Hangman Judge (set应用)

该博客介绍了一个Hangman游戏的裁判程序,程序根据玩家的猜测和正确答案判断游戏结果。玩家每次猜测一个字母,正确的猜测会揭示单词中对应位置的字母,错误的猜测会增加绞刑架的绘制进度。当绞刑架完成或所有字母都被猜出时,游戏结束。裁判程序需要判断游戏是否获胜、失败或超时。输入包括游戏轮数、答案和玩家猜测的序列,输出是当前游戏轮数及游戏结果。

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In "Hangman Judge,'' you are to write a program that judges a series of Hangman games. For each game, the answer to the puzzle is given as well as the guesses. Rules are the same as the classic game of hangman, and are given as follows:

  1. The contestant tries to solve to puzzle by guessing one letter at a time.
  2. Every time a guess is correct, all the characters in the word that match the guess will be ``turned over.'' For example, if your guess is ``o'' and the word is ``book'', then both ``o''s in the solution will be counted as ``solved.''
  3. Every time a wrong guess is made, a stroke will be added to the drawing of a hangman, which needs 7 strokes to complete. Each unique wrong guess only counts against the contestant once.

    ______  
       |  |    
       |  O    
       | /|\   
       |  |    
       | / \   
    __|_      
    |   |______
    |_________|

  4. If the drawing of the hangman is completed before the contestant has successfully guessed all the characters of the word, the contestant loses.
  5. If the contestant has guessed all the characters of the word before the drawing is complete, the contestant wins the game.
  6. If the contestant does not guess enough letters to either win or lose, the contestant chickens out.

Your task as the ``Hangman Judge'' is to determine, for each game, whether the contestant wins, loses, or fails to finish a game.

Input

Your program will be given a series of inputs regarding the status of a game. All input will be in lower case. The first line of each section will contain a number to indicate which round of the game is being played; the next line will be the solution to the puzzle; the last line is a sequence of the guesses made by the contestant. A round number of -1 would indicate the end of all games (and input).

Output

The output of your program is to indicate which round of the game the contestant is currently playing as well as the result of the game. There are three possible results:

You win.
You lose.
You chickened out.

Sample Input

1
cheese
chese
2
cheese
abcdefg
3
cheese
abcdefgij
-1

Sample Output

Round 1
You win.
Round 2
You chickened out.
Round 3
You lose.

【代码】

#include<iostream>
#include <cstdio>
#include <cstring>
#include <set>
using namespace std;
const int N = 500;
char s1[N];
char s2[N];
int main()
{
    set<char> v1;//存s1中的字符
    set<char> v2;存s1和s2中相同的字符
    set<char> v3;//存s2中出现但s1中没有的字符
    int n;
    while(cin>>n)
    {
        if(n==-1)
            break;
        cin>>s1;
        cin>>s2;
        cout<<"Round "<<n<<endl;
        int len1=strlen(s1),len2=strlen(s2);
        for(int i=0;i<len1;i++)
        {
            v1.insert(s1[i]);
        }
        for(int i=0;i<len2;i++)
        {
            int f=0;
            for(int j=0;j<len1;j++)
            {
                if(s2[i]==s1[j])
                {
                    v2.insert(s2[i]);
                    f=1;
                }
            }
            if(f==0)
                v3.insert(s2[i]);
            if(v3.size()>=7)
            {
                cout<<"You lose."<<endl;
                break;
            }
            if(v2.size()==v1.size())
            {
                cout<<"You win."<<endl;
                break;
            }
            if(i==len2-1)
            {
                cout<<"You chickened out."<<endl;
            }
        }
        v1.clear();//注意结尾要将set容器清空
        v2.clear();
        v3.clear();
    }
   return 0;
}

 

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