sec);

    //     // va_list s;
    //     // va_start(s, format);
    //     char rightbuffer[SIZE];
    //     vsnprintf(rightbuffer, sizeof(rightbuffer), format, s);
    //     // va_end(s);

    //     // 格式:默认部分+自定义部分
    //     char logtxt[SIZE * 2];
    //     snprintf(logtxt, sizeof(logtxt), "%s %s\n", leftbuffer, rightbuffer);

    //     // printf("%s", logtxt); // 暂时打印
    //     printLog(level, logtxt);
    // }
    void printLog(int level, const std::string &logtxt)
    {
        switch (printMethod)
        {
        case Screen:
            std::cout << logtxt << std::endl;
            break;
        case Onefile:
            printOneFile(LogFile, logtxt);
            break;
        case Classfile:
            printClassFile(level, logtxt);
            break;
        default:
            break;
        }
    }
    void printOneFile(const std::string &logname, const std::string &logtxt)
    {
        std::string _logname = path + logname;
        int fd = open(_logname.c_str(), O_WRONLY | O_CREAT | O_APPEND, 0666); // "log.txt"
        if (fd < 0)
            return;
        write(fd, logtxt.c_str(), logtxt.size());
        close(fd);
    }
    void printClassFile(int level, const std::string &logtxt)
    {
        std::string filename = LogFile;
        filename += ".";
        filename += levelToString(level); // "log.txt.Debug/Warning/Fatal"
        printOneFile(filename, logtxt);
    }

    ~Log()
    {
    }
    void operator()(int level, const char *format, ...)
    {
        time_t t = time(nullptr);
        struct tm *ctime = localtime(&t);
        char leftbuffer[SIZE];
        snprintf(leftbuffer, sizeof(leftbuffer), "[%s][%d-%d-%d %d:%d:%d]", levelToString(level).c_str(),
                 ctime->tm_year + 1900, ctime->tm_mon + 1, ctime->tm_mday,
                 ctime->tm_hour, ctime->tm_min, ctime->tm_sec);

        va_list s;
        va_start(s, format);
        char rightbuffer[SIZE];
        vsnprintf(rightbuffer, sizeof(rightbuffer), format, s);
        va_end(s);

        // 格式:默认部分+自定义部分
        char logtxt[SIZE * 2];
        snprintf(logtxt, sizeof(logtxt), "%s %s", leftbuffer, rightbuffer);

        // printf("%s", logtxt); // 暂时打印
        printLog(level, logtxt);
    }

private:
    int printMethod;
    std::string path;
};

// int sum(int n, ...)
// {
//     va_list s; // char*
//     va_start(s, n);

//     int sum = 0;
//     while(n)
//     {
//         sum += va_arg(s, int); // printf("hello %d, hello %s, hello %c, hello %d,", 1, "hello", 'c', 123);
//         n--;
//     }

//     va_end(s); //s = NULL
//     return sum;
// }

5.makefile代码:

.PHONY:all
all:udpserver udpclient

udpserver:Main.cc
	g++ -o $@ $^ -std=c++11
udpclient:UdpClient.cc
	g++ -o $@ $^ -std=c++11


.PHONY:clean
clean:
	rm -f udpserver udpclient

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