wx.onTouchStart()
wx.onTouchMove()
wx.onTouchEnd()
wx.onTouchCancel()
var canvas = wx.createCanvas()
var ctx =canvas.getContext("2d")
var img = wx.createImage()
var firstX =100
var firstY = 100
var imgW =100
var imgH = 100
img.src="./source/2.jpg"
img.onload=function(){
ctx.drawImage(img, firstX, firstY,imgW,imgH);
}
wx.onTouchStart(function(e){
var touch = e.changedTouches[0]
var clientX = touch.clientX
var clienty = touch.clientY
if((firstX<clientX&&clientX<(firstX+imgW))&&(firstY<clienty&&clienty<(firstY+imgH))){
console.log("你被点中了")
}
})