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/*简单工厂模式
首先定义一个抽象Product类,类中有该产品需要的方法,为抽象基类,子类集成Product,各自实现基类的方法
其次定一个抽象工厂类AbstractFactory,AbstractFactory中定义创建各个继承Product的子类的方法,然后定义一个工厂继承自并实现AbstractFactory
中的方法。factory->crateProduct(str)->A ,factory->crateProduct(str)-> B
*/
class Product
{
public:
virtual ~Product();
virtual void operation() = 0;
};
class ProductA:public Product
{
~ProductA();
void operation(){ cout<<"Product A"<<endl;}
};
class ProductB : public Product
{
~ProductB();
void operation(){ cout << "Product B"<<endl;}
};
class AbstractFactory
{
virtual ~AbstractFactory();
virtual Product* createProductA() = 0;
virtual Product* createProductB() = 0;
};
class ConcreteFactory : public AbstractFactory
{
Product* createProductA(){ return new ProductA();}
Product* createProductB(){ return new ProductB();}
};
int main
{
AbstractFactory* factory = new ConcreteFactory();
Product* productA = factory->createProductA();
Product* productB = factory->createProductB();
productA->operation();
productB->operation();
delete factory;
delete productA;
delete productB;
};
/*工厂模式
工厂模式中,只是把工厂分为一个抽象工厂和若干个实现的工厂(factoryA,factoryB),每个工厂产出各自对应的产品(A,B)、
factoryA->crateProduct->A, factoryB->crateProduct->B
*/
class Product
{
public:
virtual ~Product();
virtual void operation() = 0;
};
class ProductA: public Product
{
public:
ProductA();
void operation(){cout << "product A"<<endl;}
};
class ProductB: public Product
{
public:
ProductB();
void operation(){cout << "product B"<<endl;}
};
class AbstractFactory
{
public:
virtual ~AbstractFactory();
virtual Product* createProduct()=0;
};
class FactoryA: public AbstractFactory
{
public:
~FactoryA();
Product* createProduct(){return new ProductA();}
};
class FactoryB: public AbstractFactory
{
public:
~FactoryB();
Product* createProduct(){return new ProductB();}
};
int main()
{
AbstractFactory* factoryA = new FactoryA();
AbstractFactory* factoryB = new FactoryA();
Product* productA = factoryA->createProduct();
Product* productB = factoryB->createProduct();
productA->operation();
productB->operation();
delete factoryA;
delete factoryB;
delete productA;
delete productB;
}
/*抽象工厂模式
工厂模式中,只是把工厂分为一个抽象工厂和若干个实现的工厂,每个工厂(factory1,factory2)产出各自的对应的一组产品(A1,B1为一组,A2,B2为一组)
factory1->createProductA->A1 factory2->createProductA->A2
factory1->createProductB->B1 factory2->createProductB->B2
*/
class Product
{
public:
virtual ~Product();
virtual void operation() = 0;
};
class ProductA1 : public Product
{
public:
ProductA();
void operation(){cout << "product A1"<<endl;}
};
class ProductA2 : public Product
{
public:
ProductA();
void operation(){cout << "product A2"<<endl;}
};
class ProductB1 : public Product
{
public:
ProductB1();
void operation(){cout << "product B1"<<endl;}
};
class ProductB2 : public Product
{
public:
ProductB2();
void operation(){cout << "product B2"<<endl;}
};
class AbstractFactory
{
public:
virtual ~AbstractFactory();
virtual Product* createProductA() = 0;
virtual Product* createProductB() = 0;
};
class Factory1 : public AbstractFactory
{
~Factory1();
Product* createProductA(){return new ProductA1();}
Product* createProductB(){return new ProductB1();}
};
class Factory2 : public AbstractFactory
{
~Factory1();
Product* createProductA(){return new ProductA2();}
Product* createProductB(){return new ProductB2();}
};
int main
{
AbstractFactory factory1 = new Factory1();
AbstractFactory factory2 = new Factory1();
Product* productA1 = factory1->createProductA();
Product* productB1 = factory1->createProductB();
Product* productA2 = factory1->createProductA();
Product* productB2 = factory1->createProductB();
delete factory1;
delete factory2;
delete productA1;
delete productA2;
delete productB1;
delete productB2;
};