muduo库 TcpConnection

这个博客详细介绍了TCP连接的实现,包括`TcpConnection`类的生命周期管理、事件回调处理,如读写、关闭和错误事件。它使用`EventLoop`、`Socket`、`Channel`等组件来实现异步非阻塞I/O,确保高并发场景下的效率。博客还展示了如何设置和触发连接建立、数据发送、连接关闭的回调函数。

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#pragma once

#include"Callbacks.h"
#include"noncopyable.h"
#include"InetAddress.h"
#include"Buffer.h"
#include"Timestamp.h"

#include<memory>
#include<atomic>
#include<string>

class EventLoop;
class Socket;
class Channel;

/*
*   TcpServer => Acceptor =>有一个新用户连接,通过accept函数拿到connfd
*   => TcpConnection 设置回调 => Channel =》 Poller=>Channel的回调操作
*/

class TcpConnection:noncopyable,public std::enable_shared_from_this<TcpConnection>
{
public:
    TcpConnection(EventLoop*loop,
                    const std::string &name,
                    int sockfd,
                    const InetAddress &localAddr,
                    const InetAddress &peerAddr);
    ~TcpConnection();

    EventLoop* getLoop() const { return loop_; }
    const std::string& name() const { return name_; }
    const InetAddress& localAddress() const { return localAddr_; }
    const InetAddress& peerAddress() const { return peerAddr_; }

    bool connected() const { return state_==kConnected; }

    //发送数据
    void send(const std::string &buf);
    //关闭连接
    void shutdown();

    void shutdownInLoop();

    void setConnectionCallback(const ConnectionCallback &cb)
    {
        connectionCallback_=cb;
    }
    void setMessageCallback(const MessageCallback &cb)
    {
        messageCallback_=cb;
    }
    void setWriteCompleteCallback(const WriteCompleteCallback &cb)
    {
        writeCompleteCallback_=cb;
    }
    void setHighWaterMarkCallback(const HighWaterMarkCallback &cb,size_t highWaterMark)
    {
        highWaterMarkCallback_=cb;
        highWaterMark_=highWaterMark;
    }
    void setCloseCallback(const CloseCallback &cb)
    {
        closeCallback_=cb;
    }

    //连接建立
    void connectEstablished();
    //连接销毁
    void connectDestroyed();

private:
    enum StateE {kDisconnected,kConnecting,kConnected,kDisconnecting};
    void setState(StateE state){ state_=state;}

    void handleRead(Timestamp receiveTime);
    void handleWrite();
    void handleClose();
    void handleError();
 
    void sendInLoop(const void*message,size_t len);
    

    EventLoop *loop_;   //这里绝对不是baseloop,因为TcpConnection都是在subLoop里面管理的
    const std::string name_;
    std::atomic_int state_;
    bool reading_;

    std::unique_ptr<Socket> socket_;
    std::unique_ptr<Channel> channel_;

    const InetAddress localAddr_;
    const InetAddress peerAddr_;

    ConnectionCallback connectionCallback_; //有新连接时的回调
    MessageCallback messageCallback_; //有读写数据时的回调
    WriteCompleteCallback writeCompleteCallback_;//消息发送完以后的回调
    HighWaterMarkCallback highWaterMarkCallback_;
    CloseCallback closeCallback_;

    size_t highWaterMark_;

    Buffer inputBuffer_;//接收数据的缓冲区
    Buffer outputBuffer_;//发送数据的缓冲区
};
#include "TcpConnection.h"
#include "Logger.h"
#include "Socket.h"
#include "Channel.h"
#include "EventLoop.h"

#include <functional>
#include <errno.h>
#include <sys/types.h>         
#include <sys/socket.h>
#include <strings.h>
#include <netinet/tcp.h>
#include <sys/socket.h>
#include <string>

static EventLoop* CheckLoopNotNull(EventLoop *loop)
{
    if (loop == nullptr)
    {
        LOG_FATAL("%s:%s:%d TcpConnection Loop is null! \n", __FILE__, __FUNCTION__, __LINE__);
    }
    return loop;
}

TcpConnection::TcpConnection(EventLoop *loop, 
                const std::string &nameArg, 
                int sockfd,
                const InetAddress& localAddr,
                const InetAddress& peerAddr)
    : loop_(CheckLoopNotNull(loop))
    , name_(nameArg)
    , state_(kConnecting)
    , reading_(true)
    , socket_(new Socket(sockfd))
    , channel_(new Channel(loop, sockfd))
    , localAddr_(localAddr)
    , peerAddr_(peerAddr)
    , highWaterMark_(64*1024*1024) // 64M
{
    // 下面给channel设置相应的回调函数,poller给channel通知感兴趣的事件发生了,channel会回调相应的操作函数
    channel_->setReadCallback(
        std::bind(&TcpConnection::handleRead, this, std::placeholders::_1)
    );
    channel_->setWriteCallback(
        std::bind(&TcpConnection::handleWrite, this)
    );
    channel_->setCloseCallback(
        std::bind(&TcpConnection::handleClose, this)
    );
    channel_->setErrorCallback(
        std::bind(&TcpConnection::handleError, this)
    );

    LOG_INFO("TcpConnection::ctor[%s] at fd=%d\n", name_.c_str(), sockfd);
    socket_->setKeepAlive(true);
}


TcpConnection::~TcpConnection()
{
    LOG_INFO("TcpConnection::dtor[%s] at fd=%d state=%d \n", 
        name_.c_str(), channel_->fd(), (int)state_);
}

void TcpConnection::send(const std::string &buf)
{
    if (state_ == kConnected)
    {
        if (loop_->isInLoopThread())
        {
            sendInLoop(buf.c_str(), buf.size());
        }
        else
        {
            loop_->runInLoop(std::bind(
                &TcpConnection::sendInLoop,
                this,
                buf.c_str(),
                buf.size()
            ));
        }
    }
}

/**
 * 发送数据  应用写的快, 而内核发送数据慢, 需要把待发送数据写入缓冲区, 而且设置了水位回调
 */ 
void TcpConnection::sendInLoop(const void* data, size_t len)
{
    ssize_t nwrote = 0;
    size_t remaining = len;
    bool faultError = false;

    // 之前调用过该connection的shutdown,不能再进行发送了
    if (state_ == kDisconnected)
    {
        LOG_ERROR("disconnected, give up writing!");
        return;
    }

    // 表示channel_第一次开始写数据,而且缓冲区没有待发送数据
    if (!channel_->isWriting() && outputBuffer_.readableBytes() == 0)
    {
        nwrote = ::write(channel_->fd(), data, len);
        if (nwrote >= 0)
        {
            remaining = len - nwrote;
            if (remaining == 0 && writeCompleteCallback_)
            {
                // 既然在这里数据全部发送完成,就不用再给channel设置epollout事件了
                loop_->queueInLoop(
                    std::bind(writeCompleteCallback_, shared_from_this())
                );
            }
        }
        else // nwrote < 0
        {
            nwrote = 0;
            if (errno != EWOULDBLOCK)
            {
                LOG_ERROR("TcpConnection::sendInLoop");
                if (errno == EPIPE || errno == ECONNRESET) // SIGPIPE  RESET
                {
                    faultError = true;
                }
            }
        }
    }

    // 说明当前这一次write,并没有把数据全部发送出去,剩余的数据需要保存到缓冲区当中,然后给channel
    // 注册epollout事件,poller发现tcp的发送缓冲区有空间,会通知相应的sock-channel,调用writeCallback_回调方法
    // 也就是调用TcpConnection::handleWrite方法,把发送缓冲区中的数据全部发送完成
    if (!faultError && remaining > 0) 
    {
        // 目前发送缓冲区剩余的待发送数据的长度
        size_t oldLen = outputBuffer_.readableBytes();
        if (oldLen + remaining >= highWaterMark_
            && oldLen < highWaterMark_
            && highWaterMarkCallback_)
        {
            loop_->queueInLoop(
                std::bind(highWaterMarkCallback_, shared_from_this(), oldLen+remaining)
            );
        }
        outputBuffer_.append((char*)data + nwrote, remaining);
        if (!channel_->isWriting())
        {
            channel_->enableWriting(); // 这里一定要注册channel的写事件,否则poller不会给channel通知epollout
        }
    }
}

// 关闭连接
void TcpConnection::shutdown()
{
    if (state_ == kConnected)
    {
        setState(kDisconnecting);
        loop_->runInLoop(
            std::bind(&TcpConnection::shutdownInLoop, this)
        );
    }
}

void TcpConnection::shutdownInLoop()
{
    if (!channel_->isWriting()) // 说明outputBuffer中的数据已经全部发送完成
    {
        socket_->shutdownWrite(); // 关闭写端
    }
}

// 连接建立
void TcpConnection::connectEstablished()
{
    setState(kConnected);
    channel_->tie(shared_from_this());
    channel_->enableReading(); // 向poller注册channel的epollin事件

    // 新连接建立,执行回调
    connectionCallback_(shared_from_this());
}

// 连接销毁
void TcpConnection::connectDestroyed()
{
    if (state_ == kConnected)
    {
        setState(kDisconnected);
        channel_->disableAll(); // 把channel的所有感兴趣的事件,从poller中del掉
        connectionCallback_(shared_from_this());
    }
    channel_->remove(); // 把channel从poller中删除掉
}

void TcpConnection::handleRead(Timestamp receiveTime)
{
    int savedErrno = 0;
    ssize_t n = inputBuffer_.readFd(channel_->fd(), &savedErrno);
    if (n > 0)
    {
        // 已建立连接的用户,有可读事件发生了,调用用户传入的回调操作onMessage
        messageCallback_(shared_from_this(), &inputBuffer_, receiveTime);
    }
    else if (n == 0)
    {
        handleClose();
    }
    else
    {
        errno = savedErrno;
        LOG_ERROR("TcpConnection::handleRead");
        handleError();
    }
}

void TcpConnection::handleWrite()
{
    if (channel_->isWriting())
    {
        int savedErrno = 0;
        ssize_t n = outputBuffer_.writeFd(channel_->fd(), &savedErrno);
        if (n > 0)
        {
            outputBuffer_.retrieve(n);
            if (outputBuffer_.readableBytes() == 0)
            {
                channel_->disableWriting();
                if (writeCompleteCallback_)
                {
                    // 唤醒loop_对应的thread线程,执行回调
                    loop_->queueInLoop(
                        std::bind(writeCompleteCallback_, shared_from_this())
                    );
                }
                if (state_ == kDisconnecting)
                {
                    shutdownInLoop();
                }
            }
        }
        else
        {
            LOG_ERROR("TcpConnection::handleWrite");
        }
    }
    else
    {
        LOG_ERROR("TcpConnection fd=%d is down, no more writing \n", channel_->fd());
    }
}

// poller => channel::closeCallback => TcpConnection::handleClose
void TcpConnection::handleClose()
{
    LOG_INFO("TcpConnection::handleClose fd=%d state=%d \n", channel_->fd(), (int)state_);
    setState(kDisconnected);
    channel_->disableAll();

    TcpConnectionPtr connPtr(shared_from_this());
    connectionCallback_(connPtr); // 执行连接关闭的回调
    closeCallback_(connPtr); // 关闭连接的回调  执行的是TcpServer::removeConnection回调方法
}

void TcpConnection::handleError()
{
    int optval;
    socklen_t optlen = sizeof optval;
    int err = 0;
    if (::getsockopt(channel_->fd(), SOL_SOCKET, SO_ERROR, &optval, &optlen) < 0)
    {
        err = errno;
    }
    else
    {
        err = optval;
    }
    LOG_ERROR("TcpConnection::handleError name:%s - SO_ERROR:%d \n", name_.c_str(), err);
}
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