T = "What is real?How do you define real? Ifyou're talkingabout what youcan feel whatyou can smellwhat you cantaste and seethen real issimply electrical signalsinterpreted byyour brain! ";
I = 0;
o = new Array();
xm = -1000;
ym = -1000;
///
rad = 80;
dim = 200;
///
W = 0;
H = 0;
NX = 14;
NY = 14;
var nx;
var ny;
document.onmousemove = function(e) {
if (window.event) e = window.event;
xm = (e.x || e.clientX) - (nx * .5) + dim * .5;
ym = (e.y || e.clientY) - (ny * .5) + dim * .5;
}
function resize() {
nx = document.body.offsetWidth;
ny = document.body.offsetHeight;
}
onresize = resize;
function CObj(N, i, j, c) {
this.obj = document.createElement("span");
this.obj.innerHTML = c;
DOOT.appendChild(this.obj);
this.N = N;
this.To = 16;
this.x0 = i * 2 * W;
this.y0 = j * 2 * H;
this.anim = true;
this.mainloop = function() {
with(this) {
dx = xm - x0;
dy = ym - y0;
dist = Math.sqrt(dx * dx + dy * dy);
if (dist < rad) {
anim = true;
M = Math.cos(.5 * Math.PI * Math.abs(dist / rad));
c = Math.round(84 + M * 171);
with(obj.style) {
left = x0 - dx * M;
top = y0 - dy * M;
zIndex = Math.round(100 + M);
fontSize = 8 + M * W * 2;
color = "RGB(" + c + "," + c + "," + c + ")";
}
} else {
if (anim) {
with(obj.style) {
left = x0;
top = y0;
zIndex = 0;
fontSize = 8;
color = "RGB(88,88,88)";
}
anim = false;
}
}
}
}
}
function run() {
for (i in o) o[i].mainloop();
setTimeout(run, 16);
}
onload = function() {
DOOT = document.getElementById("doot");
with(DOOT.style) {
left = -dim / 2;
top = -dim / 2;
width = dim;
height = dim;
}
resize();
W = (dim / NX) / 2;
H = (dim / NY) / 2;
K = 0;
for (var j = 0; j < NY; j++) {
for (var i = 0; i < NX; i++) {
c = T.charAt((I++) % T.length).toUpperCase();
if (c == " ") c = "?";
o[K] = new CObj(K++, i, j, c);
}
}
run();
}