/**
* java8 hashMap resize
*/
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length; //原来的容量,未初始化过则为0
int oldThr = threshold; //threshold,既 容量*加载因子
int newCap, newThr = 0;
if (oldCap > 0) { //原来的容量是否大于0,既map里面是否有元素
if (oldCap >= MAXIMUM_CAPACITY) { //若原来容量已经大于最大容量值,则只改变 threshold的大小,改为整型的最大最大值为Integer.MAX_VALUE既2^31
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY && //newCap = oldCap << 1 扩容为原来的两倍
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold 非初始化时,threshol翻倍
}
else if (oldThr > 0) // 有初始化容量时,指定初始化容量,否则默认容量16
newCap = oldThr;
else {
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) { //初始化的似乎很,这里会计算出新的threshold的值,最大值为Integer.MAX_VALUE既2^31
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap]; //分配table新的内存
table = newTab;
//将旧的table中的元素转移到新的table中
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
resize的基本思路:
1.第一次put,初始化分配内存, threshold初始化.
2.不是初始化时,判断现在容量,小于最大值时,直接double,否则tableSize为 1<<30
3.分配新的内存空间
4.将旧的table转移到新的table,这里会有线程安全问题.多个线程同时进行resize的时候,在这里会导致死循环产生。具体可见:http://www.cnblogs.com/FirstClass/p/6501290.html
通过分析这里的代码,不难发现,hashMap的table.size为 1<<30时,将不再扩容。