
paper
文章平均质量分 93
论文梳理,图文对照
于初见月
学之广在于不倦,不倦在于固志
展开
专栏收录文章
- 默认排序
- 最新发布
- 最早发布
- 最多阅读
- 最少阅读
-
RecGS: Removing Water Caustic with Recurrent Gaussian Splatting
RecGS利用水下机器人拍摄的序列图像,循环构建3DGS,并在每次迭代中对水蚀现象进行低通滤波分解。原创 2025-03-27 10:17:12 · 827 阅读 · 0 评论 -
SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image
SeaSplat方法能够将3DGS与基于物理的水下图像形成模型相结合,实现水下场景的实时绘制。原创 2025-03-26 23:05:31 · 619 阅读 · 0 评论 -
WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting
专注于水下重建的问题,将显式点绘制方法( 3DGS )与体绘制相融合,同时达到快速训练和实时绘制的速度。原创 2025-03-26 20:54:12 · 868 阅读 · 0 评论 -
GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression
GoDe,是一个渐进的细节层次和可扩展的压缩框架。原创 2025-03-24 05:15:00 · 614 阅读 · 0 评论 -
StructuredField: Unifying Structured Geometry and Radiance Field
StructuredField,一种新颖的结构化3D表示法,它将高保真渲染和结构化几何相结合原创 2025-03-24 09:00:00 · 1018 阅读 · 0 评论 -
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting
WeatherGS,一个基于3DGS的框架,用于从不同天气条件下的多视图图像中重建清晰的场景原创 2025-03-23 19:55:22 · 722 阅读 · 0 评论 -
GS-ROR: 3D Gaussian Splatting for Reflective Object Relighting via SDF Priors
提出了一种新的实时反射式物体逆绘制框架GS-ROR原创 2025-03-23 15:54:12 · 626 阅读 · 0 评论 -
3DGS-to-PC: convert a 3d gaussian splatting scene into a dense point cloud or mesh
3DGS-to-PC,一个从3DGS场景生成高质量点云表示的鲁棒框架。原创 2025-03-21 23:05:09 · 1093 阅读 · 0 评论 -
Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study
使用3DGS创建虚拟环境:对比研究原创 2025-03-21 22:25:44 · 1054 阅读 · 0 评论 -
PatchMatch: A Randomized Correspondence Algorithm for Structural Image Editing
一种交互式图像编辑工具,使用一种新的随机算法来快速地找到图像块之间的近似最近邻匹配。原创 2025-03-11 10:00:00 · 687 阅读 · 0 评论 -
Refgaussian: Disentangling Reflections From 3d Gaussian Splatting For Realistic Rendering
RefGaussian是一种新的基于3DGS的适用于强反射场景的真实感绘制的框架原创 2025-03-10 17:30:00 · 797 阅读 · 0 评论 -
3D Gaussian Splatting with Deferred Reflection
一种专门用于反射的高质量延迟高斯泼溅渲染器原创 2025-03-10 08:15:00 · 749 阅读 · 0 评论 -
Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
Mirror-3DGS是一种新颖的渲染框架,它解决了在含有镜子的场景中准确捕获和渲染物理反射的挑战。原创 2025-03-09 16:00:00 · 663 阅读 · 0 评论 -
MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections
MirrorGaussian 是第一个针对包含镜像的场景实现高质量重建和实时渲染的方法原创 2025-03-09 10:21:35 · 1139 阅读 · 0 评论 -
RaDe-GS: Rasterizing Depth in Gaussian Splatting
RaDe-GS提高3DGS的形状重建能力,同时保持其训练和渲染效率原创 2025-01-07 17:00:00 · 1674 阅读 · 0 评论 -
GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond
GauStudio是为3DGS量身定做的一个灵活的模块化框架原创 2025-01-07 09:00:00 · 1304 阅读 · 0 评论 -
High-quality Surface Reconstruction using Gaussian Surfels
Gaussian surfels可以高效地进行优化,实现高质量表面重建和计算成本之间的良好平衡。原创 2025-01-06 21:19:14 · 950 阅读 · 0 评论 -
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
PGSR:一种新颖的基于3DGS的无偏深度绘制方法原创 2025-01-06 17:07:22 · 771 阅读 · 0 评论 -
ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field(Introduction)
ClimateNeRF原创 2024-11-30 17:00:00 · 1042 阅读 · 0 评论 -
StylizedGS: Controllable Stylization for 3D Gaussian Splatting(related work)
related work原创 2024-11-29 14:25:15 · 1027 阅读 · 0 评论 -
Gaussian Splatting in Style(Related Work)
related works原创 2024-11-29 12:23:06 · 703 阅读 · 0 评论 -
InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting(Related works)
Related works原创 2024-11-28 15:34:36 · 1393 阅读 · 0 评论 -
InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting
InstantStyleGaussian,一种创新的基于3DGS场景表示的3D风格迁移方法原创 2024-11-28 13:46:55 · 1121 阅读 · 0 评论 -
StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting(Related Work)
Related Work原创 2024-11-26 15:36:31 · 926 阅读 · 0 评论 -
3D Gaussian Splatting for Real-Time Radiance Field Rendering(RELATED WORK)
RELATED WORK原创 2024-11-26 12:43:30 · 1442 阅读 · 0 评论 -
GaussianPro: 3D Gaussian Splatting with Progressive Propagation(Related Work)
Related Work原创 2024-11-25 23:15:07 · 1306 阅读 · 0 评论 -
ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field(Related Work)
Related Work原创 2024-11-24 16:45:00 · 782 阅读 · 0 评论 -
Mesh-based Gaussian Splatting for Real-time Large-scale Deformation(Related work)
通过利用显式表示的先验:网格的表面属性(如法线)和显式变形方法产生的梯度,开创性地将基于网格的变形适应于3DGS原创 2024-11-24 10:45:00 · 687 阅读 · 0 评论 -
SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constrain(2)
Related Work原创 2024-11-23 16:57:57 · 644 阅读 · 0 评论 -
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering (Related work)
MLP-based。原创 2024-11-23 15:59:17 · 1406 阅读 · 0 评论 -
SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constrain
提出了一种新的基于语义感知的3DGS的细粒度几何重建方法:SA-GS原创 2024-11-21 19:35:11 · 701 阅读 · 0 评论 -
ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field
ClimateNeRF 允许渲染逼真的天气效果,包括烟雾、雪和洪水。原创 2024-11-20 20:09:05 · 707 阅读 · 0 评论 -
A Survey on 3D Gaussian Splatting(4)
引言原创 2024-11-15 21:06:50 · 1069 阅读 · 0 评论 -
A Survey on 3D Gaussian Splatting(3)
基础概念原创 2024-11-15 17:00:38 · 992 阅读 · 0 评论 -
A Survey on 3D Gaussian Splatting(2)
首次对3DGS进行了全面的综述原创 2024-11-14 10:58:18 · 918 阅读 · 0 评论 -
QSplat: A Multiresolution Point Rendering System for Large Meshes__CORE
QSplat framework原创 2024-10-27 15:32:05 · 574 阅读 · 0 评论 -
3DGS: Survey, Technologies, Challenges, and Opportunities(2)
详细阐明3DGS不同任务和技术之间的共同挑战。原创 2024-11-08 15:37:48 · 941 阅读 · 0 评论 -
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review(3)
3DGS在3D重构和新视点合成的综述原创 2024-11-10 16:15:00 · 924 阅读 · 0 评论 -
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review(2)
3DGS在3D重构和新视点合成的综述原创 2024-11-09 13:30:00 · 885 阅读 · 0 评论 -
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review(1)
3DGS在3D重构和新视点合成的综述原创 2024-11-09 08:00:00 · 417 阅读 · 0 评论