Dissertation Proposal
Little Whiz-Kid
Based on Java programming
Submitted To
School of Computer and Software
Nanjing University of Information Science & Technology
July 2010
Supervised By
Du Jie
Student Name: Huang Zhixiong
Student Number: 20071356165
Table of Contents
1.Project background1
2.System structure1
3.Demands analysis3
4.Embryo of the Project5
5.Conclusions7
6.Data dictionary8
Viewpoint and Manipulation about the JAVA Game ---Little Whiz-Kid
Chen Long 20071356131
ABSTRACT
An immense number of titles, probably running into the thousands, were developed and released from the mid-1990’s onwards, aimed primarily at the home education of younger children. Later iterations of these titles often began to link educational content to school curricula. The design of educational software programs for home use has been influenced strongly by computer gaming concepts – in other words, they are designed to be fun as well as educational. However as far as possible a distinction should be drawn between proper learning titles and software where the gaming outweighs the educational value.
This dissertation initially gives a brief introduction of Java and J2ME, And then a prototype of the project that described from the sysstem structure and demands analysis these two aspects.
Key word:Java, Eclipse, Learning software, Games
Project background
System structure
The next four diagrams are the representation of the classes and interface that used in this project.
Figure 1:interface swing and its realized classes
Figure 2:class diagram of BrickGroup
Figure 3:class diagram of Bricks
Figure 4:class diagram of MainCanvas
Demands analysis
Figure 5:use case diagram of the game
Embryo of the Project
Conclusions
Within the programming progress l used frame MVC and this frame is the initial part. (剩下的自己想想,就是游戏可能有什么缺陷的地方可能改进的)
Data dictionary
Actor
use case