dynamic_cast

#include <typeinfo>
using std::bad_cast;

#include <iostream>
using std::cout; using std::endl;

struct A { virtual ~A() { } };
struct B : virtual public A { /* . . . */ };
struct C : public B { /* . . . */ };
struct D : public B, virtual public A { /* . . . */ };

void exercises() {
    A *pa = new C;
    if (B *pb = dynamic_cast< B* >(pa))
         cout << "cast from C to B* ok" << endl;
    else
         cout << "cast from C to B* not ok" << endl;
    B *pb = new B;
    if (C *pc = dynamic_cast< C* >(pb))
         cout << "cast from B to C* ok" << endl;
    else
         cout << "cast from B to C* not ok" << endl;

    A *pc = new C;
    if (B *pb = dynamic_cast< B* >(pc))
         cout << "cast C to B* ok" << endl;
    else
         cout << "cast C to B* not ok" << endl;

    A *pd = new D;
    if (B *pb = dynamic_cast< B* >(pd))
         cout << "cast D to B* ok" << endl;
    else
         cout << "cast D to B* not ok" << endl;
}

struct Base {
   virtual ~Base() {};
};

struct Derived: public Base { };

void cast_to_ref(const Base &b)
{
    try {
        const Derived &d = dynamic_cast<const Derived&>(b);
    cout<<"success"<<endl;
    // use the Derived object to which b referred
    } catch (bad_cast) {
        cout << "called f with an object that is not a Derived" << endl;
    }
}

int main()
{
    Base *bp; 
    bp = new Derived;  // bp actually points to a Derived object
    if (Derived *dp = dynamic_cast<Derived*>(bp)) 
    {
        // use the Derived object to which dp points
    } else {  // bp points at a Base object
        // use the Base object to which bp points
    }

    exercises();
    
    cast_to_ref(*bp);
    cast_to_ref(Base());
}

j结果如下:

cast from C to B* ok
cast from B to C* not ok
cast C to B* ok
cast D to B* ok
success
called f with an object that is not a Derived

 

Dynamic_cast 是 C++ 中的一种类型转换操作符,主要用于在运行时进行安全的类型转换,通常用于处理多态类型,即基类和派生类之间的关系。在运行时,它会检查指针或引用是否可以安全地转换为目标类型,若可以则执行转换,否则返回空指针或引用[^2]。 用法方面,该运算符把 expression 转换成 type-id 类型的对象。Type-id 必须是类的指针、类的引用或者 void*。如果 type-id 是类指针类型,那么 expression 也必须是一个指针;如果 type-id 是一个引用,那么 expression 也必须是一个引用。若转换目标是指针类型且转换失败,结果为 nullptr;若转换目标是引用类型且失败,则会抛出 std::bad_cast 异常[^3][^5]。 使用场景上,dynamic_cast 主要用于类层次间的上行转换和下行转换,还可用于类之间的交叉转换。在类层次间进行上行转换时,dynamic_cast 和 static_cast 的效果一样;在进行下行转换时,dynamic_cast 具有类型检查的功能,比 static_cast 更安全[^5]。 注意事项如下: 1. dynamic_cast 是动态转换,只有在基类指针转换为子类指针时才有意义。 2. dynamic_cast<> 需要类成为多态,即包括“虚”函数,且不能成为 void*。 3. static_castdynamic_cast 可以执行指针到指针的转换,或实例本身到实例本身的转换,但不能在实例和指针之间转换。static_cast 只能提供编译时的类型安全,而 dynamic_cast 可以提供运行时类型安全[^5]。 示例代码如下: ```cpp #include <iostream> #include <stdexcept> class Base { public: virtual void print() { std::cout << "Base class" << std::endl; } }; class Derived : public Base { public: void print() override { std::cout << "Derived class" << std::endl; } }; int main() { Base* basePtr = new Derived(); // 下行转换 Derived* derivedPtr = dynamic_cast<Derived*>(basePtr); if (derivedPtr) { derivedPtr->print(); } else { std::cout << "Conversion failed." << std::endl; } delete basePtr; return 0; } ```
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