RabbitMQ使用

发送消息:


        static ConnectionFactory factory = new ConnectionFactory();
        //static IConnection connection = factory.CreateConnection();
        //static IModel channel = connection.CreateModel();
        static void Main(string[] args)
        {
            factory.HostName = "192.168.5.38";//RabbitMQ服务在本地运行
            factory.UserName = "guest";//用户名
            factory.Password = "guest";//密码

            for (int i = 0; i < 100; i++)
            {
                Thread t = new Thread(new ThreadStart(a));
                t.Start();
                Console.WriteLine(i.ToString());
            }


           // var factory = new ConnectionFactory();


            using (var connection = factory.CreateConnection())
            {
                using (var channel = connection.CreateModel())
                {
                    channel.QueueDeclare("test", false, false, false, null);//创建一个名称为test的消息队列


                    string message = "testaaaaaa"; //传递的消息内容
                    var body = Encoding.UTF8.GetBytes(message);
                    channel.BasicPublish("", "test", null, body); //开始传递
                    Console.WriteLine("已发送: {0}", message);
                    Console.ReadLine();
                }
            }
        }

        static void a()
        {
            for (int i = 0; i < 1000; i++)
            {
                using (var connection = factory.CreateConnection())
                {
                    using (var channel = connection.CreateModel())
                    {
                        channel.QueueDeclare("test", false, false, false, null);//创建一个名称为test的消息队列

                        string message = "Hello World1 "+i; //传递的消息内容
                        var body = Encoding.UTF8.GetBytes(message);
                        channel.BasicPublish("", "test", null, body); //开始传递
                        Console.WriteLine("已发送: {0}", message);
                    }
                }
            }
        }
接收消息:
        static void Main(string[] args)
        {
            var factory = new ConnectionFactory() { HostName = "192.168.5.38" };
            using (var connection = factory.CreateConnection())
            using (var channel = connection.CreateModel())
            {
                channel.QueueDeclare(queue: "test",
                                     durable: false,
                                     exclusive: false,
                                     autoDelete: false,
                                     arguments: null);

                var consumer = new EventingBasicConsumer(channel);
                consumer.Received += (model, ea) =>
                {
                    var body = ea.Body;
                    var message = Encoding.UTF8.GetString(body);
                    Console.WriteLine("接收 {0}", message);
                };
                channel.BasicConsume(queue: "test",
                                     noAck: true,
                                     consumer: consumer);

                Console.ReadLine();
            }
        }

 

转载于:https://www.cnblogs.com/liyangLife/p/7885854.html

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