一开始在win平台下运行没问题的程序,在eclipse中编译却老是失败,提示undefined reference to 'sqlite3_open'什么的,网上找了很多资料,终于发现原来是cocos2dx的sqlite3只有lib的静态库,只能在win、wp平台上用,真的太坑啦!做事怎么可以做一半呢,Android、ios平台你们不管了么??
Android平台解决方法:
1、下载sqlite包
2、解压出来有4个文件,copy到工程目录下,这里我是放到cocos2d/sqlite中,这个目录在步骤4中会用到
3、修改shell.c,把main函数注释掉即可
4、修改Android.mk
MY_CPP_LIST := $(wildcard $(LOCAL_PATH)/*.cpp)
MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/hellocpp/*.cpp)
MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../cocos2d/sqlite/*.c)
LOCAL_SRC_FILES := $(MY_CPP_LIST:$(LOCAL_PATH)/%=%)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../cocos2d/sqlite
关键代码:
MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../cocos2d/sqlite/*.c)
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../cocos2d/sqlite