Swift - 各种手势检测大全(UIGestureRecognizer及其子类)

UIGestureRecognizer有许多子类,用于监听一些常见的手势事件,这些子类主要有:


1,UISwipeGestureRecognizer:滑动(快速移动)
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class ViewController : UIViewController {
     
     override func viewDidLoad() {
         super .viewDidLoad()
         
         var swipe = UISwipeGestureRecognizer (target: self , action: Selector ( "swipe:" ))
         swipe.direction = UISwipeGestureRecognizerDirection . Up
         self .view.addGestureRecognizer(swipe)
     }
     
     func swipe(recognizer: UISwipeGestureRecognizer ){
         println ( "swipe ok" )
         var point=recognizer.locationInView( self .view)
         //这个点是滑动的起点
         println (point.x)
         println (point.y)
     }
}
注意1:如果UISwipeGestureRecognizer在不指定方向的时候,默认向右滑动才会触发事件。如果要指定方向,需要设置direction属性
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//表示监听滑动的方向为向上
swipe.direction = UISwipeGestureRecognizerDirection . Up

 

注意2:有网友问如果各个方向都要响应怎么办,只要多定义几个UISwipeGestureRecognizer就可以了
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class ViewController : UIViewController {
     
     override func viewDidLoad() {
         super .viewDidLoad()
         
         var swipeUp = UISwipeGestureRecognizer (target: self , action: Selector ( "swipe:" ))
         swipeUp.direction = UISwipeGestureRecognizerDirection . Up
         self .view.addGestureRecognizer(swipeUp)
         
         var swipeDown = UISwipeGestureRecognizer (target: self , action: Selector ( "swipe:" ))
         swipeDown.direction = UISwipeGestureRecognizerDirection . Down
         self .view.addGestureRecognizer(swipeDown)
     }
     
     func swipe(recognizer: UISwipeGestureRecognizer ){
         if recognizer.direction == UISwipeGestureRecognizerDirection . Up {
             println ( "向上滑动" )
         } else if recognizer.direction == UISwipeGestureRecognizerDirection . Down {
             println ( "向下滑动" )
         }
         
         var point=recognizer.locationInView( self .view)
         //这个点是滑动的起点
         println (point.x)
         println (point.y)
     }
}


2,UITapGestureRecognizer:轻点手势(点击)
(1)可以通过numberOfTouchesRequired属性设置触摸点数,比如设置2表示必须两个手指触摸时才会触发
(2)通过numberOfTapsRequired属性设置点击次数,单击设置为1,双击设置为2
(3)如果一个控件既监听了单击事件也监听了双击事件,默认当双击事件触发的时候也同时会触发单击事件。如果想双击时不触发单击,需要通过requireGestureRecognizerToFail进行设置

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class ViewController : UIViewController {
         
     override func viewDidLoad() {
         super .viewDidLoad()
         
         //单击监听
         var tapSingle= UITapGestureRecognizer (target: self ,action: "tapSingleDid" )
         tapSingle.numberOfTapsRequired=1
         tapSingle.numberOfTouchesRequired=1
         //双击监听
         var tapDouble= UITapGestureRecognizer (target: self ,action: "tapDoubleDid:" )
         tapDouble.numberOfTapsRequired=2
         tapDouble.numberOfTouchesRequired=1
         //声明点击事件需要双击事件检测失败后才会执行
         tapSingle.requireGestureRecognizerToFail(tapDouble);
         self .view.addGestureRecognizer(tapSingle)
         self .view.addGestureRecognizer(tapDouble)
     }
       
     func tapSingleDid(){
         println ( "单击了" )
     }
     
     func tapDoubleDid(sender: UITapGestureRecognizer ){
         if sender.view == self .view{
                 println ( "双击了" )
         }
     }   
}

3,UIPinchGestureRecognizer:捏合手势(两个手指进行放大缩小)

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class ViewController : UIViewController {   
         
     override func viewDidLoad() {
         super .viewDidLoad()
         
         //设置监听方法为pinchDid方法
         var pinch= UIPinchGestureRecognizer (target: self ,action: "pinchDid:" )
         self .view.addGestureRecognizer(pinch)
         
         
     }
     func pinchDid(recognizer: UIPinchGestureRecognizer )
     {
         //在监听方法中可以实时获得捏合的比例
         println (recognizer.scale);
     }
}

4,UIRotationGestureRecognizer:旋转手势(两个手指进行旋转)

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class ViewController : UIViewController {
 
     override func viewDidLoad() {
         super .viewDidLoad()
       
         var rotation= UIRotationGestureRecognizer (target: self ,action: "rotationDid:" )
         self .view.addGestureRecognizer(rotation)
     }
   
     func rotationDid(recognizer: UIRotationGestureRecognizer ){
         //旋转的弧度转换为角度
         println (recognizer.rotation*(180/ CGFloat ( M_PI )))
     }
}

5,UIPanGestureRecognizer:拖动手势

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class ViewController : UIViewController {
     
     var rect: UIView !
     
     override func viewDidLoad() {
         super .viewDidLoad()
         
         rect= UIView (frame: CGRectMake (0, 0, 100, 100))
         rect.center= self .view.center
         rect.backgroundColor= UIColor .redColor()
         self .view.addSubview(rect)
         
         var pan = UIPanGestureRecognizer (target: self ,action: "panDid:" )
         pan.maximumNumberOfTouches=1
         rect.addGestureRecognizer(pan)
     }
        
     func panDid(recognizer: UISwipeGestureRecognizer ){
         var point=recognizer.locationInView( self .view)
         //设置矩形的位置
         rect.center=point
     }
}

6,UILongPressGestureRecognizer:长按

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