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uniy3d视角中绘制按钮
using UnityEngine; using System.Collections; public class BasicUI : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } ...原创 2019-01-05 10:14:38 · 219 阅读 · 3 评论 -
unit3d物体旋转代码
QQ群:476842922(欢迎加群讨论学习) using UnityEngine; using System.Collections; public class Spin : MonoBehaviour { public float speed=1.0f; // Use this for initialization void Start () { } // Update ...原创 2019-01-05 21:23:54 · 576 阅读 · 0 评论 -
unity3d 使用transform.localEulerAngles进行视野旋转代码
QQ群:476842922(欢迎加群讨论学习) //主摄像头进行视野旋转 using UnityEngine; using System.Collections; [AddComponentMenu("Control Script/Mouse Look")] public class MouseLook : MonoBehaviour { public float sensitivityH...原创 2019-01-05 22:14:51 · 1382 阅读 · 0 评论 -
unity3d 视角移动FPSinput第一人称视角移动
QQ群:476842922(欢迎加群讨论学习) 将代码拖入到主摄像头上即可实现视角移动 using UnityEngine; using System.Collections; public class FSInput : MonoBehaviour { public float speed=6.0f; // Use this for initialization void Start ...原创 2019-01-06 09:57:20 · 1053 阅读 · 0 评论 -
unity3d发射射线并检测碰撞
QQ群:476842922(欢迎加群讨论学习) using UnityEngine; using System.Collections; public class RayShooter : MonoBehaviour { private Camera _camera; // Use this for initialization void Start () { _camera = G...原创 2019-01-06 23:42:37 · 943 阅读 · 0 评论 -
unity3d视角跟随鼠标左右上下转动
using UnityEngine; using System.Collections; //1.设置Axes为Mouse X QQ群:476842922(欢迎加群讨论学习) // MouseLook rotates the transform based on the mouse delta. // To make an FPS style character: // - Create a c...原创 2019-01-02 23:20:24 · 3336 阅读 · 0 评论 -
unity3d 机器人漫游AI代码
QQ群:476842922(欢迎加群讨论学习) using UnityEngine; using System.Collections; public class wanderingAI : MonoBehaviour { public float speed=3.0f; public float obstacleRange=5.0f; // Use this for initializ...原创 2019-01-07 22:07:03 · 942 阅读 · 0 评论