#include <iostream>
using namespace std;
// 对象的构造: 谁的成员谁负责初始化 ---> 手动调用相应的构造函数 ---> 在对象初始化列表中
class Parent
{
public:
Parent()
{
cout << "无参构造" << endl;
}
Parent(int a, int b)
{
cout << "Parent(int a, int b) 构造函数" << endl;
m_a = a;
m_b = b;
}
protected:
int m_a;
int m_b;
};
class Test
{
public:
Test(int a, int b)
{
cout << "test 构造函数" << endl;
}
private:
int m_a;
int m_b;
};
// 继承中的构造顺序:1、先调用基类的构造函数对基类成员进行初始化 2、再调用自己的构造函数对象自己的成员进行初始化
// 继承中的析构顺序:和构造顺序相反
class Child : public Parent
{
public:
Child(int a, int b, int c, int d): t1(c, d), Parent(a, b), m_c(c), m_d(d)
{
cout << "Chil 构造函数" << endl;
//m_a = a;
//m_b = b;
m_c = c;
m_d = d;
}
protected:
int m_c;
int m_d;
Test t1;
};
int main()
{
Parent p1(1,2);
Child c(1,2,3,4);
return 0;
}
class A
{
public:
A()
{
cout << "A 的构造*****************" << endl;
}
~A()
{
cout << "A 的析构-----------------" << endl;
}
};
class B : public A
{
public:
B()
{
cout << "B 的构造*****************" << endl;
}
~B()
{
cout << "B 的析构-----------------" << endl;
}
};
class C : public B
{
public:
C()
{
cout << "C的构造*****************" << endl;
}
~C()
{
cout << "C 的析构-----------------" << endl;
}
};
class D : public C
{
public:
D()
{
cout << "D 的构造*****************" << endl;
}
~D()
{
cout << "D 的析构-----------------" << endl;
}
};
int main2()
{
D d;
return 0;
}