参考这个大神:https://www.jianshu.com/p/416d432cd83b
Cesium划线,画矩形例子:https://sandcastle.cesium.com/index.html?src=Drawing%20on%20Terrain.html
画线
function Moveline() {
var PolyLinePrimitive = (function () {
function _(positions) {
this.options = {
polyline: {
show: true,
positions: [],
material: Cesium.Color.cornflowerBlue,
width: 1,
}
};
this.positions = positions;
this._init();
}
_.prototype._init = function () {
var _self = this;
var _update = function () {
return _self.positions;
};
//实时更新polyline.positions
this.options.polyline.positions = new Cesium.CallbackProperty(_update, false);
viewer.entities.add(this.options);
};
return _;
})();
var handler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);
var positions = [];
var polyline= undefined;
handler.setInputAction(function (movement) {
var cartesian = viewer.camera.pickEllipsoid(movement.position, viewer.scene.globe.ellipsoid);
if (positions.length == 0) {
positions.push(cartesian.clone());
}
positions.push(cartesian);
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
handler.setInputAction(function (movement) {
var cartesian = viewer.camera.pickEllipsoid(movement.endPosition, viewer.scene.globe.ellipsoid);
if (positions.length >= 2) {
if (!Cesium.defined(polyline)) {
polyline= new PolyLinePrimitive(positions);
} else {
if (!cartesian) {
positions.pop();
cartesian.y += (1 + Math.random());
positions.push(cartesian);
}
}
}
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
handler.setInputAction(function (movement) {
handler.destroy();
}, Cesium.ScreenSpaceEventType.RIGHT_CLICK);
}
画多边形
// 画多边形
function mouseMovepoly() {
// 取消双击事件-追踪该位置
viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
var PolygonPrimitive = (function () {
function _(positions) {
this.options = {
name: '多边形',
polygon: {
hierarchy: [],
outline: false,
perPositionHeight: true, //允许三角形使用点的高度
material: Cesium.Color.RED.withAlpha(0.4),
}
};
// 用来暂存数组,和hierarchys同级
this.hierarchys = positions;
this._init();
}
_.prototype._init = function () {
var _self = this;
var _update = function () {
var list = [];
list = _self.Cartesian3_to84(_self.hierarchys);
return {
positions: Cesium.Cartesian3.fromDegreesArray(list