#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <iostream>
using namespace std;
#include <event2/event.h>
#include <event2/bufferevent.h>
void accept_cb(int fd, short events, void* arg);
void socket_read_cb(bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);
int tcp_server_init(int port, int listen_num);
int main(int argc, char** argv)
{
#ifdef WIN32
WSADATA wsa_data;
WSAStartup(0x0201, &wsa_data);
#endif
int listener = tcp_server_init(9999, 10);
if( listener == -1 )
{
perror(" tcp_server_init error ");
return -1;
}
struct event_base* base = event_base_new();
//添加监听客户端请求连接事件
struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
accept_cb, base);
event_add(ev_listen, NULL);
event_base_dispatch(base);
event_base_free(base);
#ifdef WIN32
WSACleanup();
#endif
return 0;
}
void accept_cb(int fd, short events, void* arg)
{
evutil_socket_t sockfd;
struct sockaddr_in client;
int len = sizeof(client);
sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
evutil_make_socket_nonblocking(sockfd);
cout << "accept a client " << sockfd << endl;
struct event_base* base = (event_base*)arg;
bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);
bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);
bufferevent_enable(bev, EV_READ | EV_PERSIST);
}
void socket_read_cb(bufferevent* bev, void* arg)
{
char msg[4096] = {0};
size_t len = bufferevent_read(bev, msg, sizeof(msg));
cout << "recv the client msg: " << msg << endl;
// msg[len] = '\r';
// msg[len+1] = '\n';
char reply_msg[4096] = "I have recvieced the msg: ";
strcat(reply_msg + strlen(reply_msg), msg);
bufferevent_write(bev, reply_msg, strlen(reply_msg));
}
void event_cb(struct bufferevent *bev, short event, void *arg)
{
if (event & BEV_EVENT_EOF)
{
cout << "connection closed" << endl;
}
else if (event & BEV_EVENT_ERROR)
{
cout << "some other error" << endl;
}
//这将自动close套接字和free读写缓冲区
bufferevent_free(bev);
}
typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
evutil_socket_t listener;
listener = ::socket(AF_INET, SOCK_STREAM, 0);
if( listener == -1 )
return -1;
//允许多次绑定同一个地址。要用在socket和bind之间
evutil_make_listen_socket_reuseable(listener);
do
{
struct sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_port = htons(port);
if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
break;
if( ::listen(listener, listen_num) < 0)
break;
//跨平台统一接口,将套接字设置为非阻塞状态
evutil_make_socket_nonblocking(listener);
return listener;
} while (0);
int errno_save;
errno_save = errno;
evutil_closesocket(listener);
errno = errno_save;
return -1;
}