Thread-local storage

本文介绍了线程本地存储(TLS)的概念及其在C11标准中的应用,并提供了使用_Thread_local关键字定义线程本地变量的例子。同时,文章还探讨了在Objective-C中如何通过NSThread对象访问线程本地字典来存储持久化的线程状态信息。

Thread-local storage (TLS) is a computer programming method that uses static or global memory local to a thread.

 

C and C++[edit]

In C11, the keyword _Thread_local is used to define thread-local variables. The header <threads.h>, if supported, defines thread_local as a synonym for that keyword. Example usage:

#include <threads.h>
thread_local int foo = 0;



Objective-C[edit]

In CocoaGNUstep, and OpenStep, each NSThread object has a thread-local dictionary that can be accessed through the thread's threadDictionary method.

NSMutableDictionary *dict = [[NSThread currentThread] threadDictionary]; dict[@"A key"] = @"Some data";

https://en.wikipedia.org/wiki/Thread-local_storage

 

Configuring Thread-Local Storage

Each thread maintains a dictionary of key-value pairs that can be accessed from anywhere in the thread. You can use this dictionary to store information that you want to persist throughout the execution of your thread. For example, you could use it to store state information that you want to persist through multiple iterations of your thread’s run loop. 

Cocoa and POSIX store the thread dictionary in different ways, so you cannot mix and match calls to the two technologies. As long as you stick with one technology inside your thread code, however, the end results should be similar. In Cocoa, you use the threadDictionary method of an NSThread object to retrieve an NSMutableDictionary object, to which you can add any keys required by your thread. In POSIX, you use the pthread_setspecific and pthread_getspecific functions to set and get the keys and values of your thread. 

 https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/CreatingThreads.html

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