Copy constructors, assignment operators, and exception safe assignment

本文探讨了C++中的RAII(Resource Acquisition Is Initialization)概念及其重要性,特别是通过构造函数分配资源并在析构函数中释放资源的方式。文章还讨论了如何避免常见的错误,并给出了正确的实践案例。

Copy constructors, assignment operators, and exception safe assignment

link: http://www.cplusplus.com/articles/y8hv0pDG/

// copy constructor
Myclass::Myclass(const Myclass& myclass)
{
    printf("this is my class copy\n");
    
    if(this->m_arry)
    {
        printf("42\n");
        delete[] this->m_arry;
    }
    else
        printf("41\n");
    
    
    m_num = myclass.m_num;
    m_arry = new int[m_num];
    
    for(int i = 0; i < m_num; i++)
    {
        printf("40\n");
        m_arry[i] = myclass.m_arry[i];
    }
}

Error: 这是我犯的第一错误: 这是一个构造函数, 而我在一开始还没复制之前就已经delete 这属于delete一个无效的指针。构造函数 对申请的内存进行初始化。

Overview of C++ Variable Initialization

https://greek0.net/cpp/initialization.html

1. destructor:

Like constructors, destructors have specific naming rules:
1) The destructor must have the same name as the class, preceded by a tilde (~).
2) The destructor can not take arguments.
3) The destructor has no return type.

RAII

RAII (Resource Acquisition Is Initialization) is a programming technique whereby resource use is tied to the lifetime of objects with automatic duration (e.g. non-dynamically allocated objects). In C++, RAII is implemented via classes with constructors and destructors. A resource (such as memory, a file or database handle, etc…) is typically acquired in the object’s constructor (though it can be acquired after the object is created if that makes sense). That resource can then be used while the object is alive. The resource is released in the destructor, when the object is destroyed. The primary advantage of RAII is that it helps prevent resource leaks (e.g. memory not being deallocated) as all resource-holding objects are cleaned up automatically.

Under the RAII paradigm, objects holding resources should not be dynamically allocated. This is because destructors are only called when an object is destroyed. For objects allocated on the stack, this happens automatically when the object goes out of scope, so there’s no need to worry about a resource eventually getting cleaned up. However, for dynamically allocated objects, the user is responsible for deletion -- if the user forgets to do that, then the destructor will not be called, and the memory for both the class object and the resource being managed will be leaked!

The IntArray class at the top of this lesson is an example of a class that implements RAII -- allocation in the constructor, deallocation in the destructor. std::string and std::vector are examples of classes in the standard library that follow RAII -- dynamic memory is acquired on initialization, and cleaned up automatically on destruction.

Rule: If your class dynamically allocates memory, use the RAII paradigm, and don’t allocate objects of your class dynamically

A warning about the exit() function

Note that if you use the exit() function, your program will terminate and no destructors will be called. Be wary if you’re relying on your destructors to do necessary cleanup work (e.g. write something to a log file or database before exiting).

2. The hidden *this pointer

Putting it all together:
1) When we call simple.setID(2), the compiler actually calls setID(&simple, 2).
2) Inside setID(), the *this pointer holds the address of object simple.
3) Any member variables inside setID() are prefixed with “this->”. So when we say m_id = id, the compiler is actually executing this->m_id = id, which in this case updates simple.m_id to id.

Note that our constructor is taking a parameter of the same name as a member variable. In this case, “data” refers to the parameter, and “this->data” refers to the member variable. Although this is acceptable coding practice, we find using the “m_” prefix on all member variable names provides a better solution by preventing duplicate names altogether! Recommendation: Do not add this-> to all uses of your class members. Only do so when you have a specific reason to.

3. c++ Defining member function inside or outside the class definition 

Outside the Class: Defining a member function outside a class requires the function declaration (function prototype) to be provided inside the class definition. The member function is declared inside the class like a normal function. This declaration informs the compiler that the function is a member of the class and that it has been defined outside the class. After a member function is declared inside the class, it must be defined (outside the class) in the program.

Inside the Class: A member function of a class can also be defined inside the class. However, when a member function is defined inside the class, the class name and the scope resolution operator are not specified in the function header. Moreover, the member functions defined inside a class definition are by default inline functions.

转载于:https://www.cnblogs.com/yetanghanCpp/p/9050080.html

C++ defines a class DateV3 with the following: private member variables: int year, month, day; Has three constructors and one destructor as follows: The first constructor takes three parameters, int y, int m, int n; The second is the copy constructor that takes a DateV3 object as the parameter; The third is the default constructor that takes no parameter; The destructor takes no parameter. (3) Has overloaded operators: int operator-(DateV3 & oneDate); // return difference in days between the calling object and oneDate DateV3 operator+(int inc); // return a Date object that is inc days later than the calling object DateV3 operator-(int dec); // return a Date object that is dec days earlier than the calling object DateV3 operator++(); // overload the prefix ++ operator DateV3 operator++(int); // overload the postfix ++ operator friend ostream& operator<< (ostream& outputStream, DateV3& theDate); // overload the << operator Test class DateV3 in the main function as follows: Declare and initialize an object to represent today, which should be the date that you work on this assignment.Declare and initialize an object to represent your OWN birthday.Express John’s birthday given John is 5 days older than yours. Create Tom’s birthday by using the copy constructor, assuming Tom has the same birthday as you. Display how many days have passed since your birth, John’s birth, and Tom’s birth, respectively. Create an DateV3 object, someday, by cloning Tom’s birthday. Increment someday by the prefix operator ++ once, and by postfix operator ++ once.Display someday, today, your birthday, John’s birthday, and Tom’s birthday. Declare a DateV3 object to represent 28 February 2024, display it, apply the prefix ++ operator on it, display it again, and apply the postfix ++ operator on it and display it again.
06-12
Write a C++ program that defines a class DateV3 with the following: (1) private member variables: int year, month, day; (2) Has three constructors and one destructor as follows: The first constructor takes three parameters, int y, int m, int n; The second is the copy constructor that takes a DateV3 object as the parameter; The third is the default constructor that takes no parameter; The destructor takes no parameter. (3) Has overloaded operators: int operator-(DateV3 & oneDate); // return difference in days between the calling object and oneDate DateV3 operator+(int inc); // return a Date object that is inc days later than the calling object DateV3 operator-(int dec); // return a Date object that is dec days earlier than the calling object DateV3 operator++(); // overload the prefix ++ operator DateV3 operator++(int); // overload the postfix ++ operator friend ostream& operator<< (ostream& outputStream, DateV3& theDate); // overload the << operator Test class DateV3 in the main function as follows: (1) Declare and initialize an object to represent today, which should be the date that you work on this assignment. (2) Declare and initialize an object to represent your OWN birthday. (3) Express John’s birthday given John is 5 days older than yours. (4) Create Tom’s birthday by using the copy constructor, assuming Tom has the same birthday as you. (5) Display how many days have passed since your birth, John’s birth, and Tom’s birth, respectively. (6) Create an DateV3 object, someday, by cloning Tom’s birthday. Increment someday by the prefix operator ++ once, and by postfix operator ++ once. (7) Display someday, today, your birthday, John’s birthday, and Tom’s birthday. (8) Declare a DateV3 object to represent 28 February 2024, display it, apply the prefix ++ operator on it, display it again, and apply the postfix ++ operator on it and display it again. Hint: i) A good idea is to first design a function to compute the number of days that has passed since Year 1, Month 1, and Day 1, and then to use this function to compute the difference between two dates. ii) You can store the number of days for each of the 12 months in an integer array, which helps in counting the days and implementing the overloaded operators.
06-11
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