二叉树非递归遍历

二叉树非递归遍历

在这里插入图片描述04 二叉树非递归遍历.c

#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<stdbool.h>
#include"SeqStack.h"

struct BiNode
{
	char ch;
	struct BiNode *lchild;
	struct BiNode *rchild;
};

struct Info
{
	struct BiNode *node;
	bool flag;
};

struct Info* createInfo(struct BiNode *node, bool flag)
{
	struct Info *info = malloc(sizeof(struct Info));
	info->flag = flag;
	info->node = node;

	return info;
}

void nonRecursion(struct BiNode *root)
{

	//初始化栈
	SeqStack stack = Init_SeqStack();
	//先把根节点压入栈中
	Push_SeqStack(stack, createInfo(root, false));

	while (Size_SeqStack(stack) > 0)
	{
		//获得栈顶元素	
		struct Info *info = (struct Info *)Top_SeqStack(stack);
		//弹出栈顶元素
		Pop_SeqStack(stack);


		if (info->flag)
		{
			printf("%c ",info->node->ch);
			free(info);
			continue;
		}

		//将根节压入栈中
		info->flag = true;
		Push_SeqStack(stack, info);

		//将右子树压入栈中
		if (info->node->rchild != NULL)
		{
			Push_SeqStack(stack, createInfo(info->node->rchild, false));
		}

		//将左子树压入栈中
		if (info->node->lchild != NULL)
		{
			Push_SeqStack(stack, createInfo(info->node->lchild, false));
		}

	
	}


	//销毁栈
	Destroy_SeqStack(stack);
}


void test()
{
	struct BiNode nodeA = { 'A', NULL, NULL };
	struct BiNode nodeB = { 'B', NULL, NULL };
	struct BiNode nodeC = { 'C', NULL, NULL };
	struct BiNode nodeD = { 'D', NULL, NULL };
	struct BiNode nodeE = { 'E', NULL, NULL };
	struct BiNode nodeF = { 'F', NULL, NULL };
	struct BiNode nodeG = { 'G', NULL, NULL };
	struct BiNode nodeH = { 'H', NULL, NULL };


	nodeA.lchild = &nodeB;
	nodeA.rchild = &nodeF;

	nodeB.rchild = &nodeC;

	nodeC.lchild = &nodeD;
	nodeC.rchild = &nodeE;

	nodeF.rchild = &nodeG;

	nodeG.lchild = &nodeH;


	nonRecursion(&nodeA);

}

int main(){

	test();

	system("pause");
	return EXIT_SUCCESS;
}

SeqStack.h

#pragma once

#include<stdlib.h>
#include<string.h>

#ifdef __cplusplus
extern "C"{
#endif


#define MAX 1024


	//顺序栈数据结构
	struct SStack
	{
		void *data[MAX]; //存放数据的数组
		int size;//栈中元素的个数
	};


	typedef void * SeqStack;

	//数组高下标的位置当做栈顶,因为不需要移动数组中的元素在插入和删除中

	//初始化
	SeqStack Init_SeqStack();
	//入栈
	void Push_SeqStack(SeqStack stack, void *data);
	//出栈
	void Pop_SeqStack(SeqStack stack);
	//获得栈顶元素
	void *Top_SeqStack(SeqStack stack);
	//获得栈的大小
	int Size_SeqStack(SeqStack stack);
	//销毁栈
	void Destroy_SeqStack(SeqStack stack);


#ifdef __cplusplus
}
#endif

SeqStack.c

#include"SeqStack.h"

//初始化
SeqStack Init_SeqStack()
{
	struct SStack *stack = malloc(sizeof(struct SStack));
	if (NULL == stack)
	{
		return NULL;
	}

	//memset(stack->data, 0, sizeof(struct SStack));
	stack->size = 0;
	for (int i = 0; i < MAX; ++i)
	{
		stack->data[i] = NULL;
	}
	
	return stack;
}
//入栈
void Push_SeqStack(SeqStack stack, void *data)
{

	if (NULL == stack)
	{
		return;
	}

	if (NULL == data)
	{
		return;
	}

	struct SStack *s = (struct SStack *)stack;

	if (s->size == MAX)
	{
		return;
	}

	s->data[s->size] = data;
	s->size++;
}
//出栈
void Pop_SeqStack(SeqStack stack)
{

	if (NULL == stack)
	{
		return;
	}

	struct SStack *s = (struct SStack *)stack;

	if (s->size == 0)
	{
		return;
	}


	s->data[s->size - 1] = NULL;
	s->size--;
}
//获得栈顶元素
void *Top_SeqStack(SeqStack stack)
{
	if (NULL == stack)
	{
		return NULL;
	}

	struct SStack *s = (struct SStack *)stack;

	if (s->size == 0)
	{
		return NULL;
	}


	return s->data[s->size - 1];

}
//获得栈的大小
int Size_SeqStack(SeqStack stack)
{
	if (NULL == stack)
	{
		return -1;
	}

	struct SStack *s = (struct SStack *)stack;

	return s->size;
}
//销毁栈
void Destroy_SeqStack(SeqStack stack)
{

	if (NULL == stack)
	{
		return;
	}

	free(stack);
}
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