/*
CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation
animationWithKeyPath:@"position"];
pathAnimation.calculationMode = kCAAnimationPaced;
pathAnimation.fillMode = kCAFillModeForwards;
pathAnimation.removedOnCompletion = NO;
pathAnimation.duration = 15.0;
pathAnimation.repeatCount = 1;
CGMutablePathRef curvedPath = CGPathCreateMutable();
CGPathMoveToPoint(curvedPath, NULL, x+15, y);
CGPathAddQuadCurveToPoint(curvedPath, NULL, 20, 10, 100, 330);
pathAnimation.path = curvedPath;
CGPathRelease(curvedPath);
Yourimage.center=CGPointMake(x, y);
[Yourimage.layer addAnimation:pathAnimation forKey:@"moveTheSquare"];
*/
UIView *aView = [[UIView alloc]initWithFrame:CGRectMake(150, 50, 20, 20)];
aView.backgroundColor = [UIColor greenColor];
CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation
animationWithKeyPath:@"position"];
pathAnimation.calculationMode = kCAAnimationPaced;
pathAnimation.fillMode = kCAFillModeForwards;
pathAnimation.removedOnCompletion = NO;
pathAnimation.duration = 0.5;
pathAnimation.repeatCount = 20;
CGMutablePathRef curvedPath = CGPathCreateMutable();
CGPathAddArc(curvedPath, NULL, 160, 240, 100, 0,2*M_PI , 0);
pathAnimation.path = curvedPath;
CGPathRelease(curvedPath);
[aView.layer addAnimation:pathAnimation forKey:@"moveTheCircleOne"];
[self.view addSubview:aView];