physical processor, core, logical processor

64位版本的Windows 7及后续版本支持单台计算机上超过64个逻辑处理器。系统通过处理器组的概念支持超过64个逻辑处理器,每个处理器组最多包含64个逻辑处理器,被视为单一调度实体。系统少于64个逻辑处理器时,只有一个处理器组,即Group0。

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Processor Groups

https://docs.microsoft.com/en-us/windows/desktop/ProcThread/processor-groups

The 64-bit versions of Windows 7 and Windows Server 2008 R2 and later versions of Windows support more than 64 logical processors on a single computer. This functionality is not available on 32-bit versions of Windows.

Systems with more than one physical processor or systems with physical processors that have multiple cores provide the operating system with multiple logical processors. A logical processor is one logical computing engine from the perspective of the operating system, application or driver. A core is one processor unit, which can consist of one or more logical processors. A physical processor can consist of one or more cores. A physical processor is the same as a processor package, a socket, or a CPU.

Support for systems that have more than 64 logical processors is based on the concept of a processor group, which is a static set of up to 64 logical processors that is treated as a single scheduling entity. Processor groups are numbered starting with 0. Systems with fewer than 64 logical processors always have a single group, Group 0.

 

How to find the Number of CPU Cores via .NET/C#?

https://stackoverflow.com/questions/1542213/how-to-find-the-number-of-cpu-cores-via-net-c

    [Test]
        public void Test4()
        {
            foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_ComputerSystem").Get())
            {
                Console.WriteLine("Number Of Physical Processors: {0} ", item["NumberOfProcessors"]);
            }

            int coreCount = 0;
            foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())
            {
                coreCount += int.Parse(item["NumberOfCores"].ToString());
            }
            Console.WriteLine("Number Of Cores: {0}", coreCount);

            Console.WriteLine("Number Of Logical Processors: {0}", Environment.ProcessorCount);
        }

Number Of Physical Processors: 1
Number Of Cores: 4
Number Of Logical Processors: 8

powershell查看处理器信息

~\Desktop> Get-WMIObject win32_Processor


Caption           : Intel64 Family 6 Model 94 Stepping 3
DeviceID          : CPU0
Manufacturer      : GenuineIntel
MaxClockSpeed     : 2701
Name              : Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz
SocketDesignation : U3E1

 

8 logical threads at 4 cores will at a maximum run 4 times faster in parallel?

https://stackoverflow.com/questions/10403201/8-logical-threads-at-4-cores-will-at-a-maximum-run-4-times-faster-in-parallel

A i7-2670QM processor has 4 cores. But it can run 8 threads in parallel. This means that it only has 4 processing units (Cores) but has support in hardware to run 8 threads in parallel. This means that a maximum of four jobs run in on the Cores, if one of the jobs stall due to for example memory access another thread can very fast start executing on the free Core with very little penalty. Read more on Hyper threading. In Reality there are few scenarios where hyper threading gives a large performance gain. More modern processors handle hyper threading better than older processors.

Your benchmark showed that it was CPU bound, i.e. There was little stalls in the pipeline that would have given Hyper Threading an advantage. 50% CPU is correct has the 4 cores are working and the 4 extra are not doing anything. Turn of hyper threading in the BIOS and you will see 100% CPU. 

 

How can my computer have 8 CPUs but only 4 cores? I'm confused about these two concepts.

https://www.quora.com/How-can-my-computer-have-8-CPUs-but-only-4-cores-Im-confused-about-these-two-concepts

 

 

Difference between core and processor?

A core is usually the basic computation unit of the CPU - it can run a single program context (or multiple ones if it supports hardware threads such as hyperthreading on Intel CPUs), maintaining the correct program state, registers, and correct execution order, and performing the operations through ALUs. For optimization purposes, a core can also hold on-core caches with copies of frequently used memory chunks.

A CPU may have one or more cores to perform tasks at a given time. These tasks are usually software processes and threads that the OS schedules. Note that the OS may have many threads to run, but the CPU can only run X such tasks at a given time, where X = number cores * number of hardware threads per core. The rest would have to wait for the OS to schedule them whether by preempting currently running tasks or any other means.

In addition to the one or many cores, the CPU will include some interconnect that connects the cores to the outside world, and usually also a large "last-level" shared cache. There are multiple other key elements required to make a CPU work, but their exact locations may differ according to design. You'll need a memory controller to talk to the memory, I/O controllers (display, PCIe, USB, etc..). In the past these elements were outside the CPU, in the complementary "chipset", but most modern design have integrated them into the CPU.

In addition the CPU may have an integrated GPU, and pretty much everything else the designer wanted to keep close for performance, power and manufacturing considerations. CPU design is mostly trending in to what's called system on chip (SoC).

This is a "classic" design, used by most modern general-purpose devices (client PC, servers, and also tablet and smartphones). You can find more elaborate designs, usually in the academy, where the computations is not done in basic "core-like" units.

 

An image may say more than a thousand words:

 

 

 

 

 

 

 

<think>嗯,用户正在询问如何在操作系统中检查CPU核心数。用户明确引用了站内资料,说明可能正在学习系统监控相关内容,需要的是实用命令和扩展方法参考。用户提供的引用已经涵盖主要命令:1.引用[1]详细描述/proc/cpuinfo的解析方法(包括物理核、逻辑核的辨别)2.引用[2]提到nproc这个快捷命令3.引用[3]展示CPU亲和性编程接口(虽然用户当前需求不直接相关,但可能暗示后续扩展需求)考虑设计分层响应:第一层给出最简答案(nproc命令),适用于快速获取场景第二层解析/proc/cpuinfo,用户引用[1]中已有案例,可复用其逻辑模型(processorID计数)第三层补充lscpu工具,其结构化输出更适合多核复杂场景最后通过引用资料锚定知识来源注意到用户引用[4][5]涉及CPU架构术语,虽未直接提问,但后续补充核数差异原因时引用超标量、多线程等概念会更严谨(比如解释为什么逻辑核数可能大于物理核数)特别说明:在示例输出格式中保持命令行代码块使用反引号包裹,与数学公式的$...$区分(系统层指令要求)</think> 在 Linux 系统中获取 CPU 核心数有以下几种常用方法(包含命令行示例和解析): --- ### 📊 方法一:通过 `nproc` 命令(最快速) ```bash nproc ``` - **输出示例**:`8`(表示逻辑 CPU 核心数) - **特点**:直接返回当前可用逻辑核心数,适合脚本调用[^2]。 --- ### 🔍 方法二:解析 `/proc/cpuinfo` 文件(详细信息) ```bash # 获取逻辑核心数(含超线程) grep -c "processor" /proc/cpuinfo # 获取物理核心数 grep "cpu cores" /proc/cpuinfo | uniq | awk '{print $4}' ``` - **输出示例**: ``` processor : 7 # 显示共8个逻辑核心 (0-7) cpu cores : 4 # 物理核心数为4 ``` - **关键字段解析**: - `processor`:逻辑处理器编号(总数即逻辑核心数) - `cpu cores`:**单个物理 CPU 的物理核心数** - `siblings`:单个物理 CPU 的逻辑核心数(若 `siblings > cpu cores` 说明启用了超线程)[^1]。 --- ### ⚙️ 方法三:使用 `lscpu` 命令(结构化信息) ```bash lscpu | grep -E "^(CPU|Core|Socket)" ``` - **输出示例**: ``` CPU(s): 8 # 逻辑核心总数 Core(s) per socket: 4 # 单个物理CPU的物理核心数 Socket(s): 1 # 物理CPU数量 ``` - **直接计算公式**: - 物理核心总数 = `Socket(s) × Core(s) per socket` - 逻辑核心总数 = `Socket(s) × Core(s) per socket × Thread(s) per core` --- ### 🧩 核心数类型说明 1. **物理核心数 (Physical Cores)** 真实存在的 CPU 计算单元数量(示例中为 4 核)。 2. **逻辑核心数 (Logical Cores)** 通过超线程技术模拟的虚拟核心(示例中为 8 线程)[^4][^5]。 > ⚠️ 注意: > - **超线程技术**(如 Intel Hyper-Threading)会使逻辑核心数=物理核心数×2 > - 虚拟机/容器环境可能受限分配部分核心 --- ### 相关问题 1. **如何区分物理核与逻辑核?** → 通过 `/proc/cpuinfo` 中 `cpu cores` 和 `siblings` 的数值对比可判断[^1]。 2. **编程中如何获取核心数?**(C/Python) ```c #include <unistd.h> long cores = sysconf(_SC_NPROCESSORS_ONLN); // 获取逻辑核心数 ``` ```python import os print(os.cpu_count()) # Python 获取逻辑核心数 ``` 3. **如何设置进程的CPU亲和性?** → 使用 `taskset` 命令或 `sched_setaffinity()` 系统调用(参考引用[3]代码)[^3]。 --- 通过以上方法,可快速准确地获取系统 CPU 核心信息,为性能调优和资源分配提供依据[^1][^2][^4]。
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