Using UIGestureRecognizer

本文介绍如何利用UIPanGestureRecognizer实现iOS应用中视图的拖动功能,包括初始化手势识别器、处理触摸事件及更新视图位置。
- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view.   

    [MoveMe.titleLabel setText:NSLocalizedString(@"Move Me Now!",@"")];

  // Init
UIPanGestureRecognizer * mPanGR = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(onMoveMePan:)];
 // add To MoveMe [MoveMe addGestureRecognizer:mPanGR]; } - (void) onMoveMePan:(UIPanGestureRecognizer *)gestureRecognizer { UIView * v = [gestureRecognizer view]; if (v == MoveMe ) {
    //Get Locations Before Modify Any Thing ,!!! It'w may reset locations while you change other options,such like Text CGPoint translation
= [gestureRecognizer translationInView:[v superview]]; CGPoint center= MoveMe.center; if ([gestureRecognizer state] == UIGestureRecognizerStateBegan || [gestureRecognizer state] == UIGestureRecognizerStateChanged) { [MoveMe.titleLabel setText:NSLocalizedString(@"Moving!",@"")]; //Move !!! must be happen after alter other options; translation.x += center.x; translation.y += center.y; v.center = translation; } if ([gestureRecognizer state] == UIGestureRecognizerStateEnded) { MoveMe.titleLabel.text = NSLocalizedString(@"Move End",@"");
        //Move translation.x
+= center.x; translation.y += center.y; v.center = translation; }
      // reset the Offect Vector to zero offter handled [gestureRecognizer setTranslation:CGPointZero inView:v.superview]; } }
- (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)dealloc { [MoveMe release]; [super dealloc]; }

 

转载于:https://www.cnblogs.com/playerc/archive/2013/04/02/using_uigesturerecognizer.html

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值