鼠标监听
思路:
画板<-画笔(画笔只会画一次)<-读-<存点的集合<–鼠标(监听事件x,y 鼠标每次点击就重画一次)
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Iterator;
public class TestMouseListener {
//鼠标监听事件
public static void main(String[] args) {
new MyFrame("画图");
}
}
//自己的类
class MyFrame extends Frame{
//画画需要画笔,需要监听鼠标当前位置,需要集合来存储这个点
ArrayList points;
public MyFrame(String title){
super(title);
setBounds(200,200,400,300);
//存鼠标点击的点
points=new ArrayList();
//鼠标监听器,针对窗口
this.addMouseListener(new MyMouseListener());
setVisible(true);
}
@Override
public void paint(Graphics g) {
//画画,监听鼠标事件
Iterator iterator=points.iterator();
while (iterator.hasNext()){
Point point=(Point) iterator.next();
g.setColor(Color.green);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint (Point point){
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter{
//鼠标 按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame myFrame =(MyFrame) e.getSource();//返回当前对象,这里是Frame拉调用的,放回的应该是Frame
//这个我们点击的时候,就会在界面上产生一个点。
//这个点就是鼠标的点
myFrame.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重新画一遍
myFrame.repaint();//刷新
}
}
}
/*
思路:
画板<-画笔(画笔只会画一次)<-读-<存点的集合<--鼠标(监听事件x,y 鼠标每次点击就重画一次)
| ----------repaint----------|
*/
window监听
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame(){
setBounds(200,200,200,200);
setBackground(Color.red);
setVisible(true);
//addWindowListener(new MyWindowListener());
this.addWindowListener(new WindowAdapter() {//匿名内部类
@Override
public void windowOpened(WindowEvent e) {
System.out.println("窗口打开后");//很难监听到
}
@Override
public void windowClosed(WindowEvent e) {
System.out.println("窗口关闭后");//很难监听到
}
@Override
public void windowActivated(WindowEvent e) {
System.out.println("窗口被激活时");
}
@Override
public void windowClosing(WindowEvent e) {
System.out.println("你点击了关闭");
}
});
}
class MyWindowListener extends WindowAdapter{
@Override
public void windowClosing(WindowEvent e) {
setVisible(false);//隐藏窗口,通过按钮隐藏当前窗口
System.exit(0);//0正常退出 1是异常退出
}
}
}
key监听
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame(){
setBounds(1,2,200,200);
setVisible(true);
this.addKeyListener(new KeyAdapter() {
//键盘按下
@Override
public void keyPressed(KeyEvent e) {
//获得键盘下的键是哪一个,当前键盘的码
int keyCode =e.getKeyCode();
System.out.println(keyCode);
if (keyCode==KeyEvent.VK_UP){
System.out.println("你按下了上键");
}
}
});
}
}