工厂方法模式(Observers)  定义了一个创建对象的接口,但由子类决定要实例化的类是哪一个。工厂方法让类的实例化推迟到子类.封装具体类型的实例化。提供创建对象的方法的接口也称为“工厂方法”。任何其他实现的方法都可能使用到这个工厂方法所制造出来的产品,但只有子类真正实现这个工厂方法并创建产品。首先完全实现‘开-闭 原则’,实现了可扩展。其次更复杂的层次结构,可以应用于产品结果复杂的场合。尽管只有一个具体创建者依然可以使用,它帮助我们将产品的“实现”从“使用”中解藕。
     在本次Dome中,采用的方式是"参数化工厂方法",它可以更具传入的参数创建不同的对象,然而,工厂经常只产生一种对象,不需要参数化,模式的这两种形式都是有效的,
     松耦合的设计之所以能让我们建立有弹性的OO系统,能够应对变化,是因为对象之间的互相依赖降到了最低。所以我们为了交互对象之间的松耦合设计而在努力。
Demo - 国际面包店
   该面包店可以生产多种不同的面包,同样种类的面包在不同国家生产的面包口味有所不一样,那么在这样的设计中,首先工厂,是必须可以随时扩展,当然面包的种类也会越来越多.~
InBlock.gifnamespace Exercise.FactoryPattern
InBlock.gif{
InBlock.gif    public class Program
InBlock.gif    {
InBlock.gif
InBlock.gif        /// <summary>
InBlock.gif        /// 程序主入口.
InBlock.gif        /// </summary>
InBlock.gif        /// <param name="s"></param>
InBlock.gif        static void Main(string[] s)
InBlock.gif        {
InBlock.gif            BreadFactory chinaFactory = new ChinaFactory();
InBlock.gif
InBlock.gif            chinaFactory.OrderBread(BreadType.cheese);
InBlock.gif
InBlock.gif            BreadFactory thailandFactory = new ThailandFactory();
InBlock.gif
InBlock.gif            thailandFactory.OrderBread(BreadType.cheese);
InBlock.gif
InBlock.gif            thailandFactory.OrderBread(BreadType.veggie);
InBlock.gif
InBlock.gif            Console.Read();
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 面包种类
InBlock.gif    /// </summary>
InBlock.gif    public enum BreadType
InBlock.gif    {
InBlock.gif        cheese,
InBlock.gif        veggie
InBlock.gif    }
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    ///  BreadStor 通过 SimpleBreadFactory 获得面包的实例
InBlock.gif    /// </summary>
InBlock.gif    public abstract class BreadFactory {
InBlock.gif
InBlock.gif        public abstract Bread CreateBread(BreadType BreadType);
InBlock.gif
InBlock.gif        public void OrderBread(BreadType BreadType){
InBlock.gif
InBlock.gif            //使用简单传入订单类型来使用工厂创建的面包
InBlock.gif
InBlock.gif            Bread Bread = CreateBread(BreadType);                        
InBlock.gif 
 #region "这是无需改变的地方 这是每个面包都需要发生的动作.."
InBlock.gif
InBlock.gif            Bread.Prepare();
InBlock.gif
InBlock.gif            Bread.Bake();
InBlock.gif
InBlock.gif            Bread.Cut();
InBlock.gif
InBlock.gif            Bread.Box();
InBlock.gif
InBlock.gif            #endregion
InBlock.gif        }    
InBlock.gif    }
InBlock.gif
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 中国工厂创建的面包  应用中唯一用到具体面包类的地方
InBlock.gif    /// </summary>
InBlock.gif    public class ChinaFactory : BreadFactory
InBlock.gif    {
InBlock.gif        /// <summary>
InBlock.gif        ///  构建具体面包实例的地方 随着时间过去 面包的种类或者菜单改变 这里就必须一改再改.
InBlock.gif        /// </summary>
InBlock.gif        public override Bread CreateBread(BreadType BreadType)
InBlock.gif        {
InBlock.gif            Bread Bread = null;
InBlock.gif
InBlock.gif            if (BreadType.Equals(BreadType.cheese))
InBlock.gif            {
InBlock.gif                Bread = new ChinaCheeseBread();
InBlock.gif            }
InBlock.gif            else if (BreadType.Equals(BreadType.veggie))
InBlock.gif            {
InBlock.gif                Bread = new ChinaVeggieBread();
InBlock.gif            }
InBlock.gif            else
InBlock.gif            {
InBlock.gif                throw new Exception("no have Bread..");
InBlock.gif            }
InBlock.gif
InBlock.gif            return Bread;
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 泰国工厂创建的面包  应用中唯一用到具体面包类的地方
InBlock.gif    /// </summary>
InBlock.gif    public class ThailandFactory : BreadFactory
InBlock.gif    {
InBlock.gif        /// <summary>
InBlock.gif        ///  构建具体面包实例的地方 随着时间过去 面包的种类或者菜单改变 这里就必须一改再改.
InBlock.gif        /// </summary>
InBlock.gif        public override Bread CreateBread(BreadType BreadType)
InBlock.gif        {
InBlock.gif            Bread Bread = null;
InBlock.gif
InBlock.gif            if (BreadType.Equals(BreadType.cheese))
InBlock.gif            {
InBlock.gif                Bread = new ThailandCheeseBread();
InBlock.gif            }
InBlock.gif            else if (BreadType.Equals(BreadType.veggie))
InBlock.gif            {
InBlock.gif                Bread = new ThailandVeggieBread();
InBlock.gif            }
InBlock.gif            else
InBlock.gif            {
InBlock.gif                throw new Exception("no have Bread..");
InBlock.gif            }
InBlock.gif
InBlock.gif            return Bread;
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 面包抽象类
InBlock.gif    /// </summary>
InBlock.gif    public abstract class Bread
InBlock.gif    {
InBlock.gif        public void Prepare() { Console.WriteLine("准备.."); }
InBlock.gif
InBlock.gif        public void Bake() { Console.WriteLine("烘烤.."); }
InBlock.gif
InBlock.gif        public void Cut() { Console.WriteLine("剪切.."); }
InBlock.gif
InBlock.gif        public void Box() { Console.WriteLine("包装.."); }
InBlock.gif    }
InBlock.gif 
 "#region "具体产品 每个产品都会实现Bread接口
   - (实现接口指实现某个超类型 可以是类或接口的 某个方法)"
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 奶香面包
InBlock.gif    /// </summary>
InBlock.gif    public class ChinaCheeseBread : Bread
InBlock.gif    {
InBlock.gif       public ChinaCheeseBread()
InBlock.gif        {
InBlock.gif            Console.WriteLine("中国奶香面包");
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 奶香面包
InBlock.gif    /// </summary>
InBlock.gif    public class ThailandCheeseBread : Bread
InBlock.gif    {
InBlock.gif        public ThailandCheeseBread()
InBlock.gif        {
InBlock.gif            Console.WriteLine("泰国奶香面包");
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 素食面包
InBlock.gif    /// </summary>
InBlock.gif    public class ThailandVeggieBread : Bread
InBlock.gif    {
InBlock.gif       public ThailandVeggieBread()
InBlock.gif        {
InBlock.gif            Console.WriteLine("泰国素食面包");
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif    /// <summary>
InBlock.gif    /// 素食面包
InBlock.gif    /// </summary>
InBlock.gif    public class ChinaVeggieBread : Bread
InBlock.gif    {
InBlock.gif        public ChinaVeggieBread()
InBlock.gif        {
InBlock.gif            Console.WriteLine("中国素食面包");
InBlock.gif        }
InBlock.gif    }
InBlock.gif
InBlock.gif    #endregion
InBlock.gif
InBlock.gif}