package com.itheima.d4_collection_test;
import java.util.*;
/**
* 目标:斗地主游戏的案例开发。
*
* 业务需求分析:
* 斗地主的做牌,洗牌,发牌,排序(拓展知识),看牌
* 业务:总共有54张牌。
* 点数:"3","4","5","6","7","8","9","10","J","Q","K","A","2",
* 花色:"♠","♥","♣","♦"
* 大小王:“大王”,“小王”
* 点数分别要组合4种花色,大小王各一张。
* 斗地主:发出51张牌,剩下3张作为底牌。
*
* 功能:
* 1.做牌
* 2.洗牌
* 3.定义3个玩家
* 4.发牌
* 5.排序(拓展,了解,作业)
* 6.看牌
*/
public class GameDemo {
/**
* 1.定义一个静态的集合存储54张牌对象
*/
public static List<Card> allCards = new ArrayList<>();
/**
* 2.做牌:定义静态代码块初始化牌数据
*/
st