Go -- type 和断言 interface{}转换

本文探讨了Golang中的类型转换细节,包括不同类型的默认值、类型断言、显式与隐式转换等内容,并深入讨论了接口类型的特殊处理方式。

摘要

类型转换在程序设计中都是不可避免的问题。当然有一些语言将这个过程给模糊了,大多数时候开发者并不需要去关 注这方面的问题。但是golang中的类型匹配是很严格的,不同的类型之间通常需要手动转换,编译器不会代你去做这个事。我之所以说通常需要手动转换,是 因为interface类型作为一个特例,会有不同的处理方式。

类型转换在程序设计中都是不可避免的问题。当然有一些语言将这个过程给模糊了,大多数时候开发者并不需要 去关注这方面的问题。但是golang中的类型匹配是很严格的,不同的类型之间通常需要手动转换,编译器不会代你去做这个事。我之所以说通常需要手动转 换,是因为interface类型作为一个特例,会有不同的处理方式。

golang中的所有类型都有自己的默认值,对此我做了个测试。

$GOPATH/src

----typeassert_test

--------main.go

main.go的代码如下:

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<code class = "hljs go" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-keyword" >type myStruct <span class = "hljs-keyword" > struct  {
     name   <span class = "hljs-typename" > bool
     userid <span class = "hljs-typename" >int64
}
 
<span class = "hljs-keyword" >var structZero myStruct
<span class = "hljs-keyword" >var intZero <span class = "hljs-typename" > int
<span class = "hljs-keyword" >var int32Zero <span class = "hljs-typename" >int32
<span class = "hljs-keyword" >var int64Zero <span class = "hljs-typename" >int64
<span class = "hljs-keyword" >var uintZero <span class = "hljs-typename" >uint
<span class = "hljs-keyword" >var uint8Zero <span class = "hljs-typename" >uint8
<span class = "hljs-keyword" >var uint32Zero <span class = "hljs-typename" >uint32
<span class = "hljs-keyword" >var uint64Zero <span class = "hljs-typename" >uint64
<span class = "hljs-keyword" >var byteZero <span class = "hljs-typename" >byte
<span class = "hljs-keyword" >var boolZero <span class = "hljs-typename" > bool
<span class = "hljs-keyword" >var float32Zero <span class = "hljs-typename" >float32
<span class = "hljs-keyword" >var float64Zero <span class = "hljs-typename" >float64
<span class = "hljs-keyword" >var stringZero <span class = "hljs-typename" >string
<span class = "hljs-keyword" >var funcZero <span class = "hljs-keyword" >func(<span class = "hljs-typename" > int ) <span class = "hljs-typename" > int
<span class = "hljs-keyword" >var byteArrayZero [<span class = "hljs-number" >5]<span class = "hljs-typename" >byte
<span class = "hljs-keyword" >var boolArrayZero [<span class = "hljs-number" >5]<span class = "hljs-typename" > bool
<span class = "hljs-keyword" >var byteSliceZero []<span class = "hljs-typename" >byte
<span class = "hljs-keyword" >var boolSliceZero []<span class = "hljs-typename" > bool
<span class = "hljs-keyword" >var mapZero <span class = "hljs-keyword" >map[<span class = "hljs-typename" >string]<span class = "hljs-typename" > bool
<span class = "hljs-keyword" >var interfaceZero <span class = "hljs-keyword" >interface{}
<span class = "hljs-keyword" >var chanZero <span class = "hljs-keyword" >chan <span class = "hljs-typename" > int
<span class = "hljs-keyword" >var pointerZero *<span class = "hljs-typename" > int
 
<span class = "hljs-keyword" >func main() {
     fmt.Println(<span class = "hljs-string" > "structZero: " , structZero)
     fmt.Println(<span class = "hljs-string" > "intZero: " , intZero)
     fmt.Println(<span class = "hljs-string" > "int32Zero: " , int32Zero)
     fmt.Println(<span class = "hljs-string" > "int64Zero: " , int64Zero)
     fmt.Println(<span class = "hljs-string" > "uintZero: " , uintZero)
     fmt.Println(<span class = "hljs-string" > "uint8Zero: " , uint8Zero)
     fmt.Println(<span class = "hljs-string" > "uint32Zero: " , uint32Zero)
     fmt.Println(<span class = "hljs-string" > "uint64Zero: " , uint64Zero)
     fmt.Println(<span class = "hljs-string" > "byteZero: " , byteZero)
     fmt.Println(<span class = "hljs-string" > "boolZero: " , boolZero)
     fmt.Println(<span class = "hljs-string" > "float32Zero: " , float32Zero)
     fmt.Println(<span class = "hljs-string" > "float64Zero: " , float64Zero)
     fmt.Println(<span class = "hljs-string" > "stringZero: " , stringZero)
     fmt.Println(<span class = "hljs-string" > "funcZero: " , funcZero)
     fmt.Println(<span class = "hljs-string" > "funcZero == nil?" , funcZero == <span class = "hljs-constant" >nil)
     fmt.Println(<span class = "hljs-string" > "byteArrayZero: " , byteArrayZero)
     fmt.Println(<span class = "hljs-string" > "boolArrayZero: " , boolArrayZero)
     fmt.Println(<span class = "hljs-string" > "byteSliceZero: " , byteSliceZero)
     fmt.Println(<span class = "hljs-string" > "byteSliceZero's len?" , <span class = "hljs-built_in" >len(byteSliceZero))
     fmt.Println(<span class = "hljs-string" > "byteSliceZero's cap?" , <span class = "hljs-built_in" >cap(byteSliceZero))
     fmt.Println(<span class = "hljs-string" > "byteSliceZero == nil?" , byteSliceZero == <span class = "hljs-constant" >nil)
     fmt.Println(<span class = "hljs-string" > "boolSliceZero: " , boolSliceZero)
     fmt.Println(<span class = "hljs-string" > "mapZero: " , mapZero)
     fmt.Println(<span class = "hljs-string" > "mapZero's len?" , <span class = "hljs-built_in" >len(mapZero))
     fmt.Println(<span class = "hljs-string" > "mapZero == nil?" , mapZero == <span class = "hljs-constant" >nil)
     fmt.Println(<span class = "hljs-string" > "interfaceZero: " , interfaceZero)
     fmt.Println(<span class = "hljs-string" > "interfaceZero == nil?" , interfaceZero == <span class = "hljs-constant" >nil)
     fmt.Println(<span class = "hljs-string" > "chanZero: " , chanZero)
     fmt.Println(<span class = "hljs-string" > "chanZero == nil?" , chanZero == <span class = "hljs-constant" >nil)
     fmt.Println(<span class = "hljs-string" > "pointerZero: " , pointerZero)
     fmt.Println(<span class = "hljs-string" > "pointerZero == nil?" , pointerZero == <span class = "hljs-constant" >nil)
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>
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<code class= "hljs bash" >$ <span class= "hljs-built_in" > cd  <span class= "hljs-variable" >$GOPATH /src/typeassert_ <span class= "hljs-built_in" > test
$ go build
$ . /typeassert_ <span class= "hljs-built_in" > test < /span >< /span >< /span >< /span >< /code >

您可以清楚的了解到各种类型的默认值。如bool的默认值是false,string的默认值是空串,byte的默认值是0,数组的默认就是这个数 组成员类型的默认值所组成的数组等等。然而您或许会发现在上面的例子中:map、interface、pointer、slice、func、chan的 默认值和nil是相等的。关于nil可以和什么样的类型做相等比较,您只需要知道nil可以赋值给哪些类型变量,那么就可以和哪些类型变量做相等比较。官 方对此有明确的说明:http://pkg.golang.org/pkg/builtin/#Type,也可以看我的另一篇文章:golang: 详解interface和nil。所以现在您应该知道nil只能赋值给指针、channel、func、interface、map或slice类型的变量。如果您用int类型的变量跟nil做相等比较,panic会找上您。

对于字面量的值,编译器会有一个隐式转换。看下面的例子:

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<code class = "hljs go" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-keyword" >func main() {
     <span class = "hljs-keyword" >var myInt <span class = "hljs-typename" >int32     = <span class = "hljs-number" >5
     <span class = "hljs-keyword" >var myFloat <span class = "hljs-typename" >float64 = <span class = "hljs-number" >0
     fmt.Println(myInt)
     fmt.Println(myFloat)
}</span></span></span></span></span></span></span></span></span></span></code>

对于myInt变量,它存储的就是int32类型的5;对于myFloat变量,它存储的是int64类型的0。或许您可能会写出这样的代码,但确实不是必须这么做的:

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<code class = "hljs go" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-keyword" >func main() {
     <span class = "hljs-keyword" >var myInt <span class = "hljs-typename" >int32     = <span class = "hljs-typename" >int32(<span class = "hljs-number" >5)
     <span class = "hljs-keyword" >var myFloat <span class = "hljs-typename" >float64 = <span class = "hljs-typename" >float64(<span class = "hljs-number" >0)
     fmt.Println(myInt)
     fmt.Println(myFloat)
}</span></span></span></span></span></span></span></span></span></span></span></span></code>

在C中,大多数类型转换都是可以隐式进行的,比如:

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<code class = "hljs cpp" ><span class = "hljs-preprocessor" >#<span class = "hljs-keyword" >include <stdio.h>
 
<span class = "hljs-function" ><span class = "hljs-keyword" > int  <span class = "hljs-title" >main<span class = "hljs-params" >(<span class = "hljs-keyword" > int  argc, <span class = "hljs-keyword" > char  **argv)
{
         <span class = "hljs-keyword" > int  uid  = <span class = "hljs-number" >12345;
         <span class = "hljs-keyword" > long  gid = uid;
         <span class = "hljs-built_in" > printf (<span class = "hljs-string" > "uid=%d, gid=%d\n" , uid, gid);
         <span class = "hljs-keyword" > return  <span class = "hljs-number" >0;
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

但是在golang中,您不能这么做。有个类似的例子:

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<code class = "hljs puppet" ><span class = "hljs-keyword" >package <span class = "hljs-keyword" >main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
func <span class = "hljs-keyword" >main() <span class = "hljs-keyword" >{
     var <span class = "hljs-literal" >uid int32 = <span class = "hljs-number" >12345
     var <span class = "hljs-built_in" >gid int64 = int64(<span class = "hljs-literal" >uid)
     fmt.<span class = "hljs-constant" >Printf(<span class = "hljs-string" > "uid=%d, gid=%d\n" , <span class = "hljs-literal" >uid, <span class = "hljs-built_in" >gid)
<span class = "hljs-keyword" >}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

很显然,将uid赋值给gid之前,需要将uid强制转换成int64类型,否则会panic。golang中的类型区分静态类型和底层类型。您可以用type关键字定义自己的类型,这样做的好处是可以语义化自己的代码,方便理解和阅读。

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<code class = "hljs puppet" ><span class = "hljs-keyword" >package <span class = "hljs-keyword" >main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-built_in" >type <span class = "hljs-constant" >MyInt32 int32
 
func <span class = "hljs-keyword" >main() <span class = "hljs-keyword" >{
     var <span class = "hljs-literal" >uid int32   = <span class = "hljs-number" >12345
     var <span class = "hljs-built_in" >gid <span class = "hljs-constant" >MyInt32 = <span class = "hljs-constant" >MyInt32(<span class = "hljs-literal" >uid)
     fmt.<span class = "hljs-constant" >Printf(<span class = "hljs-string" > "uid=%d, gid=%d\n" , <span class = "hljs-literal" >uid, <span class = "hljs-built_in" >gid)
<span class = "hljs-keyword" >}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

在上面的代码中,定义了一个新的类型MyInt32。对于类型MyInt32来说,MyInt32是它的静态类型,int32是它的底层类型。即使 两个类型的底层类型相同,在相互赋值时还是需要强制类型转换的。可以用reflect包中的Kind方法来获取相应类型的底层类型。

对于类型转换的截断问题,为了问题的简单化,这里只考虑具有相同底层类型之间的类型转换。小类型(这里指存储空间)向大类型转换时,通常都是安全的。下面是一个大类型向小类型转换的示例:

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<code class = "hljs puppet" ><span class = "hljs-keyword" >package <span class = "hljs-keyword" >main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
func <span class = "hljs-keyword" >main() <span class = "hljs-keyword" >{
     var <span class = "hljs-built_in" >gid int32 = <span class = "hljs-number" >0x12345678
     var <span class = "hljs-literal" >uid int8  = int8(<span class = "hljs-built_in" >gid)
     fmt.<span class = "hljs-constant" >Printf(<span class = "hljs-string" > "uid=%#x, gid=%#x\n" , <span class = "hljs-literal" >uid, <span class = "hljs-built_in" >gid)
<span class = "hljs-keyword" >}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

在上面的代码中,gid为int32类型,也即占4个字节空间(在内存中占有4个存储单元),因此这4个存储单元的值分别是:0x12, 0x34, 0x56, 0x78。但事实不总是如此,这跟cpu架构有关。在内存中的存储方式分为两种:大端序和小端序。大端序的存储方式是高位字节存储在低地址上;小端序的存 储方式是高位字节存储在高地址上。本人的机器是按小端序来存储的,所以gid在我的内存上的存储序列是这样的:0x78, 0x56, 0x34, 0x12。如果您的机器是按大端序来存储,则gid的存储序列刚好反过来:0x12, 0x34, 0x56, 0x78。对于强制转换后的uid,肯定是产生了截断行为。因为uid只占1个字节,转换后的结果必然会丢弃掉多余的3个字节。截断的规则是:保留低地址 上的数据,丢弃多余的高地址上的数据。来看下测试结果:

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<code class= "hljs bash" >$ <span class= "hljs-built_in" > cd  <span class= "hljs-variable" >$GOPATH /src/typeassert_ <span class= "hljs-built_in" > test
$ go build
$ . /typeassert_ <span class= "hljs-built_in" > test
uid=<span class= "hljs-number" >0x78, gid=<span class= "hljs-number" >0x12345678< /span >< /span >< /span >< /span >< /span >< /span >< /code >

如果您的输出结果是:

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<code class= "hljs nix" ><span class= "hljs-variable" >uid=<span class= "hljs-number" >0x12, <span class= "hljs-variable" >gid=<span class= "hljs-number" >0x12345678< /span >< /span >< /span >< /span >< /code >

那么请不要惊讶,因为您的机器是属于大端序存储。

其实很容易根据上面所说的知识来判断是属于大端序或小端序:

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<code class = "hljs go" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-keyword" >func IsBigEndian() <span class = "hljs-typename" > bool  {
     <span class = "hljs-keyword" >var i <span class = "hljs-typename" >int32 = <span class = "hljs-number" >0x12345678
     <span class = "hljs-keyword" >var b <span class = "hljs-typename" >byte  = <span class = "hljs-typename" >byte(i)
     <span class = "hljs-keyword" > if  b == <span class = "hljs-number" >0x12 {
         <span class = "hljs-keyword" > return  <span class = "hljs-constant" > true
     }
 
     <span class = "hljs-keyword" > return  <span class = "hljs-constant" > false
}
 
<span class = "hljs-keyword" >func main() {
     <span class = "hljs-keyword" > if  IsBigEndian() {
         fmt.Println(<span class = "hljs-string" > "大端序" )
     } <span class = "hljs-keyword" > else  {
         fmt.Println(<span class = "hljs-string" > "小端序" )
     }
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>
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<code class= "hljs bash" >$ <span class= "hljs-built_in" > cd  <span class= "hljs-variable" >$GOPATH /src/typeassert_ <span class= "hljs-built_in" > test
$ go build
$ . /typeassert_ <span class= "hljs-built_in" > test
小端序< /span >< /span >< /span >< /span >< /code >

接口的转换遵循以下规则:

  1. 普通类型向接口类型的转换是隐式的。

  2. 接口类型向普通类型转换需要类型断言。

普通类型向接口类型转换的例子随处可见,例如:

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<code class = "hljs scala" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
func main() {
     <span class = "hljs-keyword" >var <span class = "hljs-function" ><span class = "hljs-keyword" >val<span class = "hljs-title" > interface{} = <span class = "hljs-string" > "hello"
     fmt.<span class = "hljs-type" >Println(<span class = "hljs-function" ><span class = "hljs-keyword" >val)
     <span class = "hljs-function" ><span class = "hljs-keyword" >val<span class = "hljs-title" > = []byte{ 'a' 'b' 'c' }
     fmt.<span class = "hljs-type" >Println(<span class = "hljs-function" ><span class = "hljs-keyword" >val)
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

正如您所预料的,"hello"作为string类型存储在interface{}类型的变量val中,[]byte{'a', 'b', 'c'}作为slice存储在interface{}类型的变量val中。这个过程是隐式的,是编译期确定的。

接口类型向普通类型转换有两种方式:Comma-ok断言和switch测试。任何实现了接口I的类型都可以赋值给这个接口类型变量。由于 interface{}包含了0个方法,所以任何类型都实现了interface{}接口,这就是为什么可以将任意类型值赋值给interface{}类 型的变量,包括nil。还有一个要注意的就是接口的实现问题,*T包含了定义在T和*T上的所有方法,而T只包含定义在T上的方法。我们来看一个例子:

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<code class = "hljs swift" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-comment" > // 演讲者接口
type <span class = "hljs-type" >Speaker interface {
     <span class = "hljs-comment" > // 说
     <span class = "hljs-type" >Say(string)
     <span class = "hljs-comment" > // 听
     <span class = "hljs-type" >Listen(string) string
     <span class = "hljs-comment" > // 打断、插嘴
     <span class = "hljs-type" >Interrupt(string)
}
 
<span class = "hljs-comment" > // 王兰讲师
type <span class = "hljs-type" >WangLan <span class = "hljs-class" ><span class = "hljs-keyword" > struct  {
     msg string
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-params" >( this  *WangLan) <span class = "hljs-title" >Say<span class = "hljs-params" >(msg string) {
     fmt.<span class = "hljs-type" >Printf(<span class = "hljs-string" > "王兰说:%s\n" , msg)
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-params" >( this  *WangLan) <span class = "hljs-title" >Listen<span class = "hljs-params" >(msg string) <span class = "hljs-title" >string {
     this .msg = msg
     <span class = "hljs-keyword" > return  msg
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-params" >( this  *WangLan) <span class = "hljs-title" >Interrupt<span class = "hljs-params" >(msg string) {
     this .<span class = "hljs-type" >Say(msg)
}
 
<span class = "hljs-comment" > // 江娄讲师
type <span class = "hljs-type" >JiangLou <span class = "hljs-class" ><span class = "hljs-keyword" > struct  {
     msg string
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-params" >( this  *JiangLou) <span class = "hljs-title" >Say<span class = "hljs-params" >(msg string) {
     fmt.<span class = "hljs-type" >Printf(<span class = "hljs-string" > "江娄说:%s\n" , msg)
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-params" >( this  *JiangLou) <span class = "hljs-title" >Listen<span class = "hljs-params" >(msg string) <span class = "hljs-title" >string {
     this .msg = msg
     <span class = "hljs-keyword" > return  msg
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-params" >( this  *JiangLou) <span class = "hljs-title" >Interrupt<span class = "hljs-params" >(msg string) {
     this .<span class = "hljs-type" >Say(msg)
}
 
<span class = "hljs-func" ><span class = "hljs-keyword" >func <span class = "hljs-title" >main<span class = "hljs-params" >() {
     wl := &<span class = "hljs-type" >WangLan{}
     jl := &<span class = "hljs-type" >JiangLou{}
 
     <span class = "hljs-keyword" >var person <span class = "hljs-type" >Speaker
     person = wl
     person.<span class = "hljs-type" >Say(<span class = "hljs-string" > "Hello World!" )
     person = jl
     person.<span class = "hljs-type" >Say(<span class = "hljs-string" > "Good Luck!" )
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

Speaker接口有两个实现WangLan类型和JiangLou类型。但是具体到实例来说,变量wl和变量jl只有是对应实例的指针类型才真正 能被Speaker接口变量所持有。这是因为WangLan类型和JiangLou类型所有对Speaker接口的实现都是在*T上。这就是上例中 person能够持有wl和jl的原因。

想象一下java的泛型(很可惜golang不支持泛型),java在支持泛型之前需要手动装箱和拆箱。由于golang能将不同的类型存入到接口 类型的变量中,使得问题变得更加复杂。所以有时候我们不得不面临这样一个问题:我们究竟往接口存入的是什么样的类型?有没有办法反向查询?答案是肯定的。

Comma-ok断言的语法是:value, ok := element.(T)。element必须是接口类型的变量,T是普通类型。如果断言失败,ok为false,否则ok为true并且value为变量的值。来看个例子:

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<code class = "hljs cs" ><span class = "hljs-function" >package main
 
<span class = "hljs-title" >import <span class = "hljs-params" >(
     <span class = "hljs-string" > "fmt"
)
 
type Html []<span class = "hljs-keyword" >interface{}
 
<span class = "hljs-function" >func <span class = "hljs-title" >main<span class = "hljs-params" >() {
     html := make(Html, <span class = "hljs-number" >5)
     html[<span class = "hljs-number" >0] = <span class = "hljs-string" > "div"
     html[<span class = "hljs-number" >1] = <span class = "hljs-string" > "span"
     html[<span class = "hljs-number" >2] = []<span class = "hljs-keyword" >byte(<span class = "hljs-string" > "script" )
     html[<span class = "hljs-number" >3] = <span class = "hljs-string" > "style"
     html[<span class = "hljs-number" >4] = <span class = "hljs-string" > "head"
     <span class = "hljs-keyword" > for  index, element := range html {
         <span class = "hljs-keyword" > if  <span class = "hljs-keyword" >value, ok := element.(<span class = "hljs-keyword" >string); ok {
             fmt.Printf(<span class = "hljs-string" > "html[%d] is a string and its value is %s\n" , index, <span class = "hljs-keyword" >value)
         } <span class = "hljs-keyword" > else  <span class = "hljs-keyword" > if  <span class = "hljs-keyword" >value, ok := element.([]<span class = "hljs-keyword" >byte); ok {
             fmt.Printf(<span class = "hljs-string" > "html[%d] is a []byte and its value is %s\n" , index, <span class = "hljs-keyword" >string(<span class = "hljs-keyword" >value))
         }
     }
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>

其实Comma-ok断言还支持另一种简化使用的方式:value := element.(T)。但这种方式不建议使用,因为一旦element.(T)断言失败,则会产生运行时错误。如:

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<code class = "hljs scala" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
func main() {
     <span class = "hljs-keyword" >var <span class = "hljs-function" ><span class = "hljs-keyword" >val<span class = "hljs-title" > interface{} = <span class = "hljs-string" > "good"
     fmt.<span class = "hljs-type" >Println(<span class = "hljs-function" ><span class = "hljs-keyword" >val.(string))
     <span class = "hljs-comment" > // fmt.Println(val.(int))
}</span></span></span></span></span></span></span></span></span></span></span></span></code>

以上的代码中被注释的那一行会运行时错误。这是因为val实际存储的是string类型,因此断言失败。

还有一种转换方式是switch测试。既然称之为switch测试,也就是说这种转换方式只能出现在switch语句中。可以很轻松的将刚才用Comma-ok断言的例子换成由switch测试来实现:

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<code class = "hljs go" ><span class = "hljs-keyword" >package main
 
<span class = "hljs-keyword" >import (
     <span class = "hljs-string" > "fmt"
)
 
<span class = "hljs-keyword" >type Html []<span class = "hljs-keyword" >interface{}
 
<span class = "hljs-keyword" >func main() {
     html := <span class = "hljs-built_in" >make(Html, <span class = "hljs-number" >5)
     html[<span class = "hljs-number" >0] = <span class = "hljs-string" > "div"
     html[<span class = "hljs-number" >1] = <span class = "hljs-string" > "span"
     html[<span class = "hljs-number" >2] = []<span class = "hljs-typename" >byte(<span class = "hljs-string" > "script" )
     html[<span class = "hljs-number" >3] = <span class = "hljs-string" > "style"
     html[<span class = "hljs-number" >4] = <span class = "hljs-string" > "head"
     <span class = "hljs-keyword" > for  index, element := <span class = "hljs-keyword" >range html {
         <span class = "hljs-keyword" > switch  value := element.(<span class = "hljs-keyword" >type) {
         <span class = "hljs-keyword" > case  <span class = "hljs-typename" >string:
             fmt.Printf(<span class = "hljs-string" > "html[%d] is a string and its value is %s\n" , index, value)
         <span class = "hljs-keyword" > case  []<span class = "hljs-typename" >byte:
             fmt.Printf(<span class = "hljs-string" > "html[%d] is a []byte and its value is %s\n" , index, <span class = "hljs-typename" >string(value))
         <span class = "hljs-keyword" > case  <span class = "hljs-typename" > int :
             fmt.Printf(<span class = "hljs-string" > "invalid type\n" )
         <span class = "hljs-keyword" > default :
             fmt.Printf(<span class = "hljs-string" > "unknown type\n" )
         }
     }
}</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></code>
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<code class= "hljs bash" >$ <span class= "hljs-built_in" > cd  <span class= "hljs-variable" >$GOPATH /src/typeassert_ <span class= "hljs-built_in" > test
$ go build
$ . /typeassert_ <span class= "hljs-built_in" > test < /span >< /span >< /span >< /span >< /code >

 

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