Difference between Win-builds vs MinGW-builds

本文探讨了MinGW-builds与Win-builds项目的不同之处。MinGW-builds提供了丰富的MinGW-w64工具链变体,适用于日常Windows开发工作,而Win-builds则更侧重于跨平台编译。两者都是MinGW-w64工具链的预编译版本。

转自:http://stackoverflow.com/questions/20495558/difference-between-win-builds-vs-mingw-builds  

 

The difference is simple: they have little bit different goals.

In particular, if you want to develop on Windows (i.e. don't need cross-compilation), then you better off with MinGW-builds project which essentially provides several feature-rich variants of the MinGW-w64 toolchain. The table in the link gives good summary of the features I'm talking about. You can basically pick the compiler based on your requirements to addressing model, threading model, exception model. I consider it mature and stable as I use it for everyday work and I'm very satisfied with the quality.

On the other hand, Win-builds project's primary goal seems to be cross-compilation. You'll notice that in their thesis in the link, and you'll also notice that it is less feature-rich than MinGW-builds, hence you have less flexibility with it. It is also relatively new compared to MinGW-builds, so I would expect to potentially experience some issues with it.

NOTE: Please, understand that both of these projects are simply builds (distributed ready-to-use binaries) of the MinGW-w64 toolchain (GCC port for Windows which supports both x86 and x64 targets) on whose web-site both links above are pointing. They are provided only for user convenience, so that we (users) don't have to hassle with compilation of the MinGW-w64 toolchain ourselves, but nobody prevents you from doing that if you're experienced enough and know what you want.

For further reading on related topic and C++11, I would recommend my other answer which you might find interesting.

Good luck.

转载于:https://www.cnblogs.com/zhangyz/articles/4781189.html

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