Thread类的基本信息:
- ID:线程唯一标识符
- Name:线程名称
- Priority:线程对象的优先级。范围为从1到10,其中1为最低优先级,10为最高优先级。
- Status:线程的状态。在Java中线程有6种状态:NEW,RUNNABLE,RUNNING,BLOCKED,WAITING,TIMED_WAITING,TERMINATED。
下面是Thread.java中相关属性的源代码:
private char name[];
/*
* Thread ID
*/
private long tid;
/*
* Native method
*/
private native void setPriority0(int newPriority);
/**
* The minimum priority that a thread can have.
*/
public final static int MIN_PRIORITY = 1;
/**
* The default priority that is assigned to a thread.
*/
public final static int NORM_PRIORITY = 5;
/**
* The maximum priority that a thread can have.
*/
public final static int MAX_PRIORITY = 10;
/**
* A thread state. A thread can be in one of the following states:
* <ul>
* <li>{@link #NEW}<br>
* A thread that has not yet started is in this state.
* </li>
* <li>{@link #RUNNABLE}<br>
* A thread executing in the Java virtual machine is in this state.
* </li>
* <li>{@link #BLOCKED}<br>
* A thread that is blocked waiting for a monitor lock
* is in this state.
* </li>
* <li>{@link #WAITING}<br>
* A thread that is waiting indefinitely for another thread to
* perform a particular action is in this state.
* </li>
* <li>{@link #TIMED_WAITING}<br>
* A thread that is waiting for another thread to perform an action
* for up to a specified waiting time is in this state.
* </li>
* <li>{@link #TERMINATED}<br>
* A thread that has exited is in this state.
* </li>
* </ul>
*
* <p>
* A thread can be in only one state at a given point in time.
* These states are virtual machine states which do not reflect
* any operating system thread states.
*
* @since 1.5
* @see #getState
*/
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
在上面截取的Thread类源代码中我们可以看到,线程的优先级是通过一个native方法来实现的。而线程的状态是通过一个枚举类来定义。
线程信息的获取和设置
通过实现Runnable接口来创建一个Calculator线程类。定义它的run()方法,在这个方法中我们通过Thread.currentThread().getName()方法来获取线程名称并打印线程名和乘法运算表。
public class Calculator implements Runnable {
private int number;
public Calculator(int number) {
this.number = number;
}
public void run() {
for (int i = 1; i <= 10; i++) {
System.out.printf("%s: %d * %d = %d\n",
Thread.currentThread().getName(), i, number, i * number);
}
}
}
接下来我们在main方法中创建10个大小的线程数组,并新建10个线程,为双数线程指定最高优先级,为单数线程执行最低优先级。并执定线程名:“Thread i”。
Thread[] threads = new Thread[10];
for (int i = 0; i < 10; i++) {
threads[i] = new Thread(new Calculator(i));
if (i % 2 == 0) {
threads[i].setPriority(Thread.MAX_PRIORITY);
} else {
threads[i].setPriority(Thread.MIN_PRIORITY);
}
threads[i].setName("Thread " + i);
}
接下来,我们创建一个日志文件“./data/log.txt”。首先把10个线程的初始状态打印到日志文件中,然后启动10个线程。循环等待所有线程进入结束状态,线程状态一旦发生变化会打印线程信息到日志文件中。
FileWriter fw = null;
PrintWriter pw = null;
try {
fw = new FileWriter("./data/log.txt");
pw = new PrintWriter(fw);
for (int i = 0; i < 10; i++) {
pw.println("Main: Status of the Thread " + i + " is " + threads[i].getState());
states[i] = threads[i].getState();
}
for (int i = 0; i < 10; i++) {
threads[i].start();
}
boolean finish = false;
while (!finish) {
for (int i = 0; i < 10; i++) {
if (threads[i].getState() != states[i]) {
writeThreadInfo(pw, threads[i], states[i]);
states[i] = threads[i].getState();
}
}
finish = true;
for (int i = 0; i < 10; i++) {
finish = finish && threads[i].getState() == Thread.State.TERMINATED;
}
}
} catch (IOException e) {
e.printStackTrace();
} finally {
if (pw != null) {
pw.close();
}
if (fw != null) {
try {
fw.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
打印线程信息,状态,优先级的方法:
public static void writeThreadInfo(PrintWriter pw, Thread thread, Thread.State state) {
pw.printf("Main: %d : %s\n", thread.getId(), thread.getName());
pw.printf("Main: Priority %d\n", thread.getPriority());
pw.printf("Main: old state: %s\n", state);
pw.printf("Main: new state: %s\n", thread.getState());
}
查看日志信息
所有线程初始状态:NEW
Main: Status of the Thread 0 is NEW
Main: Status of the Thread 1 is NEW
Main: Status of the Thread 2 is NEW
Main: Status of the Thread 3 is NEW
Main: Status of the Thread 4 is NEW
Main: Status of the Thread 5 is NEW
Main: Status of the Thread 6 is NEW
Main: Status of the Thread 7 is NEW
Main: Status of the Thread 8 is NEW
Main: Status of the Thread 9 is NEW
选取一个线程看一下状态信息:
Main: 9 : Thread 0
Main: Priority 10
Main: old state: NEW
Main: new state: RUNNABLE
Main: 9 : Thread 0
Main: Priority 10
Main: old state: RUNNABLE
Main: new state: BLOCKED
Main: 9 : Thread 0
Main: Priority 10
Main: old state: BLOCKED
Main: new state: RUNNABLE
Main: 9 : Thread 0
Main: Priority 10
Main: old state: RUNNABLE
Main: new state: TERMINATED