一、添加socket客户端
直接在按键的响应方法中添加socket客户端
注意的是socket服务端和客户端都不允许放在主线程下运行,所以创建新的线程单独运行
//Socket客户端
public void send(){
try {
@SuppressWarnings("resource")
Socket client = new Socket("192.168.43.135", 8080);
OutputStream out = client.getOutputStream();
String data = "hello";
out.write(data.getBytes());
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
//按键响应方法
public void sendMessage(View v) {
//socket服务端和客户端都不允许放在主线程下运行,所以创建新的线程单独运行
new Thread(new Runnable() {
@Override
public void run() {
send();
}
}).start();
}
二、多组件使用客户端发送数据
package com.example;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import com.socketClient.Client;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void sendMessage(View v) {
switch(v.getId()) {
case R.id.button1:
Client.send("go"); break;
case R.id.button2:
Client.send("go"); break;
case R.id.button3:
Client.send("go"); break;
}
}
}
客户端放在新的Java文件中
package com.socketClient;
import java.io.IOException;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
public class Client {
public static void send(final String data) {
new Thread(new Runnable() {
@Override
public void run() {
try {
Socket client = new Socket("192.168.43.135", 8080);
OutputStream out = client.getOutputStream();
out.write(data.getBytes());
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}).start();
}
}