利用多线程实现多个客户端和一个服务端的CS模型
【上一篇】:多进程版本
服务端代码如下,客户端代码不变
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<ctype.h>
#include<sys/types.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<netinet/in.h>
#include<pthread.h>
typedef struct info
{
int cfd;//若为-1表示可用,大于0表示已被占用
int index;
pthread_t thread;
struct sockaddr_in client;
}INFO;
INFO thInfo[1024];
void init_thInfo()
{
int i = 0;
for(i=0; i<1024; i++)
{
thInfo[i].cfd = -1;
}
}
int findIndex()
{
int i = 0;
for(i=0; i<1024; i++)
{
if(thInfo[i].cfd == -1)
{
break;
}
}
if(i == 1024)
{
return -1;
}
return i;
}
//子线程回调函数
void* thread_work(void* arg)
{
INFO *p = (INFO*)arg;
printf("idx == [%d]\n", p->index);
int n;
int cfd = p->cfd;
char buf[1024];
while(1)
{
memset(buf, 0, sizeof(buf));
n = read(cfd, buf, sizeof(buf));
if(n <= 0)
{
printf("read error or client close\n");
break;
}
printf("port == [%d]: n == [%d], buf == [%s]\n", ntohs((p->client).sin_port), n, buf);
for(int i=0; i<n; i++)
{
buf[i] = toupper(buf[i]);
}
write(cfd, buf, n);
}
close(cfd);
pthread_exit(NULL);
}
int main()
{
int lfd = socket(AF_INET, SOCK_STREAM, 0);
if(lfd < 0)
{
perror("socket error");
return -1;
}
struct sockaddr_in serv;
bzero(&serv, sizeof(serv));
serv.sin_family = AF_INET;
serv.sin_port = htons(8888);
serv.sin_addr.s_addr = htonl(INADDR_ANY);
int ret = bind(lfd, (struct sockaddr*)&serv, sizeof(serv));
if(ret < 0)
{
perror("bind error");
return -1;
}
listen(lfd, 128);
init_thInfo();
int cfd;
int idx;
char ip[16];
socklen_t len;
struct sockaddr_in client;
pthread_t thread;
while(1)
{
len = sizeof(client);
bzero(&client, sizeof(client));
cfd = accept(lfd, (struct sockaddr*)&client, &len);
idx = findIndex();
if(idx == -1)
{
close(cfd);
continue;
}
//赋值
thInfo[idx].cfd = cfd;
thInfo[idx].index = idx;
memcpy(&thInfo[idx].client, &client, sizeof(client));
printf("client: ip == [%s], port == [%d]\n", inet_ntop(AF_INET, &client.sin_addr.s_addr, ip, sizeof(ip)), ntohs(client.sin_port));
printf("lfd == [%d], cfd == [%d]\n", lfd, cfd);
pthread_create(&thInfo[idx].thread, NULL, thread_work, &thInfo[idx]);
pthread_detach(thInfo[idx].thread);
}
close(lfd);
return 0;
}
【下一篇】:select模型
本文探讨了如何利用多线程技术实现一个高效的客户端-服务器(CS)模型,通过实例展示了一个服务端接受并处理多个客户端请求的并发处理方式,提高了系统性能和响应能力。
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