JavaScript
语言:
JaveScriptBabelCoffeeScript
确定
// set the size
var canvasW = 800;
var canvasH = 800;
// panel
var panel = document.getElementById('canvasPanel');
var panel_canvas = document.createElement('canvas');
panel.appendChild(panel_canvas);
panel_canvas.width = canvasW;
panel_canvas.height = canvasH;
var ctx = panel_canvas.getContext('2d');
var Dot = function(x, y, offsetx1, offsety1, offsetx2, offsety2) {
this.x = x;
this.y = y;
this.offsetx1 = offsetx1;
this.offsety1 = offsety1;
this.offsetx2 = offsetx2;
this.offsety2 = offsety2;
this.x1 = x + offsetx1;
this.y1 = y + offsety1;
this.x2 = x + offsetx2;
this.y2 = y + offsety2;
}
Dot.prototype = {
setPos: function(circle) {
this.x = circle.x + circle.radius * Math.cos(circle.currentAngle * Math.PI / 180);
this.y = circle.y + circle.radius * Math.sin(circle.currentAngle * Math.PI / 180);
},
setAnchors: function() {
this.x1 = this.x + this.offsetx1;
this.y1 = this.y + this.offsety1;
this.x2 = this.x + this.offsetx2;
this.y2 = this.y + this.offsety2;
}
}
var Circle = function(x, y, radius, clock, startAngle) {
this.x = x;
this.y = y;
this.radius = radius;
this.clock = clock;
this.startAngle = startAngle;
this.currentAngle = startAngle;
}
var dot01 = new Dot(50, -100, 0, 40, 0, -40);
var dot02 = new Dot(-5, -205, 35, 30, -15, 65);
var dot03 = new Dot(-50, -80, 0, -50, 0, 55);
var dots = [dot01, dot02, dot03];
var circle01 = new Circle(50, -85, 50, false, 180);
var circle02 = new Circle(-5, -235, 40, false, 90);
var circle03 = new Circle(-20, -80, 30, false, 180);
var circles = [circle01, circle02, circle03];
var frame = 0;
function init() {
dot01.setPos(circle01);
dot02.setPos(circle02);
dot03.setPos(circle03);
}
window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame;
requestAnimationFrame(run);
function run() {
update();
drawShape();
// drawTrack();
requestAnimationFrame(run);
}
run();
function update() {
frame++;
for (var i = 0; i < circles.length; ++i) {
circles[i].currentAngle += 3;
}
for (var d = 0; d < dots.length; ++d) {
dots[d].setPos(circles[d]);
dots[d].setAnchors();
}
}
function drawShape() {
ctx.clearRect(0, 0, canvasW, canvasH);
ctx.save();
ctx.translate(canvasW / 2, canvasH / 2);
var grd = ctx.createLinearGradient(dot02.x - 100, dot02.y, -10, 0);
grd.addColorStop(0.0, '#ef3979');
grd.addColorStop(0.6, '#f26330');
grd.addColorStop(1.0, '#ffe56b');
ctx.beginPath();
ctx.arc(0, -100, 200, 0, 2 * Math.PI);
ctx.fillStyle = "#024";
ctx.fill();
ctx.closePath();
ctx.beginPath();
ctx.arc(0, -20, 100, 0, 2 * Math.PI);
ctx.fillStyle = "#036";
ctx.fill();
ctx.closePath();
ctx.beginPath();
ctx.arc(0, 0, 60, 0, 2 * Math.PI);
ctx.fillStyle = "RGBA(44,138,243,0.3)";
ctx.fill();
ctx.closePath();
ctx.save();
ctx.globalCompositeOperation = 'lighter';
ctx.beginPath();
ctx.moveTo(0, 0);
ctx.bezierCurveTo(5, -15, dot01.x1, dot01.y1, dot01.x, dot01.y);
ctx.bezierCurveTo(dot01.x2, dot01.y2, dot02.x1, dot02.y1, dot02.x, dot02.y);
ctx.bezierCurveTo(dot02.x2, dot02.y2, dot03.x1, dot03.y1, dot03.x, dot03.y);
ctx.bezierCurveTo(dot03.x2, dot03.y2, -5, -15, 0, 0);
ctx.fillStyle = grd;
ctx.shadowColor = "#f90";
ctx.shadowBlur = 100;
ctx.shadowOffsetX = 0;
ctx.shadowOffsetY = 0;
ctx.fill();
ctx.closePath();
ctx.restore();
ctx.beginPath();
ctx.moveTo(-32, 30);
ctx.lineTo(32, 10);
ctx.lineTo(32, 110);
ctx.lineTo(-32, 130);
var grd_candle = ctx.createLinearGradient(-32, 10, 32, 150);
grd_candle.addColorStop(0, '#FF5A59');
grd_candle.addColorStop(1, '#FFCB7B');
ctx.fillStyle = grd_candle;
ctx.fill();
ctx.closePath();
ctx.restore();
}
function drawTrack() {
for (var c = 0; c < circles.length; ++c) {
ctx.save();
ctx.translate(canvasW / 2, canvasH / 2);
ctx.beginPath();
ctx.arc(circles[c].x, circles[c].y, circles[c].radius, 0, Math.PI * 2);
ctx.strokeStyle = "RGBA( 255,250,255,1 )";
ctx.stroke();
ctx.closePath();
ctx.translate(circles[c].x, circles[c].y);
ctx.rotate(Math.PI * circles[c].currentAngle / 180);
ctx.translate(circles[c].radius, 0);
ctx.fillStyle = '#fff';
ctx.fillRect(0, 0, 10, 10);
ctx.restore();
}
}